imgui/misc
omar 6994bf10bc Merge branch 'master' into docking + fix for RenderMouseCursor()
# Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
#	imgui_draw.cpp
#	imgui_internal.h
2019-09-24 17:14:51 +02:00
..
cpp Readme, comments, dear imgui prefixes 2019-06-11 16:11:36 +02:00
fonts Version 1.73 2019-09-24 17:02:26 +02:00
freetype imgui_freetype: Initialize FT_MemoryRec_ struct manually (#2686) 2019-07-23 09:41:27 -07:00
natvis Docking: Fix so that an appearing window making a dock node reappear won't have a zero-size on its first frame (because dock node ->Size was 0.0 unlike ->SizeRef) (#2109) 2019-07-16 11:45:52 -07:00
README.txt Removed trailing spaces from text files. (#2038, #2299) 2019-01-20 22:23:29 +01:00

misc/cpp/
  InputText() wrappers for C++ standard library (STL) type: std::string.
  This is also an example of how you may wrap your own similar types.

misc/fonts/
  Fonts loading/merging instructions (e.g. How to handle glyph ranges, how to merge icons fonts).
  Command line tool "binary_to_compressed_c" to create compressed arrays to embed data in source code.
  Suggested fonts and links.

misc/freetype/
  Font atlas builder/rasterizer using FreeType instead of stb_truetype.
  Benefit from better FreeType rasterization, in particular for small fonts.

misc/natvis/
  Natvis file to describe dear imgui types in the Visual Studio debugger.
  With this, types like ImVector<> will be displayed nicely in the debugger.
  You can include this file a Visual Studio project file, or install it in Visual Studio folder.