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Base.lproj
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iOS example working based on modified OpenGL3 example + Synergy
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2015-07-07 21:17:48 -06:00 |
Images.xcassets/AppIcon.appiconset
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iOS Example: Optimise PNG files size
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2015-07-07 21:37:50 -06:00 |
Shaders
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iOS example working based on modified OpenGL3 example + Synergy
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2015-07-07 21:17:48 -06:00 |
AppDelegate.h
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iOS example working based on modified OpenGL3 example + Synergy
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2015-07-07 21:17:48 -06:00 |
AppDelegate.m
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iOS example working based on modified OpenGL3 example + Synergy
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2015-07-07 21:17:48 -06:00 |
debug_hud.cpp
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iOS example: shallow tweaks and fixes (untested)
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2015-07-07 21:35:09 -06:00 |
debug_hud.h
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iOS example: shallow tweaks and fixes (untested)
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2015-07-07 21:35:09 -06:00 |
GameViewController.h
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iOS example: shallow tweaks and fixes (untested)
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2015-07-07 21:35:09 -06:00 |
GameViewController.m
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iOS example working based on modified OpenGL3 example + Synergy
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2015-07-07 21:17:48 -06:00 |
imgui_ex_icon.png
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iOS Example: Optimise PNG files size
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2015-07-07 21:37:50 -06:00 |
imgui_impl_ios.h
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FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475 ...)
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2016-03-24 11:00:47 +01:00 |
imgui_impl_ios.mm
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IO: Added "Super" keyboard modifiers (corresponding to Cmd on Mac and Windows key in theory although the later is hard to read) (#473)
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2016-04-02 18:22:40 +02:00 |
Info.plist
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iOS example working based on modified OpenGL3 example + Synergy
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2015-07-07 21:17:48 -06:00 |
main.m
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iOS example working based on modified OpenGL3 example + Synergy
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2015-07-07 21:17:48 -06:00 |