imgui/examples/example_sdl_sdlrenderer
ocornut f43c6ea6a4 Revert most of "Examples: refactor all examples with a MainLoopStep() function..." (#2492, #3699)"
This reverts commit 96ab68eee0.

# Conflicts:
#	docs/CHANGELOG.txt
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_sdl_opengl3/main.cpp
2023-02-03 22:17:40 +01:00
..
build_win32.bat Backends: SDL_Renderer: Added renderer backend for SDL 2.0.17+ (#3926) 2021-09-21 19:29:48 +02:00
example_sdl_sdlrenderer.vcxproj Examples: added all SDL examples to VS solution. 2022-09-13 10:46:30 +02:00
example_sdl_sdlrenderer.vcxproj.filters Examples: updated VS projects with .natvis file under imgui/ 2022-09-14 14:17:47 +02:00
main.cpp Revert most of "Examples: refactor all examples with a MainLoopStep() function..." (#2492, #3699)" 2023-02-03 22:17:40 +01:00
Makefile CI: Fixes for OSX + explicitely request C++11. 2022-02-15 17:25:11 +01:00
README.md Backends: SDL_Renderer: Amend 1d2d246, various tweaks, fixes, sync to latest. (#3926) 2021-09-21 19:29:48 +02:00

How to Build

  • On Windows with Visual Studio's CLI
set SDL2_DIR=path_to_your_sdl2_folder
cl /Zi /MD /I.. /I..\.. /I%SDL2_DIR%\include main.cpp ..\..\backends\imgui_impl_sdl.cpp ..\..\backends\imgui_impl_sdlrenderer.cpp ..\..\imgui*.cpp /FeDebug/example_sdl_sdlrenderer.exe /FoDebug/ /link /libpath:%SDL2_DIR%\lib\x86 SDL2.lib SDL2main.lib /subsystem:console
#          ^^ include paths                  ^^ source files                                                                                        ^^ output exe                        ^^ output dir  ^^ libraries
# or for 64-bit:
cl /Zi /MD /I.. /I..\.. /I%SDL2_DIR%\include main.cpp ..\..\backends\imgui_impl_sdl.cpp ..\..\backends\imgui_impl_sdlrenderer.cpp ..\..\imgui*.cpp /FeDebug/example_sdl_sdlrenderer.exe /FoDebug/ /link /libpath:%SDL2_DIR%\lib\x64 SDL2.lib SDL2main.lib /subsystem:console
  • On Linux and similar Unixes
c++ `sdl2-config --cflags` -I .. -I ../.. main.cpp ../../backends/imgui_impl_sdl.cpp ../../backends/imgui_impl_sdlrenderer.cpp ../../imgui*.cpp `sdl2-config --libs` -lGL
  • On Mac OS X
brew install sdl2
c++ `sdl2-config --cflags` -I .. -I ../.. main.cpp ../../backends/imgui_impl_sdl.cpp ../../backends/imgui_impl_sdlrenderer.cpp ../../imgui*.cpp `sdl2-config --libs` -framework OpenGl