imgui/examples/sdl_opengl_example/imgui_impl_sdl.h

12 lines
370 B
C

struct SDL_Window;
typedef union SDL_Event SDL_Event;
bool ImGui_ImplSdl_Init(SDL_Window *window);
void ImGui_ImplSdl_Shutdown();
void ImGui_ImplSdl_NewFrame(SDL_Window *window);
bool ImGui_ImplSdl_EventCallback(const SDL_Event& event);
void ImGui_ImplSdl_InvalidateDeviceObjects();
bool ImGui_ImplSdl_CreateDeviceObjects();