From 48082c87d93885cbda1710dd942bf42122624795 Mon Sep 17 00:00:00 2001 From: Stefan Dresselhaus Date: Tue, 22 Apr 2014 18:06:09 +0200 Subject: [PATCH] fixed shader for windows --- shaders/map/tessEval.shader | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/shaders/map/tessEval.shader b/shaders/map/tessEval.shader index dcc2727..87a5598 100644 --- a/shaders/map/tessEval.shader +++ b/shaders/map/tessEval.shader @@ -9,7 +9,7 @@ in vec3 tcNormal[]; out vec4 teColor; smooth out vec3 tePosition; smooth out vec3 teNormal; -out float fogDist; +smooth out float fogDist; smooth out float gmix; //mixture of gravel //out vec3 tePatchDistance; //constant projection matrix