changed much render-code.
- mapobjects and map get intitialized different - added mapobjects-data to Types refs #482 @3h
This commit is contained in:
@ -2,6 +2,12 @@
|
||||
|
||||
in vec3 Position;
|
||||
in vec3 Normal;
|
||||
uniform mat4 ProjectionMatrix;
|
||||
uniform mat4 ViewMatrix;
|
||||
uniform mat3 NormalMatrix;
|
||||
uniform vec3 PositionOffset;
|
||||
uniform float TessLevelInner = 1.0; // controlled by keyboard buttons
|
||||
uniform float TessLevelOuter = 1.0; // controlled by keyboard buttons
|
||||
|
||||
out vec3 vPosition;
|
||||
out vec3 vNormal;
|
||||
|
Reference in New Issue
Block a user