doh! fragment-shader war rot zu testzwecken -.-

This commit is contained in:
Stefan Dresselhaus
2014-01-05 19:13:27 +01:00
parent 2b2108ab87
commit a1968ca31a
3 changed files with 5 additions and 5 deletions

View File

@ -8,5 +8,5 @@ out vec4 fg_FragColor;
void main(void)
{
//copy-shader
fg_FragColor = vec4(1,0,0,1) + 0.01* fg_SmoothColor;
fg_FragColor = fg_SmoothColor;
}

View File

@ -11,7 +11,7 @@ in vec3 fg_VertexIn;
in vec3 fg_NormalIn;
//output-data for later stages
out vec4 fg_SmoothColor;
smooth out vec4 fg_SmoothColor;
void main()
{