diff --git a/shaders/tessEval.shader b/shaders/tessEval.shader index d0c6648..7ed631a 100644 --- a/shaders/tessEval.shader +++ b/shaders/tessEval.shader @@ -4,8 +4,8 @@ layout(triangles, equal_spacing, cw) in; in vec3 tcPosition[]; in vec4 tcColor[]; in vec3 tcNormal[]; -out vec3 tePosition; out vec4 teColor; +smooth out vec3 tePosition; smooth out vec3 teNormal; smooth out float gmix; //mixture of gravel //out vec3 tePatchDistance;