all gl-stuff is now Core3.1-compatible

This commit is contained in:
Nicole Dresselhaus 2014-01-03 23:25:59 +01:00
parent a2214082ca
commit a2c1effb48

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@ -15,7 +15,14 @@ import System.Random
import Data.Array.IArray import Data.Array.IArray
import Data.Text as T import Data.Text as T
import Prelude as P import Prelude as P
import Graphics.Rendering.OpenGL.GL --import Graphics.Rendering.OpenGL.GL
import Graphics.Rendering.OpenGL.GL.BufferObjects
import Graphics.Rendering.OpenGL.GL.ObjectName
import Graphics.Rendering.OpenGL.GL.StateVar
import Graphics.Rendering.OpenGL.GL.VertexArrays
import Graphics.Rendering.OpenGL.GL.VertexSpec
import Graphics.Rendering.OpenGL.Raw.Core31
import Foreign.Marshal.Array (withArray) import Foreign.Marshal.Array (withArray)
import Foreign.Storable (sizeOf) import Foreign.Storable (sizeOf)
import Foreign.Ptr (Ptr, nullPtr, plusPtr) import Foreign.Ptr (Ptr, nullPtr, plusPtr)