haddock
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@ -311,7 +311,7 @@ prepareGUI = do
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modify $ ui.uiHasChanged .~ False
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--TODO: Perform border-checking ... is xoff + width and yoff+height inside the screen-coordinates..
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copyGUI :: GL.TextureObject -> Pixel -- ^current view's offset
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copyGUI :: GL.TextureObject -> Pixel -- ^current view’s offset
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-> GUIWidget Pioneers -- ^the widget to draw
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-> Pioneers ()
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copyGUI tex (vX, vY) widget = do
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@ -6,7 +6,7 @@ module UI.UIBase where
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import Control.Lens ((^.), (.~), (%~), (&), ix, mapped, makeLenses)
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import Control.Monad (liftM)
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import Data.Array
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import Data.Bits (xor)
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import Data.Bits (xor)
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import Data.Hashable
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import qualified Data.HashMap.Strict as Map
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import Data.Ix ()
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@ -24,7 +24,7 @@ merge :: (a -> b -> c) -> (a, a) -> (b, b) -> (c, c)
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merge f (x, y) (x', y') = (f x x', f y y')
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{-# INLINABLE merge #-}
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-- |Maps the over the elements of a tuple. Designed for use with 'Pixel'.
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-- |Maps over the elements of a tuple. Designed for use with 'Pixel'.
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(>:) :: (a -> b) -> (a, a) -> (b, b)
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f >: (x, y) = (f x, f y)
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{-# INLINABLE (>:) #-}
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@ -114,52 +114,50 @@ instance Hashable EventKey where -- TODO: generic deriving creates functions tha
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-- |A handler to react on certain events.
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data EventHandler m =
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-- |Handler to control the functionality of a 'GUIWidget' on mouse button events.
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--
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-- All screen coordinates are widget-local coordinates.
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MouseHandler
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{
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-- |The function 'onMousePressed' is called when a button is pressed
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-- while the widget is mouse-active.
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-- while the button is mouse-active.
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--
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-- A widget becomes mouse-active if no other button is currently pressed and the mouse
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-- coordinates are within the widget's extent ('isInside') until no button is pressed any
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-- more.
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_onMousePress :: MouseButton -- ^the pressed button
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-> Pixel -- ^screen position
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-> GUIWidget m -- ^widget the event is invoked on
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-> m (GUIWidget m) -- ^widget after the event and the possibly altered mouse handler
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-- The function returns the altered widget resulting from the button press
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_onMousePress :: MouseButton -> Pixel -> GUIWidget m -> m (GUIWidget m)
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,
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-- |The function 'onMouseReleased' is called when a button is released
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-- while the widget is mouse-active.
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--
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-- Thus, the mouse is either within the widget or outside while still dragging.
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_onMouseRelease :: MouseButton -- ^the released button
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-> Pixel -- ^screen position
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-> GUIWidget m -- ^widget the event is invoked on
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-> m (GUIWidget m) -- ^widget after the event and the altered handler
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--
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-- The function returns the altered widget resulting from the button press
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_onMouseRelease :: MouseButton -> Pixel -> GUIWidget m -> m (GUIWidget m)
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}
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-- |Handler to control the functionality of a 'GUIWidget' on mouse movement.
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--
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-- All screen coordinates are widget-local coordinates.
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MouseMotionHandler
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{
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-- |The function 'onMouseMove' is invoked when the mouse is moved inside the
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-- widget's extent ('isInside') while no button is pressed or when the mouse is inside the
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-- widget's extent while another button loses its mouse-active state. Triggered after
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-- widget’s extent ('isInside') while no button is pressed or when the mouse is inside the
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-- widget’s extent while another button loses its mouse-active state. Triggered after
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-- '_onMouseEnter'.
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_onMouseMove :: Pixel -- ^screen position
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-> GUIWidget m -- ^widget the event is invoked on
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-> m (GUIWidget m) -- ^widget after the event and the altered handler
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--
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-- The function returns the altered widget resulting from the button press
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_onMouseMove :: Pixel -> GUIWidget m -> m (GUIWidget m)
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,
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-- |The function 'onMouseMove' is invoked when the mouse enters the
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-- widget's extent ('isInside') or when the mouse is inside the
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-- widget's extent while another button loses its mouse-active state..
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_onMouseEnter :: Pixel -- ^screen position
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-> GUIWidget m -- ^widget the event is invoked on
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-> m (GUIWidget m) -- ^widget after the event and the altered handler
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-- widget’s extent ('isInside') or when the mouse is inside the
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-- widget’s extent while another button loses its mouse-active state.
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--
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-- The function returns the altered widget resulting from the button press
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_onMouseEnter :: Pixel -> GUIWidget m -> m (GUIWidget m)
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,
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-- |The function 'onMouseLeave' is invoked when the mouse leaves the
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-- widget's extent ('isInside') while no other widget is mouse-active.
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_onMouseLeave :: Pixel -- ^screen position
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-> GUIWidget m -- ^widget the event is invoked on
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-> m (GUIWidget m) -- ^widget after the event and the altered handler
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-- widget’s extent ('isInside') while no other widget is mouse-active.
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--
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-- The function returns the altered widget resulting from the button press
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_onMouseLeave :: Pixel -> GUIWidget m -> m (GUIWidget m)
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}
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deriving ()
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@ -186,7 +184,7 @@ data GUIBaseProperties m = BaseProperties
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,
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-- |The @_getChildren@ function returns all children associated with this widget.
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--
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-- All children must be wholly inside the parent's bounding box specified by '_boundary'.
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-- All children must be wholly inside the parent’s bounding box specified by '_boundary'.
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_children :: m [UIId]
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,
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-- |The function @_isInside@ tests whether a point is inside the widget itself.
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@ -195,9 +193,9 @@ data GUIBaseProperties m = BaseProperties
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--
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-- The default implementations tests if the point is within the rectangle specified by the
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-- 'getBoundary' function.
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_isInside :: GUIWidget m
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-> Pixel -- ^local coordinates
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-> m Bool
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--
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-- The passed coordinates are widget-local coordinates.
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_isInside :: GUIWidget m -> Pixel -> m Bool
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,
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-- |The @_getPriority@ function returns the priority score of a @GUIWidget@.
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-- A widget with a high score is more in the front than a low scored widget.
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@ -223,12 +221,12 @@ $(makeLenses ''GUIWidget)
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$(makeLenses ''GUIBaseProperties)
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$(makeLenses ''GUIGraphics)
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-- |Creates a default @MouseButtonState@.
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initialButtonState :: MouseButtonState
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initialButtonState = MouseButtonState False False
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{-# INLINE initialButtonState #-}
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-- |Creates a @UIMouseState@ its @_mouseStates@ are valid 'UIMouseStateSingle' for any @MouseButton@
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-- provided in the passed list.
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-- |Creates a 'MouseState' its @_mouseStates@ are valid 'MouseButtonState's for any 'MouseButton'.
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initialMouseState :: WidgetState
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initialMouseState = MouseState (array (minBound, maxBound) [(i, initialButtonState) | i <- range (minBound, maxBound)])
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False (0, 0)
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@ -237,21 +235,21 @@ initialMouseState = MouseState (array (minBound, maxBound) [(i, initialButtonSta
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-- TODO: combined mouse handler
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-- TODO? breaks if button array not of sufficient size -- will be avoided by excluding constructor export
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-- |Creates a 'MouseHandler' that sets a widget's 'MouseButtonState' properties if present,
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-- |Creates a 'MouseHandler' that sets a widget’s 'MouseButtonState' properties if present,
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-- only fully functional in conjunction with 'setMouseMotionStateActions'.
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setMouseStateActions :: (Monad m) => EventHandler m
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setMouseStateActions = MouseHandler press' release'
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where
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-- |Change 'MouseButtonState's '_mouseIsDragging' to @True@.
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-- |Change 'MouseButtonState'’s '_mouseIsDragging' to @True@.
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press' b _ w =
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return $ w & widgetStates.(ix MouseStateKey).mouseStates.(ix b).mouseIsDragging .~ True
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-- |Change 'MouseButtonState's '_mouseIsDragging' and '_mouseIsDeferred' to @False@.
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-- |Change 'MouseButtonState'’s '_mouseIsDragging' and '_mouseIsDeferred' to @False@.
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release' b _ w =
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return $ w & widgetStates.(ix MouseStateKey).mouseStates.(ix b) %~
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(mouseIsDragging .~ False) . (mouseIsDeferred .~ False)
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-- |Creates a 'MouseHandler' that sets a widget's 'WidgetState MouseState' properties if present,
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-- |Creates a 'MouseHandler' that sets a widget’s 'MouseState' properties if present,
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-- only fully functional in conjunction with 'setMouseStateActions'.
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setMouseMotionStateActions :: (Monad m) => EventHandler m
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setMouseMotionStateActions = MouseMotionHandler move' enter' leave'
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@ -259,7 +257,7 @@ setMouseMotionStateActions = MouseMotionHandler move' enter' leave'
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-- |Updates mouse position.
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move' p w = return $ w & widgetStates.(ix MouseStateKey).mousePixel .~ p
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-- |Sets '_mouseIsReady' to @True@, changes '_mouseIsDeferred' to '_mouseIsDragging's current
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-- |Sets '_mouseIsReady' to @True@, changes '_mouseIsDeferred' to '_mouseIsDragging'’s current
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-- value and sets '_mouseIsDragging' to @False@.
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enter' p w = return $ w & widgetStates.(ix MouseStateKey)
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%~ (mouseIsReady .~ True) . (mousePixel .~ p)
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@ -268,7 +266,7 @@ setMouseMotionStateActions = MouseMotionHandler move' enter' leave'
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. (\sState -> sState & mouseIsDragging .~ not (sState ^. mouseIsDeferred)))
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-- |Sets '_mouseIsReady' to @False@, changes '_mouseIsDragging' to '_mouseIsDeferred's current
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-- |Sets '_mouseIsReady' to @False@, changes '_mouseIsDragging' to '_mouseIsDeferred'’s current
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-- value and sets '_mouseIsDeferred' to @False@.
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leave' p w = return $ w & widgetStates.(ix MouseStateKey)
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%~ (mouseIsReady .~ False) . (mousePixel .~ p)
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@ -277,9 +275,9 @@ setMouseMotionStateActions = MouseMotionHandler move' enter' leave'
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. (\sState -> sState & mouseIsDeferred .~ not (sState ^. mouseIsDragging)))
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-- TODO: make only fire if press started within widget
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-- |Creates a MouseHandler that reacts on mouse clicks.
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-- |Creates a 'MouseHandler' that reacts on mouse clicks.
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--
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-- Does /not/ update 'WidgetState MouseState'!
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-- Does /not/ update the widget’s 'MouseState'!
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buttonMouseActions :: (Monad m) => (MouseButton -> GUIWidget m -> Pixel -> m (GUIWidget m)) -- ^action on button press
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-> EventHandler m
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buttonMouseActions a = MouseHandler press' release'
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@ -290,9 +288,9 @@ buttonMouseActions a = MouseHandler press' release'
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if fire then a b w p else return w
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-- TODO: make only fire if press started within widget
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-- |Creates a MouseHandler that reacts on mouse clicks.
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-- |Creates a 'MouseHandler' that reacts on mouse clicks.
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--
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-- Does /not/ update 'WidgetState MouseState'!
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-- Does /not/ update the widget’s 'MouseState'!
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buttonSingleMouseActions :: (Monad m) => (GUIWidget m -> Pixel -> m (GUIWidget m)) -- ^action on button press
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-> MouseButton -> EventHandler m
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buttonSingleMouseActions a btn = MouseHandler press' release'
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@ -310,7 +308,7 @@ extractExtent :: (ScreenUnit, ScreenUnit, ScreenUnit, ScreenUnit) -> (ScreenUnit
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extractExtent (_,_,w,h) = (w,h)
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{-# INLINABLE extractExtent #-}
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-- |Calculates whether a point's value exceed the given width and height.
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-- |Calculates whether a point’s value exceed the given width and height.
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isInsideExtent :: (ScreenUnit, ScreenUnit) -> Pixel -> Bool
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isInsideExtent (w,h) (x',y') = (x' <= w) && (x' >= 0) && (y' <= h) && (y' >= 0)
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@ -31,7 +31,7 @@ isInsideFast wg px = do
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-- |The function 'getInsideId' returns child widgets that overlap with a
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-- specific screen position and the pixel's local coordinates.
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-- specific screen position and the pixel’s local coordinates.
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--
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-- A screen position may be inside the bounding box of a widget but not
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-- considered part of the component. The function returns all hit widgets that
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@ -46,7 +46,7 @@ getInsideId px uid = do
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(bX, bY, _, _) <- wg ^. baseProperties.boundary
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let px' = px -: (bX, bY)
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inside <- isInsideFast wg px'
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if inside -- test inside parent's bounding box
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if inside -- test inside parent’s bounding box
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then do
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childrenIds <- wg ^. baseProperties.children
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hitChildren <- liftM concat $ mapM (getInsideId px') childrenIds
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