imgui/examples/sdl_opengl3_example
2017-08-11 13:36:28 +08:00
..
build_win32.bat Examples: SDL2: Tweaked batch files for Win32. 2017-05-01 15:00:42 +02:00
imgui_impl_sdl_gl3.cpp Examples: SDL2+GL3: Fix blend func state save/restore (#1120) 2017-05-01 12:20:51 +02:00
imgui_impl_sdl_gl3.h Examples: SDL: Made ImGui_ImplSdlGL3_NewFrame() signature match GL2 one 2016-03-25 22:27:43 +01:00
main.cpp Renamed ImGuiSetCond_XXX type and enums to ImGuiCond_XXX, kept old enums under #ifdef IMGUI_DISABLE_OBSOLETE_FUNCTIONS 2017-08-11 13:36:28 +08:00
Makefile Examples: SDL+GL3: Fixed old comments (#1229) 2017-07-15 17:50:01 +08:00
README.md Examples: SDL/OpenGL3: Fixed linking documentation for MacOSX (#463) 2015-12-30 11:27:39 +01:00

How to Build

  • On Windows with Visual Studio's CLI
set SDL2DIR=path_to_your_sdl2_folder
cl /Zi /MD /I ..\.. /I ..\libs\gl3w /I %SDL2DIR%\include main.cpp imgui_impl_sdl_gl3.cpp ..\..\imgui*.cpp ..\libs\gl3w\GL\gl3w.c /link /libpath:%SDL2DIR%\lib\x86 SDL2.lib SDL2main.lib opengl32.lib /subsystem:console
  • On Linux and similar Unixes
c++ `sdl2-config --cflags` -I ../.. -I ../libs/gl3w main.cpp imgui_impl_sdl_gl3.cpp ../../imgui*.cpp ../libs/gl3w/GL/gl3w.c `sdl2-config --libs` -lGL -ldl -o sdl2example
  • On Mac OS X
brew install sdl2
c++ `sdl2-config --cflags` -I ../.. -I ../libs/gl3w main.cpp imgui_impl_sdl_gl3.cpp ../../imgui*.cpp ../libs/gl3w/GL/gl3w.c `sdl2-config --libs` -framework OpenGl -framework CoreFoundation -o sdl2example