diff --git a/.gitignore b/.gitignore index 925f33a..0df715f 100644 --- a/.gitignore +++ b/.gitignore @@ -1,3 +1,11 @@ /.dist-buildwrapper /.project /.settings +.cabal-sandbox +*.trace +cabal.sandbox.config +deps/hsSDL2* +deps/*.deb +dist/* +*.swp + diff --git a/README b/README deleted file mode 100644 index a831599..0000000 --- a/README +++ /dev/null @@ -1,4 +0,0 @@ -Pioneers -======== - -A Settlers II inspired game written in Haskell diff --git a/README.md b/README.md new file mode 100644 index 0000000..4832f95 --- /dev/null +++ b/README.md @@ -0,0 +1,21 @@ +# Pioneers + +A Settlers II inspired game written in Haskell + +## Development-Status + +Bugtracker/Wiki: http://redmine.pwning.de/projects/pioneers + +## Features + +Note, that most of it is just planned and due to change. + +- modern OpenGL3.x-Engine +- themeable with different Cultures +- rock-solid Multiplayer (no desync, just slightly more lag in case of resync) + +## Why Haskell? + +- There are not enough good games written in functional languages. +- More robust and easier to reason about lateron +