still WIP.
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@ -3,7 +3,7 @@ module Types where
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import Control.Concurrent.STM (TQueue)
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import qualified Graphics.Rendering.OpenGL.GL as GL
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import Graphics.UI.SDL as SDL (Event, Window, Texture)
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import Graphics.UI.SDL as SDL (Event, Window, Texture, Renderer)
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import Foreign.C (CFloat)
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import Data.Time (UTCTime)
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import Linear.Matrix (M44)
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@ -19,6 +19,7 @@ data Env = Env
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, _zDistFarthest :: !Double
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--, envGLContext :: !GLContext
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--, envFont :: TTF.TTFFont
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, _renderer :: !Renderer
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}
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--Mutable State
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