mirror of
https://github.com/Drezil/imgui.git
synced 2024-12-28 18:46:35 +00:00
fd44b9440b
Conflicts: imgui.cpp
291 lines
9.7 KiB
C++
291 lines
9.7 KiB
C++
// ImGui Allegro 5 bindings
|
|
// https://github.com/ocornut/imgui
|
|
// by @birthggd
|
|
|
|
#include <stdint.h> // uint64_t
|
|
#include <cstring> // memcpy
|
|
#include <imgui.h>
|
|
#include "imgui_impl_a5.h"
|
|
#include <allegro5/allegro.h>
|
|
#include <allegro5/allegro_primitives.h>
|
|
|
|
#ifdef _WIN32
|
|
#include <allegro5/allegro_windows.h>
|
|
#endif
|
|
|
|
// Data
|
|
static ALLEGRO_DISPLAY* g_Display = NULL;
|
|
static ALLEGRO_BITMAP* g_Texture = NULL;
|
|
static double g_Time = 0.0;
|
|
static ALLEGRO_MOUSE_CURSOR* g_MouseCursorInvisible = NULL;
|
|
static ALLEGRO_VERTEX_DECL* g_VertexDecl = NULL;
|
|
|
|
#define OFFSETOF(TYPE, ELEMENT) ((size_t)&(((TYPE *)0)->ELEMENT))
|
|
|
|
struct ImDrawVertAllegro
|
|
{
|
|
ImVec2 pos;
|
|
ImVec2 uv;
|
|
ALLEGRO_COLOR col;
|
|
};
|
|
|
|
static void ImGui_ImplA5_RenderDrawLists(ImDrawData* draw_data)
|
|
{
|
|
int op, src, dst;
|
|
al_get_blender(&op, &src, &dst);
|
|
al_set_blender(ALLEGRO_ADD, ALLEGRO_ALPHA, ALLEGRO_INVERSE_ALPHA);
|
|
|
|
for (int n = 0; n < draw_data->CmdListsCount; n++)
|
|
{
|
|
const ImDrawList* cmd_list = draw_data->CmdLists[n];
|
|
|
|
// FIXME-OPT: Unfortunately Allegro doesn't support 32-bits packed colors so we have to convert them to 4 floats
|
|
static ImVector<ImDrawVertAllegro> vertices;
|
|
vertices.resize(cmd_list->VtxBuffer.size());
|
|
for (int i = 0; i < cmd_list->VtxBuffer.size(); ++i)
|
|
{
|
|
const ImDrawVert &dv = cmd_list->VtxBuffer[i];
|
|
ImDrawVertAllegro v;
|
|
v.pos = dv.pos;
|
|
v.uv = dv.uv;
|
|
unsigned char *c = (unsigned char*)&dv.col;
|
|
v.col = al_map_rgba(c[0], c[1], c[2], c[3]);
|
|
vertices[i] = v;
|
|
}
|
|
|
|
// FIXME-OPT: Unfortunately Allegro doesn't support 16-bit vertices
|
|
static ImVector<int> indices;
|
|
indices.resize(cmd_list->IdxBuffer.size());
|
|
for (int i = 0; i < cmd_list->IdxBuffer.size(); ++i)
|
|
indices[i] = (int)cmd_list->IdxBuffer.Data[i];
|
|
|
|
int idx_offset = 0;
|
|
for (int cmd_i = 0; cmd_i < cmd_list->CmdBuffer.size(); cmd_i++)
|
|
{
|
|
const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i];
|
|
if (pcmd->UserCallback)
|
|
{
|
|
pcmd->UserCallback(cmd_list, pcmd);
|
|
}
|
|
else
|
|
{
|
|
ALLEGRO_BITMAP* texture = (ALLEGRO_BITMAP*)pcmd->TextureId;
|
|
al_set_clipping_rectangle(pcmd->ClipRect.x, pcmd->ClipRect.y, pcmd->ClipRect.z-pcmd->ClipRect.x, pcmd->ClipRect.w-pcmd->ClipRect.y);
|
|
al_draw_indexed_prim(&vertices[0], g_VertexDecl, texture, &indices[idx_offset], pcmd->ElemCount, ALLEGRO_PRIM_TRIANGLE_LIST);
|
|
}
|
|
idx_offset += pcmd->ElemCount;
|
|
}
|
|
}
|
|
|
|
// Restore modified state
|
|
al_set_blender(op, src, dst);
|
|
al_set_clipping_rectangle(0, 0, al_get_display_width(g_Display), al_get_display_height(g_Display));
|
|
}
|
|
|
|
bool Imgui_ImplA5_CreateDeviceObjects()
|
|
{
|
|
ImGuiIO &io = ImGui::GetIO();
|
|
|
|
// Build texture
|
|
unsigned char *pixels;
|
|
int width, height;
|
|
io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height);
|
|
|
|
// Create texture
|
|
int flags = al_get_new_bitmap_flags();
|
|
int fmt = al_get_new_bitmap_format();
|
|
al_set_new_bitmap_flags(ALLEGRO_MEMORY_BITMAP|ALLEGRO_MIN_LINEAR|ALLEGRO_MAG_LINEAR);
|
|
al_set_new_bitmap_format(ALLEGRO_PIXEL_FORMAT_ABGR_8888_LE);
|
|
ALLEGRO_BITMAP* img = al_create_bitmap(width, height);
|
|
al_set_new_bitmap_flags(flags);
|
|
al_set_new_bitmap_format(fmt);
|
|
if (!img)
|
|
return false;
|
|
|
|
ALLEGRO_LOCKED_REGION *locked_img = al_lock_bitmap(img, al_get_bitmap_format(img), ALLEGRO_LOCK_WRITEONLY);
|
|
if (!locked_img)
|
|
{
|
|
al_destroy_bitmap(img);
|
|
return false;
|
|
}
|
|
memcpy(locked_img->data, pixels, sizeof(int)*width*height);
|
|
al_unlock_bitmap(img);
|
|
|
|
// Convert software texture to hardware texture.
|
|
ALLEGRO_BITMAP* cloned_img = al_clone_bitmap(img);
|
|
al_destroy_bitmap(img);
|
|
if (!cloned_img)
|
|
return false;
|
|
|
|
// Store our identifier
|
|
io.Fonts->TexID = (void*)cloned_img;
|
|
g_Texture = cloned_img;
|
|
|
|
// Cleanup (don't clear the input data if you want to append new fonts later)
|
|
io.Fonts->ClearInputData();
|
|
io.Fonts->ClearTexData();
|
|
|
|
// Create an invisible mouse cursor
|
|
// Because al_hide_mouse_cursor() seems to mess up with the actual inputs..
|
|
ALLEGRO_BITMAP* mouse_cursor = al_create_bitmap(8,8);
|
|
g_MouseCursorInvisible = al_create_mouse_cursor(mouse_cursor, 0, 0);
|
|
al_destroy_bitmap(mouse_cursor);
|
|
|
|
return true;
|
|
}
|
|
|
|
void ImGui_ImplA5_InvalidateDeviceObjects()
|
|
{
|
|
if (g_Texture)
|
|
{
|
|
al_destroy_bitmap(g_Texture);
|
|
ImGui::GetIO().Fonts->TexID = NULL;
|
|
g_Texture = NULL;
|
|
}
|
|
if (g_MouseCursorInvisible)
|
|
{
|
|
al_destroy_mouse_cursor(g_MouseCursorInvisible);
|
|
g_MouseCursorInvisible = NULL;
|
|
}
|
|
}
|
|
|
|
bool ImGui_ImplA5_Init(ALLEGRO_DISPLAY* display)
|
|
{
|
|
g_Display = display;
|
|
|
|
// Create custom vertex declaration.
|
|
// Unfortunately Allegro doesn't support 32-bits packed colors so we have to convert them to 4 floats.
|
|
// We still use a custom declaration to use 'ALLEGRO_PRIM_TEX_COORD' instead of 'ALLEGRO_PRIM_TEX_COORD_PIXEL' else we can't do a reliable conversion.
|
|
ALLEGRO_VERTEX_ELEMENT elems[] =
|
|
{
|
|
{ ALLEGRO_PRIM_POSITION, ALLEGRO_PRIM_FLOAT_2, OFFSETOF(ImDrawVertAllegro, pos) },
|
|
{ ALLEGRO_PRIM_TEX_COORD, ALLEGRO_PRIM_FLOAT_2, OFFSETOF(ImDrawVertAllegro, uv) },
|
|
{ ALLEGRO_PRIM_COLOR_ATTR, 0, OFFSETOF(ImDrawVertAllegro, col) },
|
|
{ 0, 0, 0 }
|
|
};
|
|
g_VertexDecl = al_create_vertex_decl(elems, sizeof(ImDrawVertAllegro));
|
|
|
|
ImGuiIO& io = ImGui::GetIO();
|
|
io.KeyMap[ImGuiKey_Tab] = ALLEGRO_KEY_TAB;
|
|
io.KeyMap[ImGuiKey_LeftArrow] = ALLEGRO_KEY_LEFT;
|
|
io.KeyMap[ImGuiKey_RightArrow] = ALLEGRO_KEY_RIGHT;
|
|
io.KeyMap[ImGuiKey_UpArrow] = ALLEGRO_KEY_UP;
|
|
io.KeyMap[ImGuiKey_DownArrow] = ALLEGRO_KEY_DOWN;
|
|
io.KeyMap[ImGuiKey_PageUp] = ALLEGRO_KEY_PGUP;
|
|
io.KeyMap[ImGuiKey_PageDown] = ALLEGRO_KEY_PGDN;
|
|
io.KeyMap[ImGuiKey_Home] = ALLEGRO_KEY_HOME;
|
|
io.KeyMap[ImGuiKey_End] = ALLEGRO_KEY_END;
|
|
io.KeyMap[ImGuiKey_Delete] = ALLEGRO_KEY_DELETE;
|
|
io.KeyMap[ImGuiKey_Backspace] = ALLEGRO_KEY_BACKSPACE;
|
|
io.KeyMap[ImGuiKey_Enter] = ALLEGRO_KEY_ENTER;
|
|
io.KeyMap[ImGuiKey_Escape] = ALLEGRO_KEY_ESCAPE;
|
|
io.KeyMap[ImGuiKey_A] = ALLEGRO_KEY_A;
|
|
io.KeyMap[ImGuiKey_C] = ALLEGRO_KEY_C;
|
|
io.KeyMap[ImGuiKey_V] = ALLEGRO_KEY_V;
|
|
io.KeyMap[ImGuiKey_X] = ALLEGRO_KEY_X;
|
|
io.KeyMap[ImGuiKey_Y] = ALLEGRO_KEY_Y;
|
|
io.KeyMap[ImGuiKey_Z] = ALLEGRO_KEY_Z;
|
|
|
|
io.RenderDrawListsFn = ImGui_ImplA5_RenderDrawLists;
|
|
#ifdef _WIN32
|
|
io.ImeWindowHandle = al_get_win_window_handle(g_Display);
|
|
#endif
|
|
|
|
return true;
|
|
}
|
|
|
|
void ImGui_ImplA5_Shutdown()
|
|
{
|
|
ImGui_ImplA5_InvalidateDeviceObjects();
|
|
ImGui::Shutdown();
|
|
}
|
|
|
|
bool ImGui_ImplA5_ProcessEvent(ALLEGRO_EVENT *ev)
|
|
{
|
|
ImGuiIO &io = ImGui::GetIO();
|
|
|
|
switch (ev->type)
|
|
{
|
|
case ALLEGRO_EVENT_MOUSE_AXES:
|
|
io.MouseWheel += ev->mouse.dz;
|
|
return true;
|
|
case ALLEGRO_EVENT_KEY_CHAR:
|
|
if (ev->keyboard.display == g_Display)
|
|
if (ev->keyboard.unichar > 0 && ev->keyboard.unichar < 0x10000)
|
|
io.AddInputCharacter((unsigned short)ev->keyboard.unichar);
|
|
return true;
|
|
case ALLEGRO_EVENT_KEY_DOWN:
|
|
case ALLEGRO_EVENT_KEY_UP:
|
|
if (ev->keyboard.display == g_Display)
|
|
io.KeysDown[ev->keyboard.keycode] = (ev->type == ALLEGRO_EVENT_KEY_DOWN);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
void ImGui_ImplA5_NewFrame()
|
|
{
|
|
if (!g_Texture)
|
|
Imgui_ImplA5_CreateDeviceObjects();
|
|
|
|
ImGuiIO &io = ImGui::GetIO();
|
|
|
|
// Setup display size (every frame to accommodate for window resizing)
|
|
int w, h;
|
|
w = al_get_display_width(g_Display);
|
|
h = al_get_display_height(g_Display);
|
|
io.DisplaySize = ImVec2((float)w, (float)h);
|
|
|
|
// Setup time step
|
|
double current_time = al_get_time();
|
|
io.DeltaTime = g_Time > 0.0 ? (float)(current_time - g_Time) : (float)(1.0f/60.0f);
|
|
g_Time = current_time;
|
|
|
|
// Setup inputs
|
|
ALLEGRO_KEYBOARD_STATE keys;
|
|
al_get_keyboard_state(&keys);
|
|
io.KeyCtrl = al_key_down(&keys, ALLEGRO_KEY_LCTRL) || al_key_down(&keys, ALLEGRO_KEY_RCTRL);
|
|
io.KeyShift = al_key_down(&keys, ALLEGRO_KEY_LSHIFT) || al_key_down(&keys, ALLEGRO_KEY_RSHIFT);
|
|
io.KeyAlt = al_key_down(&keys, ALLEGRO_KEY_ALT) || al_key_down(&keys, ALLEGRO_KEY_ALTGR);
|
|
|
|
ALLEGRO_MOUSE_STATE mouse;
|
|
if (keys.display == g_Display)
|
|
{
|
|
al_get_mouse_state(&mouse);
|
|
io.MousePos = ImVec2((float)mouse.x, (float)mouse.y);
|
|
}
|
|
else
|
|
{
|
|
io.MousePos = ImVec2(-1, -1);
|
|
}
|
|
|
|
al_get_mouse_state(&mouse);
|
|
io.MouseDown[0] = mouse.buttons & (1 << 0);
|
|
io.MouseDown[1] = mouse.buttons & (1 << 1);
|
|
io.MouseDown[2] = mouse.buttons & (1 << 2);
|
|
|
|
// Hide OS mouse cursor if ImGui is drawing it
|
|
if (io.MouseDrawCursor)
|
|
{
|
|
al_set_mouse_cursor(g_Display, g_MouseCursorInvisible);
|
|
}
|
|
else
|
|
{
|
|
ALLEGRO_SYSTEM_MOUSE_CURSOR cursor_id = ALLEGRO_SYSTEM_MOUSE_CURSOR_DEFAULT;
|
|
switch (ImGui::GetMouseCursor())
|
|
{
|
|
case ImGuiMouseCursor_TextInput: cursor_id = ALLEGRO_SYSTEM_MOUSE_CURSOR_EDIT; break;
|
|
case ImGuiMouseCursor_Move: cursor_id = ALLEGRO_SYSTEM_MOUSE_CURSOR_MOVE; break;
|
|
case ImGuiMouseCursor_ResizeNS: cursor_id = ALLEGRO_SYSTEM_MOUSE_CURSOR_RESIZE_N; break;
|
|
case ImGuiMouseCursor_ResizeEW: cursor_id = ALLEGRO_SYSTEM_MOUSE_CURSOR_RESIZE_E; break;
|
|
case ImGuiMouseCursor_ResizeNESW: cursor_id = ALLEGRO_SYSTEM_MOUSE_CURSOR_RESIZE_NE; break;
|
|
case ImGuiMouseCursor_ResizeNWSE: cursor_id = ALLEGRO_SYSTEM_MOUSE_CURSOR_RESIZE_NW; break;
|
|
}
|
|
al_set_system_mouse_cursor(g_Display, cursor_id);
|
|
}
|
|
|
|
// Start the frame
|
|
ImGui::NewFrame();
|
|
}
|