Merge remote-tracking branch 'origin/Mapping' into tessallation
Conflicts: Pioneers.cabal
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@ -50,7 +50,7 @@ import Graphics.GLUtil.BufferObjects (offset0)
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import Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader
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-- Our modules
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import Map.Map
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import Map.Graphics
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import Render.Misc (checkError,
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createFrustum, getCam,
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curb, tryWithTexture,
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