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Read examples/README.txt for some details. ImDrawData: Added DisplayPos, DisplaySize fields honored by all backends (not strictly necessary to honor just now, but doing it to be ahead)
74 lines
1.6 KiB
Makefile
74 lines
1.6 KiB
Makefile
#
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# Cross Platform Makefile
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# Compatible with MSYS2/MINGW, Ubuntu 14.04.1 and Mac OS X
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#
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# You will need GLFW (http://www.glfw.org):
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# Linux:
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# apt-get install libglfw-dev
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# Mac OS X:
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# brew install glfw
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# MSYS2:
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# pacman -S --noconfirm --needed mingw-w64-x86_64-toolchain mingw-w64-x86_64-glfw
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#
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#CXX = g++
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#CXX = clang++
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EXE = opengl2_example
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SOURCES = main.cpp
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SOURCES += ../imgui_impl_glfw.cpp ../imgui_impl_opengl2.cpp
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SOURCES += ../../imgui.cpp ../../imgui_demo.cpp ../../imgui_draw.cpp
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OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
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UNAME_S := $(shell uname -s)
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ifeq ($(UNAME_S), Linux) #LINUX
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ECHO_MESSAGE = "Linux"
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LIBS = -lGL `pkg-config --static --libs glfw3`
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CXXFLAGS = -I../ -I../../ `pkg-config --cflags glfw3`
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CXXFLAGS += -Wall -Wformat
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CFLAGS = $(CXXFLAGS)
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endif
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ifeq ($(UNAME_S), Darwin) #APPLE
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ECHO_MESSAGE = "Mac OS X"
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LIBS = -framework OpenGL -framework Cocoa -framework IOKit -framework CoreVideo
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#LIBS += -L/usr/local/lib -lglfw3
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LIBS += -L/usr/local/lib -lglfw
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CXXFLAGS = -I../ -I../../ -I/usr/local/include
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CXXFLAGS += -Wall -Wformat
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CFLAGS = $(CXXFLAGS)
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endif
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ifeq ($(findstring MINGW,$(UNAME_S)),MINGW)
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ECHO_MESSAGE = "Windows"
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LIBS = -lglfw3 -lgdi32 -lopengl32 -limm32
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CXXFLAGS = -I../ -I../../ -I../libs/gl3w `pkg-config --cflags glfw3`
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CXXFLAGS += -Wall -Wformat
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CFLAGS = $(CXXFLAGS)
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endif
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%.o:%.cpp
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$(CXX) $(CXXFLAGS) -c -o $@ $<
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%.o:../%.cpp
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$(CXX) $(CXXFLAGS) -c -o $@ $<
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%.o:../../%.cpp
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$(CXX) $(CXXFLAGS) -c -o $@ $<
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all: $(EXE)
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@echo Build complete for $(ECHO_MESSAGE)
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$(EXE): $(OBJS)
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$(CXX) -o $@ $^ $(CXXFLAGS) $(LIBS)
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clean:
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rm -f $(EXE) $(OBJS)
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