mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-15 01:17:00 +00:00
21 lines
914 B
C
21 lines
914 B
C
// ImGui Allegro 5 bindings
|
|
// You can copy and use unmodified imgui_impl_* files in your project. See main.cpp for an example of using this.
|
|
// If you use this binding you'll need to call 4 functions: ImGui_ImplXXXX_Init(), ImGui_ImplXXXX_NewFrame(), ImGui::Render() and ImGui_ImplXXXX_Shutdown().
|
|
// If you are new to ImGui, see examples/README.txt and documentation at the top of imgui.cpp.
|
|
// https://github.com/ocornut/imgui
|
|
// by @birthggd
|
|
|
|
#pragma once
|
|
|
|
struct ALLEGRO_DISPLAY;
|
|
union ALLEGRO_EVENT;
|
|
|
|
IMGUI_API bool ImGui_ImplA5_Init(ALLEGRO_DISPLAY* display);
|
|
IMGUI_API void ImGui_ImplA5_Shutdown();
|
|
IMGUI_API void ImGui_ImplA5_NewFrame();
|
|
IMGUI_API bool ImGui_ImplA5_ProcessEvent(ALLEGRO_EVENT* event);
|
|
|
|
// Use if you want to reset your rendering device without losing ImGui state.
|
|
IMGUI_API bool Imgui_ImplA5_CreateDeviceObjects();
|
|
IMGUI_API void ImGui_ImplA5_InvalidateDeviceObjects();
|