all gl-stuff is now Core3.1-compatible
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@ -15,7 +15,14 @@ import System.Random
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import Data.Array.IArray
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import Data.Array.IArray
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import Data.Text as T
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import Data.Text as T
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import Prelude as P
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import Prelude as P
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import Graphics.Rendering.OpenGL.GL
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--import Graphics.Rendering.OpenGL.GL
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import Graphics.Rendering.OpenGL.GL.BufferObjects
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import Graphics.Rendering.OpenGL.GL.ObjectName
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import Graphics.Rendering.OpenGL.GL.StateVar
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import Graphics.Rendering.OpenGL.GL.VertexArrays
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import Graphics.Rendering.OpenGL.GL.VertexSpec
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import Graphics.Rendering.OpenGL.Raw.Core31
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import Foreign.Marshal.Array (withArray)
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import Foreign.Marshal.Array (withArray)
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import Foreign.Storable (sizeOf)
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import Foreign.Storable (sizeOf)
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import Foreign.Ptr (Ptr, nullPtr, plusPtr)
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import Foreign.Ptr (Ptr, nullPtr, plusPtr)
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