added primitive map-render
- added primitive map-template - window now renders correctly - height-calculation is still a bit off
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@ -13,7 +13,11 @@ executable Pioneers
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OpenGL >=2.8.0 && <2.9,
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gtkglext >=0.12,
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containers >=0.5 && <0.6,
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array >=0.4.0 && <0.5
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array >=0.4.0 && <0.5,
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random >=1.0.1 && <1.1,
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random >=1.0.1 && <1.1
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ghc-options: -Wall
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other-modules: Map.Coordinates
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other-modules:
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Map.Coordinates,
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Map.Map
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