mixed up vertexes and triangles .. would have been a hard to find error...

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Nicole Dresselhaus 2014-08-24 22:50:49 +02:00
parent dc2205d3dc
commit b4710797fc
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@ -241,7 +241,7 @@ parseIQM a =
checkError "bufferData vao"
-- tell layout
vertexAttribPointer l $= (ToFloat, VertexArrayDescriptor num Float 0 nullPtr)
let len = (fromIntegral.num_triangles.bareheader) bare
let len = (fromIntegral.num_vertexes.bareheader) bare
initBuffer (AttribLocation 0) IQMPosition va' len
initBuffer (AttribLocation 1) IQMNormal va' len
initBuffer (AttribLocation 2) IQMTexCoord va' len