little cleanup
- some formatting - changed y/z-Coords on Map (y is height now, map is in x/z-plane)
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		| @@ -26,6 +26,7 @@ import           GHC.Conc.Sync              (unsafeIOToSTM) | |||||||
| import           Prelude                    as P | import           Prelude                    as P | ||||||
| import           System.IO.Unsafe           (unsafePerformIO) | import           System.IO.Unsafe           (unsafePerformIO) | ||||||
| import Foreign.Marshal.Array (allocaArray) | import Foreign.Marshal.Array (allocaArray) | ||||||
|  | import Render.Misc (dumpInfo) | ||||||
|  |  | ||||||
| data ProgramState = PS { keysPressed :: IntSet | data ProgramState = PS { keysPressed :: IntSet | ||||||
|                        , px          :: GLfloat |                        , px          :: GLfloat | ||||||
| @@ -365,6 +366,7 @@ keyEvent state press = do | |||||||
|                     | code == 25      -> accept $ ps { dheading = dheading - deltaH } |                     | code == 25      -> accept $ ps { dheading = dheading - deltaH } | ||||||
|                     | code == 27      -> accept $ ps { dheading = dheading + deltaH } |                     | code == 27      -> accept $ ps { dheading = dheading + deltaH } | ||||||
|                     | code == 42      -> accept $ ps { showShadowMap = not showShadowMap } |                     | code == 42      -> accept $ ps { showShadowMap = not showShadowMap } | ||||||
|  |                     | code == 31      -> dumpInfo >> accept ps | ||||||
|                     | otherwise       -> deny ps |                     | otherwise       -> deny ps | ||||||
|                   -- on RELEASE only |                   -- on RELEASE only | ||||||
|                   False |                   False | ||||||
| @@ -522,7 +524,6 @@ main = do | |||||||
|     (w', h') <- liftIO $ reconfigure w h |     (w', h') <- liftIO $ reconfigure w h | ||||||
|     liftIO $ Gtk.labelSetText label $ unwords ["Width:",show w',"Height:",show h'] |     liftIO $ Gtk.labelSetText label $ unwords ["Width:",show w',"Height:",show h'] | ||||||
|  |  | ||||||
|  |  | ||||||
|   Gtk.widgetShowAll window |   Gtk.widgetShowAll window | ||||||
|   Gtk.mainGUI |   Gtk.mainGUI | ||||||
|  |  | ||||||
|   | |||||||
| @@ -105,11 +105,11 @@ colorLookup hs t = if inRange (bounds hs) t then c else (0.0, 0.0, 0.0) | |||||||
|                                 Mountain        -> (0.5, 0.5, 0.5) |                                 Mountain        -> (0.5, 0.5, 0.5) | ||||||
|  |  | ||||||
| coordLookup :: (Int,Int) -> GLfloat -> (GLfloat, GLfloat, GLfloat) | coordLookup :: (Int,Int) -> GLfloat -> (GLfloat, GLfloat, GLfloat) | ||||||
| coordLookup (x,y) h =  | coordLookup (x,z) y =  | ||||||
|                 if even x then |                 if even x then | ||||||
|                         (fromIntegral $ x `div` 2, fromIntegral (2 * y) * lineHeight, h) |                         (fromIntegral $ x `div` 2, y, fromIntegral (2 * z) * lineHeight) | ||||||
|                 else |                 else | ||||||
|                         (fromIntegral (x `div` 2) / 2.0, fromIntegral (2 * y + 1) * lineHeight, h) |                         (fromIntegral (x `div` 2) / 2.0, y, fromIntegral (2 * z + 1) * lineHeight) | ||||||
|  |  | ||||||
|  |  | ||||||
| -- if writing in ASCII-Format transpose so i,j -> y,x | -- if writing in ASCII-Format transpose so i,j -> y,x | ||||||
|   | |||||||
| @@ -1,12 +1,12 @@ | |||||||
| module Render.Misc where | module Render.Misc where | ||||||
|  |  | ||||||
| import Graphics.Rendering.OpenGL.GL.StringQueries | import           Control.Monad | ||||||
|  | import qualified Data.ByteString                            as B (ByteString) | ||||||
|  | import           Graphics.Rendering.OpenGL.GL.Shaders | ||||||
| import           Graphics.Rendering.OpenGL.GL.StateVar | import           Graphics.Rendering.OpenGL.GL.StateVar | ||||||
|  | import           Graphics.Rendering.OpenGL.GL.StringQueries | ||||||
| import           Graphics.Rendering.OpenGL.GLU.Errors | import           Graphics.Rendering.OpenGL.GLU.Errors | ||||||
| import           System.IO                                  (hPutStrLn, stderr) | import           System.IO                                  (hPutStrLn, stderr) | ||||||
| import Control.Monad |  | ||||||
| import Graphics.Rendering.OpenGL.GL.Shaders |  | ||||||
| import qualified Data.ByteString as B (ByteString) |  | ||||||
|  |  | ||||||
|  |  | ||||||
| checkError :: String -> IO () | checkError :: String -> IO () | ||||||
|   | |||||||
| @@ -1,17 +1,19 @@ | |||||||
| {-# LANGUAGE BangPatterns #-} | {-# LANGUAGE BangPatterns #-} | ||||||
| module Render.Render where | module Render.Render where | ||||||
|  |  | ||||||
| import Graphics.Rendering.OpenGL.GL.BufferObjects |  | ||||||
| import Graphics.Rendering.OpenGL.GL.ObjectName |  | ||||||
| import Graphics.Rendering.OpenGL.GL.StateVar |  | ||||||
| import Render.Misc |  | ||||||
| import Graphics.Rendering.OpenGL.Raw.Core31.Types (GLfloat) |  | ||||||
| import Foreign.Storable (sizeOf) |  | ||||||
| import Foreign.Marshal.Array (withArray) |  | ||||||
| import Graphics.Rendering.OpenGL.GL.VertexSpec |  | ||||||
| import Graphics.Rendering.OpenGL.GL.Shaders |  | ||||||
| import Graphics.Rendering.OpenGL.GL.VertexArrays (Capability(..), vertexAttribArray) |  | ||||||
| import qualified Data.ByteString                            as B | import qualified Data.ByteString                            as B | ||||||
|  | import           Foreign.Marshal.Array                      (withArray) | ||||||
|  | import           Foreign.Storable                           (sizeOf) | ||||||
|  | import           Graphics.Rendering.OpenGL.GL.BufferObjects | ||||||
|  | import           Graphics.Rendering.OpenGL.GL.Framebuffer   (clearColor) | ||||||
|  | import           Graphics.Rendering.OpenGL.GL.ObjectName | ||||||
|  | import           Graphics.Rendering.OpenGL.GL.Shaders | ||||||
|  | import           Graphics.Rendering.OpenGL.GL.StateVar | ||||||
|  | import           Graphics.Rendering.OpenGL.GL.VertexArrays  (Capability (..), | ||||||
|  |                                                              vertexAttribArray) | ||||||
|  | import           Graphics.Rendering.OpenGL.GL.VertexSpec | ||||||
|  | import           Graphics.Rendering.OpenGL.Raw.Core31.Types (GLfloat) | ||||||
|  | import           Render.Misc | ||||||
|  |  | ||||||
| vertexShaderFile :: String | vertexShaderFile :: String | ||||||
| vertexShaderFile = "shaders/vertex.shader" | vertexShaderFile = "shaders/vertex.shader" | ||||||
| @@ -50,3 +52,8 @@ initShader = do | |||||||
|  |  | ||||||
|    checkError "initShader" |    checkError "initShader" | ||||||
|    return (projectionMatrixIndex, colorIndex, vertexIndex) |    return (projectionMatrixIndex, colorIndex, vertexIndex) | ||||||
|  |  | ||||||
|  | initRendering :: IO () | ||||||
|  | initRendering = do | ||||||
|  |         clearColor $= Color4 0 0 0 0 | ||||||
|  |         checkError "initRendering" | ||||||
|   | |||||||
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