prepared overview-texture
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@ -84,6 +84,7 @@ main =
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--generate map vertices
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(mapBuffer, vert) <- getMapBufferObject
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(mapprog, ci, ni, vi, pri, vii, mi, nmi, tli, tlo, mapTex) <- initMapShader
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overTex <- GL.genObjectName
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print window'
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eventQueue <- newTQueueIO :: IO (TQueue Event)
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putStrLn "foo"
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@ -123,6 +124,7 @@ main =
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, _mapVert = vert
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, _mapProgram = mapprog
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, _mapTexture = mapTex
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, _overviewTexture = overTex
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}
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env = Env
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{ _eventsChan = eventQueue
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