2013-12-22 23:29:11 +01:00
|
|
|
|
2013-12-23 00:00:51 +01:00
|
|
|
import qualified Graphics.UI.Gtk as Gtk
|
|
|
|
import Graphics.UI.Gtk (AttrOp((:=)))
|
|
|
|
import qualified Graphics.UI.Gtk.OpenGL as GtkGL
|
|
|
|
|
|
|
|
import Graphics.Rendering.OpenGL as GL
|
|
|
|
|
|
|
|
animationWaitTime = 3
|
|
|
|
|
|
|
|
-- OpenGL polygon-function for drawing stuff.
|
|
|
|
display = do
|
|
|
|
loadIdentity
|
|
|
|
color (Color3 1 1 1 :: Color3 GLfloat)
|
|
|
|
-- Instead of glBegin ... glEnd there is renderPrimitive.
|
|
|
|
renderPrimitive Polygon $ do
|
|
|
|
vertex (Vertex3 0.25 0.25 0.0 :: Vertex3 GLfloat)
|
|
|
|
vertex (Vertex3 0.75 0.25 0.0 :: Vertex3 GLfloat)
|
|
|
|
vertex (Vertex3 0.75 0.75 0.0 :: Vertex3 GLfloat)
|
|
|
|
vertex (Vertex3 0.25 0.75 0.0 :: Vertex3 GLfloat)
|
2013-12-22 23:29:11 +01:00
|
|
|
|
|
|
|
main :: IO ()
|
|
|
|
main = do
|
2013-12-23 00:00:51 +01:00
|
|
|
Gtk.initGUI
|
|
|
|
-- Initialise the Gtk+ OpenGL extension
|
|
|
|
-- (including reading various command line parameters)
|
|
|
|
GtkGL.initGL
|
|
|
|
|
|
|
|
-- We need a OpenGL frame buffer configuration to be able to create other
|
|
|
|
-- OpenGL objects.
|
|
|
|
glconfig <- GtkGL.glConfigNew [GtkGL.GLModeRGBA,
|
|
|
|
GtkGL.GLModeDepth,
|
|
|
|
GtkGL.GLModeDouble]
|
|
|
|
|
|
|
|
-- Create an OpenGL drawing area widget
|
|
|
|
canvas <- GtkGL.glDrawingAreaNew glconfig
|
|
|
|
|
|
|
|
Gtk.widgetSetSizeRequest canvas 250 250
|
|
|
|
|
|
|
|
-- Initialise some GL setting just before the canvas first gets shown
|
|
|
|
-- (We can't initialise these things earlier since the GL resources that
|
|
|
|
-- we are using wouldn't heve been setup yet)
|
|
|
|
Gtk.onRealize canvas $ GtkGL.withGLDrawingArea canvas $ \_ -> do
|
|
|
|
clearColor $= (Color4 0.0 0.0 0.0 0.0)
|
|
|
|
matrixMode $= Projection
|
|
|
|
loadIdentity
|
|
|
|
ortho 0.0 1.0 0.0 1.0 (-1.0) 1.0
|
|
|
|
depthFunc $= Just Less
|
|
|
|
drawBuffer $= BackBuffers
|
|
|
|
|
|
|
|
-- Set the repaint handler
|
|
|
|
Gtk.onExpose canvas $ \_ -> do
|
|
|
|
GtkGL.withGLDrawingArea canvas $ \glwindow -> do
|
|
|
|
GL.clear [GL.DepthBuffer, GL.ColorBuffer]
|
|
|
|
display
|
|
|
|
GtkGL.glDrawableSwapBuffers glwindow
|
|
|
|
return True
|
|
|
|
|
|
|
|
-- Setup the animation
|
|
|
|
Gtk.timeoutAddFull (do
|
|
|
|
Gtk.widgetQueueDraw canvas
|
|
|
|
return True)
|
|
|
|
Gtk.priorityDefaultIdle animationWaitTime
|
|
|
|
|
|
|
|
--------------------------------
|
|
|
|
-- Setup the rest of the GUI:
|
|
|
|
--
|
|
|
|
-- Objects
|
|
|
|
window <- Gtk.windowNew
|
|
|
|
button <- Gtk.buttonNew
|
|
|
|
exitButton <- Gtk.buttonNew
|
|
|
|
vbox <- Gtk.vBoxNew False 4
|
|
|
|
|
|
|
|
--Wrench them together
|
|
|
|
|
|
|
|
Gtk.set window [ Gtk.containerBorderWidth := 10,
|
|
|
|
Gtk.containerChild := vbox,
|
|
|
|
Gtk.windowTitle := "Pioneer" ]
|
|
|
|
Gtk.set button [ Gtk.buttonLabel := "Hello World" ]
|
|
|
|
Gtk.set exitButton [ Gtk.buttonLabel := "Quit" ]
|
|
|
|
Gtk.set vbox [
|
|
|
|
Gtk.containerChild := canvas,
|
|
|
|
Gtk.containerChild := button,
|
|
|
|
Gtk.containerChild := exitButton
|
|
|
|
]
|
|
|
|
|
|
|
|
Gtk.onClicked button (putStrLn "Hello World")
|
|
|
|
Gtk.onClicked exitButton Gtk.mainQuit
|
|
|
|
Gtk.onDestroy window Gtk.mainQuit
|
|
|
|
Gtk.widgetShowAll window
|
|
|
|
Gtk.mainGUI
|