diff --git a/src/Render/Render.hs b/src/Render/Render.hs index 31e1008..669bc95 100644 --- a/src/Render/Render.hs +++ b/src/Render/Render.hs @@ -206,8 +206,8 @@ initMapShader tessFac (buf, vertDes) = do , shdrMOViewMatIndex = viewMatrixIndex' , shdrMOModelMatIndex = modelMatrixIndex' , shdrMONormalMatIndex = normalMatrixIndex' - , shdrMOTessInnerIndex = (UniformLocation 0)--tessLevelInner' - , shdrMOTessOuterIndex = (UniformLocation 0)--tessLevelOuter' + , shdrMOTessInnerIndex = UniformLocation 0 --tessLevelInner' + , shdrMOTessOuterIndex = UniformLocation 0 --tessLevelOuter' } return GLMapState