mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-22 20:07:01 +00:00
1322 lines
48 KiB
C
1322 lines
48 KiB
C
// [ImGui] this is a slightly modified version of stb_textedit.h 1.9. Those changes would need to be pushed into nothings/stb
|
|
// [ImGui] - fixed linestart handler when over last character of multi-line buffer + simplified existing code (#588, #815)
|
|
// [ImGui] - fixed a state corruption/crash bug in stb_text_redo and stb_textedit_discard_redo (#715)
|
|
// [ImGui] - fixed a crash bug in stb_textedit_discard_redo (#681)
|
|
// [ImGui] - fixed some minor warnings
|
|
|
|
// stb_textedit.h - v1.9 - public domain - Sean Barrett
|
|
// Development of this library was sponsored by RAD Game Tools
|
|
//
|
|
// This C header file implements the guts of a multi-line text-editing
|
|
// widget; you implement display, word-wrapping, and low-level string
|
|
// insertion/deletion, and stb_textedit will map user inputs into
|
|
// insertions & deletions, plus updates to the cursor position,
|
|
// selection state, and undo state.
|
|
//
|
|
// It is intended for use in games and other systems that need to build
|
|
// their own custom widgets and which do not have heavy text-editing
|
|
// requirements (this library is not recommended for use for editing large
|
|
// texts, as its performance does not scale and it has limited undo).
|
|
//
|
|
// Non-trivial behaviors are modelled after Windows text controls.
|
|
//
|
|
//
|
|
// LICENSE
|
|
//
|
|
// This software is dual-licensed to the public domain and under the following
|
|
// license: you are granted a perpetual, irrevocable license to copy, modify,
|
|
// publish, and distribute this file as you see fit.
|
|
//
|
|
//
|
|
// DEPENDENCIES
|
|
//
|
|
// Uses the C runtime function 'memmove', which you can override
|
|
// by defining STB_TEXTEDIT_memmove before the implementation.
|
|
// Uses no other functions. Performs no runtime allocations.
|
|
//
|
|
//
|
|
// VERSION HISTORY
|
|
//
|
|
// 1.9 (2016-08-27) customizable move-by-word
|
|
// 1.8 (2016-04-02) better keyboard handling when mouse button is down
|
|
// 1.7 (2015-09-13) change y range handling in case baseline is non-0
|
|
// 1.6 (2015-04-15) allow STB_TEXTEDIT_memmove
|
|
// 1.5 (2014-09-10) add support for secondary keys for OS X
|
|
// 1.4 (2014-08-17) fix signed/unsigned warnings
|
|
// 1.3 (2014-06-19) fix mouse clicking to round to nearest char boundary
|
|
// 1.2 (2014-05-27) fix some RAD types that had crept into the new code
|
|
// 1.1 (2013-12-15) move-by-word (requires STB_TEXTEDIT_IS_SPACE )
|
|
// 1.0 (2012-07-26) improve documentation, initial public release
|
|
// 0.3 (2012-02-24) bugfixes, single-line mode; insert mode
|
|
// 0.2 (2011-11-28) fixes to undo/redo
|
|
// 0.1 (2010-07-08) initial version
|
|
//
|
|
// ADDITIONAL CONTRIBUTORS
|
|
//
|
|
// Ulf Winklemann: move-by-word in 1.1
|
|
// Fabian Giesen: secondary key inputs in 1.5
|
|
// Martins Mozeiko: STB_TEXTEDIT_memmove
|
|
//
|
|
// Bugfixes:
|
|
// Scott Graham
|
|
// Daniel Keller
|
|
// Omar Cornut
|
|
//
|
|
// USAGE
|
|
//
|
|
// This file behaves differently depending on what symbols you define
|
|
// before including it.
|
|
//
|
|
//
|
|
// Header-file mode:
|
|
//
|
|
// If you do not define STB_TEXTEDIT_IMPLEMENTATION before including this,
|
|
// it will operate in "header file" mode. In this mode, it declares a
|
|
// single public symbol, STB_TexteditState, which encapsulates the current
|
|
// state of a text widget (except for the string, which you will store
|
|
// separately).
|
|
//
|
|
// To compile in this mode, you must define STB_TEXTEDIT_CHARTYPE to a
|
|
// primitive type that defines a single character (e.g. char, wchar_t, etc).
|
|
//
|
|
// To save space or increase undo-ability, you can optionally define the
|
|
// following things that are used by the undo system:
|
|
//
|
|
// STB_TEXTEDIT_POSITIONTYPE small int type encoding a valid cursor position
|
|
// STB_TEXTEDIT_UNDOSTATECOUNT the number of undo states to allow
|
|
// STB_TEXTEDIT_UNDOCHARCOUNT the number of characters to store in the undo buffer
|
|
//
|
|
// If you don't define these, they are set to permissive types and
|
|
// moderate sizes. The undo system does no memory allocations, so
|
|
// it grows STB_TexteditState by the worst-case storage which is (in bytes):
|
|
//
|
|
// [4 + sizeof(STB_TEXTEDIT_POSITIONTYPE)] * STB_TEXTEDIT_UNDOSTATE_COUNT
|
|
// + sizeof(STB_TEXTEDIT_CHARTYPE) * STB_TEXTEDIT_UNDOCHAR_COUNT
|
|
//
|
|
//
|
|
// Implementation mode:
|
|
//
|
|
// If you define STB_TEXTEDIT_IMPLEMENTATION before including this, it
|
|
// will compile the implementation of the text edit widget, depending
|
|
// on a large number of symbols which must be defined before the include.
|
|
//
|
|
// The implementation is defined only as static functions. You will then
|
|
// need to provide your own APIs in the same file which will access the
|
|
// static functions.
|
|
//
|
|
// The basic concept is that you provide a "string" object which
|
|
// behaves like an array of characters. stb_textedit uses indices to
|
|
// refer to positions in the string, implicitly representing positions
|
|
// in the displayed textedit. This is true for both plain text and
|
|
// rich text; even with rich text stb_truetype interacts with your
|
|
// code as if there was an array of all the displayed characters.
|
|
//
|
|
// Symbols that must be the same in header-file and implementation mode:
|
|
//
|
|
// STB_TEXTEDIT_CHARTYPE the character type
|
|
// STB_TEXTEDIT_POSITIONTYPE small type that a valid cursor position
|
|
// STB_TEXTEDIT_UNDOSTATECOUNT the number of undo states to allow
|
|
// STB_TEXTEDIT_UNDOCHARCOUNT the number of characters to store in the undo buffer
|
|
//
|
|
// Symbols you must define for implementation mode:
|
|
//
|
|
// STB_TEXTEDIT_STRING the type of object representing a string being edited,
|
|
// typically this is a wrapper object with other data you need
|
|
//
|
|
// STB_TEXTEDIT_STRINGLEN(obj) the length of the string (ideally O(1))
|
|
// STB_TEXTEDIT_LAYOUTROW(&r,obj,n) returns the results of laying out a line of characters
|
|
// starting from character #n (see discussion below)
|
|
// STB_TEXTEDIT_GETWIDTH(obj,n,i) returns the pixel delta from the xpos of the i'th character
|
|
// to the xpos of the i+1'th char for a line of characters
|
|
// starting at character #n (i.e. accounts for kerning
|
|
// with previous char)
|
|
// STB_TEXTEDIT_KEYTOTEXT(k) maps a keyboard input to an insertable character
|
|
// (return type is int, -1 means not valid to insert)
|
|
// STB_TEXTEDIT_GETCHAR(obj,i) returns the i'th character of obj, 0-based
|
|
// STB_TEXTEDIT_NEWLINE the character returned by _GETCHAR() we recognize
|
|
// as manually wordwrapping for end-of-line positioning
|
|
//
|
|
// STB_TEXTEDIT_DELETECHARS(obj,i,n) delete n characters starting at i
|
|
// STB_TEXTEDIT_INSERTCHARS(obj,i,c*,n) insert n characters at i (pointed to by STB_TEXTEDIT_CHARTYPE*)
|
|
//
|
|
// STB_TEXTEDIT_K_SHIFT a power of two that is or'd in to a keyboard input to represent the shift key
|
|
//
|
|
// STB_TEXTEDIT_K_LEFT keyboard input to move cursor left
|
|
// STB_TEXTEDIT_K_RIGHT keyboard input to move cursor right
|
|
// STB_TEXTEDIT_K_UP keyboard input to move cursor up
|
|
// STB_TEXTEDIT_K_DOWN keyboard input to move cursor down
|
|
// STB_TEXTEDIT_K_LINESTART keyboard input to move cursor to start of line // e.g. HOME
|
|
// STB_TEXTEDIT_K_LINEEND keyboard input to move cursor to end of line // e.g. END
|
|
// STB_TEXTEDIT_K_TEXTSTART keyboard input to move cursor to start of text // e.g. ctrl-HOME
|
|
// STB_TEXTEDIT_K_TEXTEND keyboard input to move cursor to end of text // e.g. ctrl-END
|
|
// STB_TEXTEDIT_K_DELETE keyboard input to delete selection or character under cursor
|
|
// STB_TEXTEDIT_K_BACKSPACE keyboard input to delete selection or character left of cursor
|
|
// STB_TEXTEDIT_K_UNDO keyboard input to perform undo
|
|
// STB_TEXTEDIT_K_REDO keyboard input to perform redo
|
|
//
|
|
// Optional:
|
|
// STB_TEXTEDIT_K_INSERT keyboard input to toggle insert mode
|
|
// STB_TEXTEDIT_IS_SPACE(ch) true if character is whitespace (e.g. 'isspace'),
|
|
// required for default WORDLEFT/WORDRIGHT handlers
|
|
// STB_TEXTEDIT_MOVEWORDLEFT(obj,i) custom handler for WORDLEFT, returns index to move cursor to
|
|
// STB_TEXTEDIT_MOVEWORDRIGHT(obj,i) custom handler for WORDRIGHT, returns index to move cursor to
|
|
// STB_TEXTEDIT_K_WORDLEFT keyboard input to move cursor left one word // e.g. ctrl-LEFT
|
|
// STB_TEXTEDIT_K_WORDRIGHT keyboard input to move cursor right one word // e.g. ctrl-RIGHT
|
|
// STB_TEXTEDIT_K_LINESTART2 secondary keyboard input to move cursor to start of line
|
|
// STB_TEXTEDIT_K_LINEEND2 secondary keyboard input to move cursor to end of line
|
|
// STB_TEXTEDIT_K_TEXTSTART2 secondary keyboard input to move cursor to start of text
|
|
// STB_TEXTEDIT_K_TEXTEND2 secondary keyboard input to move cursor to end of text
|
|
//
|
|
// Todo:
|
|
// STB_TEXTEDIT_K_PGUP keyboard input to move cursor up a page
|
|
// STB_TEXTEDIT_K_PGDOWN keyboard input to move cursor down a page
|
|
//
|
|
// Keyboard input must be encoded as a single integer value; e.g. a character code
|
|
// and some bitflags that represent shift states. to simplify the interface, SHIFT must
|
|
// be a bitflag, so we can test the shifted state of cursor movements to allow selection,
|
|
// i.e. (STB_TEXTED_K_RIGHT|STB_TEXTEDIT_K_SHIFT) should be shifted right-arrow.
|
|
//
|
|
// You can encode other things, such as CONTROL or ALT, in additional bits, and
|
|
// then test for their presence in e.g. STB_TEXTEDIT_K_WORDLEFT. For example,
|
|
// my Windows implementations add an additional CONTROL bit, and an additional KEYDOWN
|
|
// bit. Then all of the STB_TEXTEDIT_K_ values bitwise-or in the KEYDOWN bit,
|
|
// and I pass both WM_KEYDOWN and WM_CHAR events to the "key" function in the
|
|
// API below. The control keys will only match WM_KEYDOWN events because of the
|
|
// keydown bit I add, and STB_TEXTEDIT_KEYTOTEXT only tests for the KEYDOWN
|
|
// bit so it only decodes WM_CHAR events.
|
|
//
|
|
// STB_TEXTEDIT_LAYOUTROW returns information about the shape of one displayed
|
|
// row of characters assuming they start on the i'th character--the width and
|
|
// the height and the number of characters consumed. This allows this library
|
|
// to traverse the entire layout incrementally. You need to compute word-wrapping
|
|
// here.
|
|
//
|
|
// Each textfield keeps its own insert mode state, which is not how normal
|
|
// applications work. To keep an app-wide insert mode, update/copy the
|
|
// "insert_mode" field of STB_TexteditState before/after calling API functions.
|
|
//
|
|
// API
|
|
//
|
|
// void stb_textedit_initialize_state(STB_TexteditState *state, int is_single_line)
|
|
//
|
|
// void stb_textedit_click(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
|
|
// void stb_textedit_drag(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
|
|
// int stb_textedit_cut(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
|
|
// int stb_textedit_paste(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE *text, int len)
|
|
// void stb_textedit_key(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int key)
|
|
//
|
|
// Each of these functions potentially updates the string and updates the
|
|
// state.
|
|
//
|
|
// initialize_state:
|
|
// set the textedit state to a known good default state when initially
|
|
// constructing the textedit.
|
|
//
|
|
// click:
|
|
// call this with the mouse x,y on a mouse down; it will update the cursor
|
|
// and reset the selection start/end to the cursor point. the x,y must
|
|
// be relative to the text widget, with (0,0) being the top left.
|
|
//
|
|
// drag:
|
|
// call this with the mouse x,y on a mouse drag/up; it will update the
|
|
// cursor and the selection end point
|
|
//
|
|
// cut:
|
|
// call this to delete the current selection; returns true if there was
|
|
// one. you should FIRST copy the current selection to the system paste buffer.
|
|
// (To copy, just copy the current selection out of the string yourself.)
|
|
//
|
|
// paste:
|
|
// call this to paste text at the current cursor point or over the current
|
|
// selection if there is one.
|
|
//
|
|
// key:
|
|
// call this for keyboard inputs sent to the textfield. you can use it
|
|
// for "key down" events or for "translated" key events. if you need to
|
|
// do both (as in Win32), or distinguish Unicode characters from control
|
|
// inputs, set a high bit to distinguish the two; then you can define the
|
|
// various definitions like STB_TEXTEDIT_K_LEFT have the is-key-event bit
|
|
// set, and make STB_TEXTEDIT_KEYTOCHAR check that the is-key-event bit is
|
|
// clear.
|
|
//
|
|
// When rendering, you can read the cursor position and selection state from
|
|
// the STB_TexteditState.
|
|
//
|
|
//
|
|
// Notes:
|
|
//
|
|
// This is designed to be usable in IMGUI, so it allows for the possibility of
|
|
// running in an IMGUI that has NOT cached the multi-line layout. For this
|
|
// reason, it provides an interface that is compatible with computing the
|
|
// layout incrementally--we try to make sure we make as few passes through
|
|
// as possible. (For example, to locate the mouse pointer in the text, we
|
|
// could define functions that return the X and Y positions of characters
|
|
// and binary search Y and then X, but if we're doing dynamic layout this
|
|
// will run the layout algorithm many times, so instead we manually search
|
|
// forward in one pass. Similar logic applies to e.g. up-arrow and
|
|
// down-arrow movement.)
|
|
//
|
|
// If it's run in a widget that *has* cached the layout, then this is less
|
|
// efficient, but it's not horrible on modern computers. But you wouldn't
|
|
// want to edit million-line files with it.
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////
|
|
////////////////////////////////////////////////////////////////////////////
|
|
////
|
|
//// Header-file mode
|
|
////
|
|
////
|
|
|
|
#ifndef INCLUDE_STB_TEXTEDIT_H
|
|
#define INCLUDE_STB_TEXTEDIT_H
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// STB_TexteditState
|
|
//
|
|
// Definition of STB_TexteditState which you should store
|
|
// per-textfield; it includes cursor position, selection state,
|
|
// and undo state.
|
|
//
|
|
|
|
#ifndef STB_TEXTEDIT_UNDOSTATECOUNT
|
|
#define STB_TEXTEDIT_UNDOSTATECOUNT 99
|
|
#endif
|
|
#ifndef STB_TEXTEDIT_UNDOCHARCOUNT
|
|
#define STB_TEXTEDIT_UNDOCHARCOUNT 999
|
|
#endif
|
|
#ifndef STB_TEXTEDIT_CHARTYPE
|
|
#define STB_TEXTEDIT_CHARTYPE int
|
|
#endif
|
|
#ifndef STB_TEXTEDIT_POSITIONTYPE
|
|
#define STB_TEXTEDIT_POSITIONTYPE int
|
|
#endif
|
|
|
|
typedef struct
|
|
{
|
|
// private data
|
|
STB_TEXTEDIT_POSITIONTYPE where;
|
|
short insert_length;
|
|
short delete_length;
|
|
short char_storage;
|
|
} StbUndoRecord;
|
|
|
|
typedef struct
|
|
{
|
|
// private data
|
|
StbUndoRecord undo_rec [STB_TEXTEDIT_UNDOSTATECOUNT];
|
|
STB_TEXTEDIT_CHARTYPE undo_char[STB_TEXTEDIT_UNDOCHARCOUNT];
|
|
short undo_point, redo_point;
|
|
short undo_char_point, redo_char_point;
|
|
} StbUndoState;
|
|
|
|
typedef struct
|
|
{
|
|
/////////////////////
|
|
//
|
|
// public data
|
|
//
|
|
|
|
int cursor;
|
|
// position of the text cursor within the string
|
|
|
|
int select_start; // selection start point
|
|
int select_end;
|
|
// selection start and end point in characters; if equal, no selection.
|
|
// note that start may be less than or greater than end (e.g. when
|
|
// dragging the mouse, start is where the initial click was, and you
|
|
// can drag in either direction)
|
|
|
|
unsigned char insert_mode;
|
|
// each textfield keeps its own insert mode state. to keep an app-wide
|
|
// insert mode, copy this value in/out of the app state
|
|
|
|
/////////////////////
|
|
//
|
|
// private data
|
|
//
|
|
unsigned char cursor_at_end_of_line; // not implemented yet
|
|
unsigned char initialized;
|
|
unsigned char has_preferred_x;
|
|
unsigned char single_line;
|
|
unsigned char padding1, padding2, padding3;
|
|
float preferred_x; // this determines where the cursor up/down tries to seek to along x
|
|
StbUndoState undostate;
|
|
} STB_TexteditState;
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// StbTexteditRow
|
|
//
|
|
// Result of layout query, used by stb_textedit to determine where
|
|
// the text in each row is.
|
|
|
|
// result of layout query
|
|
typedef struct
|
|
{
|
|
float x0,x1; // starting x location, end x location (allows for align=right, etc)
|
|
float baseline_y_delta; // position of baseline relative to previous row's baseline
|
|
float ymin,ymax; // height of row above and below baseline
|
|
int num_chars;
|
|
} StbTexteditRow;
|
|
#endif //INCLUDE_STB_TEXTEDIT_H
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////
|
|
////////////////////////////////////////////////////////////////////////////
|
|
////
|
|
//// Implementation mode
|
|
////
|
|
////
|
|
|
|
|
|
// implementation isn't include-guarded, since it might have indirectly
|
|
// included just the "header" portion
|
|
#ifdef STB_TEXTEDIT_IMPLEMENTATION
|
|
|
|
#ifndef STB_TEXTEDIT_memmove
|
|
#include <string.h>
|
|
#define STB_TEXTEDIT_memmove memmove
|
|
#endif
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Mouse input handling
|
|
//
|
|
|
|
// traverse the layout to locate the nearest character to a display position
|
|
static int stb_text_locate_coord(STB_TEXTEDIT_STRING *str, float x, float y)
|
|
{
|
|
StbTexteditRow r;
|
|
int n = STB_TEXTEDIT_STRINGLEN(str);
|
|
float base_y = 0, prev_x;
|
|
int i=0, k;
|
|
|
|
r.x0 = r.x1 = 0;
|
|
r.ymin = r.ymax = 0;
|
|
r.num_chars = 0;
|
|
|
|
// search rows to find one that straddles 'y'
|
|
while (i < n) {
|
|
STB_TEXTEDIT_LAYOUTROW(&r, str, i);
|
|
if (r.num_chars <= 0)
|
|
return n;
|
|
|
|
if (i==0 && y < base_y + r.ymin)
|
|
return 0;
|
|
|
|
if (y < base_y + r.ymax)
|
|
break;
|
|
|
|
i += r.num_chars;
|
|
base_y += r.baseline_y_delta;
|
|
}
|
|
|
|
// below all text, return 'after' last character
|
|
if (i >= n)
|
|
return n;
|
|
|
|
// check if it's before the beginning of the line
|
|
if (x < r.x0)
|
|
return i;
|
|
|
|
// check if it's before the end of the line
|
|
if (x < r.x1) {
|
|
// search characters in row for one that straddles 'x'
|
|
prev_x = r.x0;
|
|
for (k=0; k < r.num_chars; ++k) {
|
|
float w = STB_TEXTEDIT_GETWIDTH(str, i, k);
|
|
if (x < prev_x+w) {
|
|
if (x < prev_x+w/2)
|
|
return k+i;
|
|
else
|
|
return k+i+1;
|
|
}
|
|
prev_x += w;
|
|
}
|
|
// shouldn't happen, but if it does, fall through to end-of-line case
|
|
}
|
|
|
|
// if the last character is a newline, return that. otherwise return 'after' the last character
|
|
if (STB_TEXTEDIT_GETCHAR(str, i+r.num_chars-1) == STB_TEXTEDIT_NEWLINE)
|
|
return i+r.num_chars-1;
|
|
else
|
|
return i+r.num_chars;
|
|
}
|
|
|
|
// API click: on mouse down, move the cursor to the clicked location, and reset the selection
|
|
static void stb_textedit_click(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
|
|
{
|
|
state->cursor = stb_text_locate_coord(str, x, y);
|
|
state->select_start = state->cursor;
|
|
state->select_end = state->cursor;
|
|
state->has_preferred_x = 0;
|
|
}
|
|
|
|
// API drag: on mouse drag, move the cursor and selection endpoint to the clicked location
|
|
static void stb_textedit_drag(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
|
|
{
|
|
int p = stb_text_locate_coord(str, x, y);
|
|
if (state->select_start == state->select_end)
|
|
state->select_start = state->cursor;
|
|
state->cursor = state->select_end = p;
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Keyboard input handling
|
|
//
|
|
|
|
// forward declarations
|
|
static void stb_text_undo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state);
|
|
static void stb_text_redo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state);
|
|
static void stb_text_makeundo_delete(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int length);
|
|
static void stb_text_makeundo_insert(STB_TexteditState *state, int where, int length);
|
|
static void stb_text_makeundo_replace(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int old_length, int new_length);
|
|
|
|
typedef struct
|
|
{
|
|
float x,y; // position of n'th character
|
|
float height; // height of line
|
|
int first_char, length; // first char of row, and length
|
|
int prev_first; // first char of previous row
|
|
} StbFindState;
|
|
|
|
// find the x/y location of a character, and remember info about the previous row in
|
|
// case we get a move-up event (for page up, we'll have to rescan)
|
|
static void stb_textedit_find_charpos(StbFindState *find, STB_TEXTEDIT_STRING *str, int n, int single_line)
|
|
{
|
|
StbTexteditRow r;
|
|
int prev_start = 0;
|
|
int z = STB_TEXTEDIT_STRINGLEN(str);
|
|
int i=0, first;
|
|
|
|
if (n == z) {
|
|
// if it's at the end, then find the last line -- simpler than trying to
|
|
// explicitly handle this case in the regular code
|
|
if (single_line) {
|
|
STB_TEXTEDIT_LAYOUTROW(&r, str, 0);
|
|
find->y = 0;
|
|
find->first_char = 0;
|
|
find->length = z;
|
|
find->height = r.ymax - r.ymin;
|
|
find->x = r.x1;
|
|
} else {
|
|
find->y = 0;
|
|
find->x = 0;
|
|
find->height = 1;
|
|
while (i < z) {
|
|
STB_TEXTEDIT_LAYOUTROW(&r, str, i);
|
|
prev_start = i;
|
|
i += r.num_chars;
|
|
}
|
|
find->first_char = i;
|
|
find->length = 0;
|
|
find->prev_first = prev_start;
|
|
}
|
|
return;
|
|
}
|
|
|
|
// search rows to find the one that straddles character n
|
|
find->y = 0;
|
|
|
|
for(;;) {
|
|
STB_TEXTEDIT_LAYOUTROW(&r, str, i);
|
|
if (n < i + r.num_chars)
|
|
break;
|
|
prev_start = i;
|
|
i += r.num_chars;
|
|
find->y += r.baseline_y_delta;
|
|
}
|
|
|
|
find->first_char = first = i;
|
|
find->length = r.num_chars;
|
|
find->height = r.ymax - r.ymin;
|
|
find->prev_first = prev_start;
|
|
|
|
// now scan to find xpos
|
|
find->x = r.x0;
|
|
i = 0;
|
|
for (i=0; first+i < n; ++i)
|
|
find->x += STB_TEXTEDIT_GETWIDTH(str, first, i);
|
|
}
|
|
|
|
#define STB_TEXT_HAS_SELECTION(s) ((s)->select_start != (s)->select_end)
|
|
|
|
// make the selection/cursor state valid if client altered the string
|
|
static void stb_textedit_clamp(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
|
|
{
|
|
int n = STB_TEXTEDIT_STRINGLEN(str);
|
|
if (STB_TEXT_HAS_SELECTION(state)) {
|
|
if (state->select_start > n) state->select_start = n;
|
|
if (state->select_end > n) state->select_end = n;
|
|
// if clamping forced them to be equal, move the cursor to match
|
|
if (state->select_start == state->select_end)
|
|
state->cursor = state->select_start;
|
|
}
|
|
if (state->cursor > n) state->cursor = n;
|
|
}
|
|
|
|
// delete characters while updating undo
|
|
static void stb_textedit_delete(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int len)
|
|
{
|
|
stb_text_makeundo_delete(str, state, where, len);
|
|
STB_TEXTEDIT_DELETECHARS(str, where, len);
|
|
state->has_preferred_x = 0;
|
|
}
|
|
|
|
// delete the section
|
|
static void stb_textedit_delete_selection(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
|
|
{
|
|
stb_textedit_clamp(str, state);
|
|
if (STB_TEXT_HAS_SELECTION(state)) {
|
|
if (state->select_start < state->select_end) {
|
|
stb_textedit_delete(str, state, state->select_start, state->select_end - state->select_start);
|
|
state->select_end = state->cursor = state->select_start;
|
|
} else {
|
|
stb_textedit_delete(str, state, state->select_end, state->select_start - state->select_end);
|
|
state->select_start = state->cursor = state->select_end;
|
|
}
|
|
state->has_preferred_x = 0;
|
|
}
|
|
}
|
|
|
|
// canoncialize the selection so start <= end
|
|
static void stb_textedit_sortselection(STB_TexteditState *state)
|
|
{
|
|
if (state->select_end < state->select_start) {
|
|
int temp = state->select_end;
|
|
state->select_end = state->select_start;
|
|
state->select_start = temp;
|
|
}
|
|
}
|
|
|
|
// move cursor to first character of selection
|
|
static void stb_textedit_move_to_first(STB_TexteditState *state)
|
|
{
|
|
if (STB_TEXT_HAS_SELECTION(state)) {
|
|
stb_textedit_sortselection(state);
|
|
state->cursor = state->select_start;
|
|
state->select_end = state->select_start;
|
|
state->has_preferred_x = 0;
|
|
}
|
|
}
|
|
|
|
// move cursor to last character of selection
|
|
static void stb_textedit_move_to_last(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
|
|
{
|
|
if (STB_TEXT_HAS_SELECTION(state)) {
|
|
stb_textedit_sortselection(state);
|
|
stb_textedit_clamp(str, state);
|
|
state->cursor = state->select_end;
|
|
state->select_start = state->select_end;
|
|
state->has_preferred_x = 0;
|
|
}
|
|
}
|
|
|
|
#ifdef STB_TEXTEDIT_IS_SPACE
|
|
static int is_word_boundary( STB_TEXTEDIT_STRING *str, int idx )
|
|
{
|
|
return idx > 0 ? (STB_TEXTEDIT_IS_SPACE( STB_TEXTEDIT_GETCHAR(str,idx-1) ) && !STB_TEXTEDIT_IS_SPACE( STB_TEXTEDIT_GETCHAR(str, idx) ) ) : 1;
|
|
}
|
|
|
|
#ifndef STB_TEXTEDIT_MOVEWORDLEFT
|
|
static int stb_textedit_move_to_word_previous( STB_TEXTEDIT_STRING *str, int c )
|
|
{
|
|
--c; // always move at least one character
|
|
while( c >= 0 && !is_word_boundary( str, c ) )
|
|
--c;
|
|
|
|
if( c < 0 )
|
|
c = 0;
|
|
|
|
return c;
|
|
}
|
|
#define STB_TEXTEDIT_MOVEWORDLEFT stb_textedit_move_to_word_previous
|
|
#endif
|
|
|
|
#ifndef STB_TEXTEDIT_MOVEWORDRIGHT
|
|
static int stb_textedit_move_to_word_next( STB_TEXTEDIT_STRING *str, int c )
|
|
{
|
|
const int len = STB_TEXTEDIT_STRINGLEN(str);
|
|
++c; // always move at least one character
|
|
while( c < len && !is_word_boundary( str, c ) )
|
|
++c;
|
|
|
|
if( c > len )
|
|
c = len;
|
|
|
|
return c;
|
|
}
|
|
#define STB_TEXTEDIT_MOVEWORDRIGHT stb_textedit_move_to_word_next
|
|
#endif
|
|
|
|
#endif
|
|
|
|
// update selection and cursor to match each other
|
|
static void stb_textedit_prep_selection_at_cursor(STB_TexteditState *state)
|
|
{
|
|
if (!STB_TEXT_HAS_SELECTION(state))
|
|
state->select_start = state->select_end = state->cursor;
|
|
else
|
|
state->cursor = state->select_end;
|
|
}
|
|
|
|
// API cut: delete selection
|
|
static int stb_textedit_cut(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
|
|
{
|
|
if (STB_TEXT_HAS_SELECTION(state)) {
|
|
stb_textedit_delete_selection(str,state); // implicity clamps
|
|
state->has_preferred_x = 0;
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
// API paste: replace existing selection with passed-in text
|
|
static int stb_textedit_paste(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE const *text, int len)
|
|
{
|
|
// if there's a selection, the paste should delete it
|
|
stb_textedit_clamp(str, state);
|
|
stb_textedit_delete_selection(str,state);
|
|
// try to insert the characters
|
|
if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, text, len)) {
|
|
stb_text_makeundo_insert(state, state->cursor, len);
|
|
state->cursor += len;
|
|
state->has_preferred_x = 0;
|
|
return 1;
|
|
}
|
|
// remove the undo since we didn't actually insert the characters
|
|
if (state->undostate.undo_point)
|
|
--state->undostate.undo_point;
|
|
return 0;
|
|
}
|
|
|
|
// API key: process a keyboard input
|
|
static void stb_textedit_key(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int key)
|
|
{
|
|
retry:
|
|
switch (key) {
|
|
default: {
|
|
int c = STB_TEXTEDIT_KEYTOTEXT(key);
|
|
if (c > 0) {
|
|
STB_TEXTEDIT_CHARTYPE ch = (STB_TEXTEDIT_CHARTYPE) c;
|
|
|
|
// can't add newline in single-line mode
|
|
if (c == '\n' && state->single_line)
|
|
break;
|
|
|
|
if (state->insert_mode && !STB_TEXT_HAS_SELECTION(state) && state->cursor < STB_TEXTEDIT_STRINGLEN(str)) {
|
|
stb_text_makeundo_replace(str, state, state->cursor, 1, 1);
|
|
STB_TEXTEDIT_DELETECHARS(str, state->cursor, 1);
|
|
if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, &ch, 1)) {
|
|
++state->cursor;
|
|
state->has_preferred_x = 0;
|
|
}
|
|
} else {
|
|
stb_textedit_delete_selection(str,state); // implicity clamps
|
|
if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, &ch, 1)) {
|
|
stb_text_makeundo_insert(state, state->cursor, 1);
|
|
++state->cursor;
|
|
state->has_preferred_x = 0;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
#ifdef STB_TEXTEDIT_K_INSERT
|
|
case STB_TEXTEDIT_K_INSERT:
|
|
state->insert_mode = !state->insert_mode;
|
|
break;
|
|
#endif
|
|
|
|
case STB_TEXTEDIT_K_UNDO:
|
|
stb_text_undo(str, state);
|
|
state->has_preferred_x = 0;
|
|
break;
|
|
|
|
case STB_TEXTEDIT_K_REDO:
|
|
stb_text_redo(str, state);
|
|
state->has_preferred_x = 0;
|
|
break;
|
|
|
|
case STB_TEXTEDIT_K_LEFT:
|
|
// if currently there's a selection, move cursor to start of selection
|
|
if (STB_TEXT_HAS_SELECTION(state))
|
|
stb_textedit_move_to_first(state);
|
|
else
|
|
if (state->cursor > 0)
|
|
--state->cursor;
|
|
state->has_preferred_x = 0;
|
|
break;
|
|
|
|
case STB_TEXTEDIT_K_RIGHT:
|
|
// if currently there's a selection, move cursor to end of selection
|
|
if (STB_TEXT_HAS_SELECTION(state))
|
|
stb_textedit_move_to_last(str, state);
|
|
else
|
|
++state->cursor;
|
|
stb_textedit_clamp(str, state);
|
|
state->has_preferred_x = 0;
|
|
break;
|
|
|
|
case STB_TEXTEDIT_K_LEFT | STB_TEXTEDIT_K_SHIFT:
|
|
stb_textedit_clamp(str, state);
|
|
stb_textedit_prep_selection_at_cursor(state);
|
|
// move selection left
|
|
if (state->select_end > 0)
|
|
--state->select_end;
|
|
state->cursor = state->select_end;
|
|
state->has_preferred_x = 0;
|
|
break;
|
|
|
|
#ifdef STB_TEXTEDIT_MOVEWORDLEFT
|
|
case STB_TEXTEDIT_K_WORDLEFT:
|
|
if (STB_TEXT_HAS_SELECTION(state))
|
|
stb_textedit_move_to_first(state);
|
|
else {
|
|
state->cursor = STB_TEXTEDIT_MOVEWORDLEFT(str, state->cursor);
|
|
stb_textedit_clamp( str, state );
|
|
}
|
|
break;
|
|
|
|
case STB_TEXTEDIT_K_WORDLEFT | STB_TEXTEDIT_K_SHIFT:
|
|
if( !STB_TEXT_HAS_SELECTION( state ) )
|
|
stb_textedit_prep_selection_at_cursor(state);
|
|
|
|
state->cursor = STB_TEXTEDIT_MOVEWORDLEFT(str, state->cursor);
|
|
state->select_end = state->cursor;
|
|
|
|
stb_textedit_clamp( str, state );
|
|
break;
|
|
#endif
|
|
|
|
#ifdef STB_TEXTEDIT_MOVEWORDRIGHT
|
|
case STB_TEXTEDIT_K_WORDRIGHT:
|
|
if (STB_TEXT_HAS_SELECTION(state))
|
|
stb_textedit_move_to_last(str, state);
|
|
else {
|
|
state->cursor = STB_TEXTEDIT_MOVEWORDRIGHT(str, state->cursor);
|
|
stb_textedit_clamp( str, state );
|
|
}
|
|
break;
|
|
|
|
case STB_TEXTEDIT_K_WORDRIGHT | STB_TEXTEDIT_K_SHIFT:
|
|
if( !STB_TEXT_HAS_SELECTION( state ) )
|
|
stb_textedit_prep_selection_at_cursor(state);
|
|
|
|
state->cursor = STB_TEXTEDIT_MOVEWORDRIGHT(str, state->cursor);
|
|
state->select_end = state->cursor;
|
|
|
|
stb_textedit_clamp( str, state );
|
|
break;
|
|
#endif
|
|
|
|
case STB_TEXTEDIT_K_RIGHT | STB_TEXTEDIT_K_SHIFT:
|
|
stb_textedit_prep_selection_at_cursor(state);
|
|
// move selection right
|
|
++state->select_end;
|
|
stb_textedit_clamp(str, state);
|
|
state->cursor = state->select_end;
|
|
state->has_preferred_x = 0;
|
|
break;
|
|
|
|
case STB_TEXTEDIT_K_DOWN:
|
|
case STB_TEXTEDIT_K_DOWN | STB_TEXTEDIT_K_SHIFT: {
|
|
StbFindState find;
|
|
StbTexteditRow row;
|
|
int i, sel = (key & STB_TEXTEDIT_K_SHIFT) != 0;
|
|
|
|
if (state->single_line) {
|
|
// on windows, up&down in single-line behave like left&right
|
|
key = STB_TEXTEDIT_K_RIGHT | (key & STB_TEXTEDIT_K_SHIFT);
|
|
goto retry;
|
|
}
|
|
|
|
if (sel)
|
|
stb_textedit_prep_selection_at_cursor(state);
|
|
else if (STB_TEXT_HAS_SELECTION(state))
|
|
stb_textedit_move_to_last(str,state);
|
|
|
|
// compute current position of cursor point
|
|
stb_textedit_clamp(str, state);
|
|
stb_textedit_find_charpos(&find, str, state->cursor, state->single_line);
|
|
|
|
// now find character position down a row
|
|
if (find.length) {
|
|
float goal_x = state->has_preferred_x ? state->preferred_x : find.x;
|
|
float x;
|
|
int start = find.first_char + find.length;
|
|
state->cursor = start;
|
|
STB_TEXTEDIT_LAYOUTROW(&row, str, state->cursor);
|
|
x = row.x0;
|
|
for (i=0; i < row.num_chars; ++i) {
|
|
float dx = STB_TEXTEDIT_GETWIDTH(str, start, i);
|
|
#ifdef STB_TEXTEDIT_GETWIDTH_NEWLINE
|
|
if (dx == STB_TEXTEDIT_GETWIDTH_NEWLINE)
|
|
break;
|
|
#endif
|
|
x += dx;
|
|
if (x > goal_x)
|
|
break;
|
|
++state->cursor;
|
|
}
|
|
stb_textedit_clamp(str, state);
|
|
|
|
state->has_preferred_x = 1;
|
|
state->preferred_x = goal_x;
|
|
|
|
if (sel)
|
|
state->select_end = state->cursor;
|
|
}
|
|
break;
|
|
}
|
|
|
|
case STB_TEXTEDIT_K_UP:
|
|
case STB_TEXTEDIT_K_UP | STB_TEXTEDIT_K_SHIFT: {
|
|
StbFindState find;
|
|
StbTexteditRow row;
|
|
int i, sel = (key & STB_TEXTEDIT_K_SHIFT) != 0;
|
|
|
|
if (state->single_line) {
|
|
// on windows, up&down become left&right
|
|
key = STB_TEXTEDIT_K_LEFT | (key & STB_TEXTEDIT_K_SHIFT);
|
|
goto retry;
|
|
}
|
|
|
|
if (sel)
|
|
stb_textedit_prep_selection_at_cursor(state);
|
|
else if (STB_TEXT_HAS_SELECTION(state))
|
|
stb_textedit_move_to_first(state);
|
|
|
|
// compute current position of cursor point
|
|
stb_textedit_clamp(str, state);
|
|
stb_textedit_find_charpos(&find, str, state->cursor, state->single_line);
|
|
|
|
// can only go up if there's a previous row
|
|
if (find.prev_first != find.first_char) {
|
|
// now find character position up a row
|
|
float goal_x = state->has_preferred_x ? state->preferred_x : find.x;
|
|
float x;
|
|
state->cursor = find.prev_first;
|
|
STB_TEXTEDIT_LAYOUTROW(&row, str, state->cursor);
|
|
x = row.x0;
|
|
for (i=0; i < row.num_chars; ++i) {
|
|
float dx = STB_TEXTEDIT_GETWIDTH(str, find.prev_first, i);
|
|
#ifdef STB_TEXTEDIT_GETWIDTH_NEWLINE
|
|
if (dx == STB_TEXTEDIT_GETWIDTH_NEWLINE)
|
|
break;
|
|
#endif
|
|
x += dx;
|
|
if (x > goal_x)
|
|
break;
|
|
++state->cursor;
|
|
}
|
|
stb_textedit_clamp(str, state);
|
|
|
|
state->has_preferred_x = 1;
|
|
state->preferred_x = goal_x;
|
|
|
|
if (sel)
|
|
state->select_end = state->cursor;
|
|
}
|
|
break;
|
|
}
|
|
|
|
case STB_TEXTEDIT_K_DELETE:
|
|
case STB_TEXTEDIT_K_DELETE | STB_TEXTEDIT_K_SHIFT:
|
|
if (STB_TEXT_HAS_SELECTION(state))
|
|
stb_textedit_delete_selection(str, state);
|
|
else {
|
|
int n = STB_TEXTEDIT_STRINGLEN(str);
|
|
if (state->cursor < n)
|
|
stb_textedit_delete(str, state, state->cursor, 1);
|
|
}
|
|
state->has_preferred_x = 0;
|
|
break;
|
|
|
|
case STB_TEXTEDIT_K_BACKSPACE:
|
|
case STB_TEXTEDIT_K_BACKSPACE | STB_TEXTEDIT_K_SHIFT:
|
|
if (STB_TEXT_HAS_SELECTION(state))
|
|
stb_textedit_delete_selection(str, state);
|
|
else {
|
|
stb_textedit_clamp(str, state);
|
|
if (state->cursor > 0) {
|
|
stb_textedit_delete(str, state, state->cursor-1, 1);
|
|
--state->cursor;
|
|
}
|
|
}
|
|
state->has_preferred_x = 0;
|
|
break;
|
|
|
|
#ifdef STB_TEXTEDIT_K_TEXTSTART2
|
|
case STB_TEXTEDIT_K_TEXTSTART2:
|
|
#endif
|
|
case STB_TEXTEDIT_K_TEXTSTART:
|
|
state->cursor = state->select_start = state->select_end = 0;
|
|
state->has_preferred_x = 0;
|
|
break;
|
|
|
|
#ifdef STB_TEXTEDIT_K_TEXTEND2
|
|
case STB_TEXTEDIT_K_TEXTEND2:
|
|
#endif
|
|
case STB_TEXTEDIT_K_TEXTEND:
|
|
state->cursor = STB_TEXTEDIT_STRINGLEN(str);
|
|
state->select_start = state->select_end = 0;
|
|
state->has_preferred_x = 0;
|
|
break;
|
|
|
|
#ifdef STB_TEXTEDIT_K_TEXTSTART2
|
|
case STB_TEXTEDIT_K_TEXTSTART2 | STB_TEXTEDIT_K_SHIFT:
|
|
#endif
|
|
case STB_TEXTEDIT_K_TEXTSTART | STB_TEXTEDIT_K_SHIFT:
|
|
stb_textedit_prep_selection_at_cursor(state);
|
|
state->cursor = state->select_end = 0;
|
|
state->has_preferred_x = 0;
|
|
break;
|
|
|
|
#ifdef STB_TEXTEDIT_K_TEXTEND2
|
|
case STB_TEXTEDIT_K_TEXTEND2 | STB_TEXTEDIT_K_SHIFT:
|
|
#endif
|
|
case STB_TEXTEDIT_K_TEXTEND | STB_TEXTEDIT_K_SHIFT:
|
|
stb_textedit_prep_selection_at_cursor(state);
|
|
state->cursor = state->select_end = STB_TEXTEDIT_STRINGLEN(str);
|
|
state->has_preferred_x = 0;
|
|
break;
|
|
|
|
|
|
#ifdef STB_TEXTEDIT_K_LINESTART2
|
|
case STB_TEXTEDIT_K_LINESTART2:
|
|
#endif
|
|
case STB_TEXTEDIT_K_LINESTART:
|
|
stb_textedit_clamp(str, state);
|
|
stb_textedit_move_to_first(state);
|
|
if (state->single_line)
|
|
state->cursor = 0;
|
|
else while (state->cursor > 0 && STB_TEXTEDIT_GETCHAR(str, state->cursor-1) != STB_TEXTEDIT_NEWLINE)
|
|
--state->cursor;
|
|
state->has_preferred_x = 0;
|
|
break;
|
|
|
|
#ifdef STB_TEXTEDIT_K_LINEEND2
|
|
case STB_TEXTEDIT_K_LINEEND2:
|
|
#endif
|
|
case STB_TEXTEDIT_K_LINEEND: {
|
|
int n = STB_TEXTEDIT_STRINGLEN(str);
|
|
stb_textedit_clamp(str, state);
|
|
stb_textedit_move_to_first(state);
|
|
if (state->single_line)
|
|
state->cursor = n;
|
|
else while (state->cursor < n && STB_TEXTEDIT_GETCHAR(str, state->cursor) != STB_TEXTEDIT_NEWLINE)
|
|
++state->cursor;
|
|
state->has_preferred_x = 0;
|
|
break;
|
|
}
|
|
|
|
#ifdef STB_TEXTEDIT_K_LINESTART2
|
|
case STB_TEXTEDIT_K_LINESTART2 | STB_TEXTEDIT_K_SHIFT:
|
|
#endif
|
|
case STB_TEXTEDIT_K_LINESTART | STB_TEXTEDIT_K_SHIFT:
|
|
stb_textedit_clamp(str, state);
|
|
stb_textedit_prep_selection_at_cursor(state);
|
|
if (state->single_line)
|
|
state->cursor = 0;
|
|
else while (state->cursor > 0 && STB_TEXTEDIT_GETCHAR(str, state->cursor-1) != STB_TEXTEDIT_NEWLINE)
|
|
--state->cursor;
|
|
state->select_end = state->cursor;
|
|
state->has_preferred_x = 0;
|
|
break;
|
|
|
|
#ifdef STB_TEXTEDIT_K_LINEEND2
|
|
case STB_TEXTEDIT_K_LINEEND2 | STB_TEXTEDIT_K_SHIFT:
|
|
#endif
|
|
case STB_TEXTEDIT_K_LINEEND | STB_TEXTEDIT_K_SHIFT: {
|
|
int n = STB_TEXTEDIT_STRINGLEN(str);
|
|
stb_textedit_clamp(str, state);
|
|
stb_textedit_prep_selection_at_cursor(state);
|
|
if (state->single_line)
|
|
state->cursor = n;
|
|
else while (state->cursor < n && STB_TEXTEDIT_GETCHAR(str, state->cursor) != STB_TEXTEDIT_NEWLINE)
|
|
++state->cursor;
|
|
state->select_end = state->cursor;
|
|
state->has_preferred_x = 0;
|
|
break;
|
|
}
|
|
|
|
// @TODO:
|
|
// STB_TEXTEDIT_K_PGUP - move cursor up a page
|
|
// STB_TEXTEDIT_K_PGDOWN - move cursor down a page
|
|
}
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Undo processing
|
|
//
|
|
// @OPTIMIZE: the undo/redo buffer should be circular
|
|
|
|
static void stb_textedit_flush_redo(StbUndoState *state)
|
|
{
|
|
state->redo_point = STB_TEXTEDIT_UNDOSTATECOUNT;
|
|
state->redo_char_point = STB_TEXTEDIT_UNDOCHARCOUNT;
|
|
}
|
|
|
|
// discard the oldest entry in the undo list
|
|
static void stb_textedit_discard_undo(StbUndoState *state)
|
|
{
|
|
if (state->undo_point > 0) {
|
|
// if the 0th undo state has characters, clean those up
|
|
if (state->undo_rec[0].char_storage >= 0) {
|
|
int n = state->undo_rec[0].insert_length, i;
|
|
// delete n characters from all other records
|
|
state->undo_char_point = state->undo_char_point - (short) n; // vsnet05
|
|
STB_TEXTEDIT_memmove(state->undo_char, state->undo_char + n, (size_t) ((size_t)state->undo_char_point*sizeof(STB_TEXTEDIT_CHARTYPE)));
|
|
for (i=0; i < state->undo_point; ++i)
|
|
if (state->undo_rec[i].char_storage >= 0)
|
|
state->undo_rec[i].char_storage = state->undo_rec[i].char_storage - (short) n; // vsnet05 // @OPTIMIZE: get rid of char_storage and infer it
|
|
}
|
|
--state->undo_point;
|
|
STB_TEXTEDIT_memmove(state->undo_rec, state->undo_rec+1, (size_t) ((size_t)state->undo_point*sizeof(state->undo_rec[0])));
|
|
}
|
|
}
|
|
|
|
// discard the oldest entry in the redo list--it's bad if this
|
|
// ever happens, but because undo & redo have to store the actual
|
|
// characters in different cases, the redo character buffer can
|
|
// fill up even though the undo buffer didn't
|
|
static void stb_textedit_discard_redo(StbUndoState *state)
|
|
{
|
|
int k = STB_TEXTEDIT_UNDOSTATECOUNT-1;
|
|
|
|
if (state->redo_point <= k) {
|
|
// if the k'th undo state has characters, clean those up
|
|
if (state->undo_rec[k].char_storage >= 0) {
|
|
int n = state->undo_rec[k].insert_length, i;
|
|
// delete n characters from all other records
|
|
state->redo_char_point = state->redo_char_point + (short) n; // vsnet05
|
|
STB_TEXTEDIT_memmove(state->undo_char + state->redo_char_point, state->undo_char + state->redo_char_point-n, (size_t) ((size_t)(STB_TEXTEDIT_UNDOCHARCOUNT - state->redo_char_point)*sizeof(STB_TEXTEDIT_CHARTYPE)));
|
|
for (i=state->redo_point; i < k; ++i)
|
|
if (state->undo_rec[i].char_storage >= 0)
|
|
state->undo_rec[i].char_storage = state->undo_rec[i].char_storage + (short) n; // vsnet05
|
|
}
|
|
STB_TEXTEDIT_memmove(state->undo_rec + state->redo_point, state->undo_rec + state->redo_point-1, (size_t) ((size_t)(STB_TEXTEDIT_UNDOSTATECOUNT - state->redo_point)*sizeof(state->undo_rec[0])));
|
|
++state->redo_point;
|
|
}
|
|
}
|
|
|
|
static StbUndoRecord *stb_text_create_undo_record(StbUndoState *state, int numchars)
|
|
{
|
|
// any time we create a new undo record, we discard redo
|
|
stb_textedit_flush_redo(state);
|
|
|
|
// if we have no free records, we have to make room, by sliding the
|
|
// existing records down
|
|
if (state->undo_point == STB_TEXTEDIT_UNDOSTATECOUNT)
|
|
stb_textedit_discard_undo(state);
|
|
|
|
// if the characters to store won't possibly fit in the buffer, we can't undo
|
|
if (numchars > STB_TEXTEDIT_UNDOCHARCOUNT) {
|
|
state->undo_point = 0;
|
|
state->undo_char_point = 0;
|
|
return NULL;
|
|
}
|
|
|
|
// if we don't have enough free characters in the buffer, we have to make room
|
|
while (state->undo_char_point + numchars > STB_TEXTEDIT_UNDOCHARCOUNT)
|
|
stb_textedit_discard_undo(state);
|
|
|
|
return &state->undo_rec[state->undo_point++];
|
|
}
|
|
|
|
static STB_TEXTEDIT_CHARTYPE *stb_text_createundo(StbUndoState *state, int pos, int insert_len, int delete_len)
|
|
{
|
|
StbUndoRecord *r = stb_text_create_undo_record(state, insert_len);
|
|
if (r == NULL)
|
|
return NULL;
|
|
|
|
r->where = pos;
|
|
r->insert_length = (short) insert_len;
|
|
r->delete_length = (short) delete_len;
|
|
|
|
if (insert_len == 0) {
|
|
r->char_storage = -1;
|
|
return NULL;
|
|
} else {
|
|
r->char_storage = state->undo_char_point;
|
|
state->undo_char_point = state->undo_char_point + (short) insert_len;
|
|
return &state->undo_char[r->char_storage];
|
|
}
|
|
}
|
|
|
|
static void stb_text_undo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
|
|
{
|
|
StbUndoState *s = &state->undostate;
|
|
StbUndoRecord u, *r;
|
|
if (s->undo_point == 0)
|
|
return;
|
|
|
|
// we need to do two things: apply the undo record, and create a redo record
|
|
u = s->undo_rec[s->undo_point-1];
|
|
r = &s->undo_rec[s->redo_point-1];
|
|
r->char_storage = -1;
|
|
|
|
r->insert_length = u.delete_length;
|
|
r->delete_length = u.insert_length;
|
|
r->where = u.where;
|
|
|
|
if (u.delete_length) {
|
|
// if the undo record says to delete characters, then the redo record will
|
|
// need to re-insert the characters that get deleted, so we need to store
|
|
// them.
|
|
|
|
// there are three cases:
|
|
// there's enough room to store the characters
|
|
// characters stored for *redoing* don't leave room for redo
|
|
// characters stored for *undoing* don't leave room for redo
|
|
// if the last is true, we have to bail
|
|
|
|
if (s->undo_char_point + u.delete_length >= STB_TEXTEDIT_UNDOCHARCOUNT) {
|
|
// the undo records take up too much character space; there's no space to store the redo characters
|
|
r->insert_length = 0;
|
|
} else {
|
|
int i;
|
|
|
|
// there's definitely room to store the characters eventually
|
|
while (s->undo_char_point + u.delete_length > s->redo_char_point) {
|
|
// there's currently not enough room, so discard a redo record
|
|
stb_textedit_discard_redo(s);
|
|
// should never happen:
|
|
if (s->redo_point == STB_TEXTEDIT_UNDOSTATECOUNT)
|
|
return;
|
|
}
|
|
r = &s->undo_rec[s->redo_point-1];
|
|
|
|
r->char_storage = s->redo_char_point - u.delete_length;
|
|
s->redo_char_point = s->redo_char_point - (short) u.delete_length;
|
|
|
|
// now save the characters
|
|
for (i=0; i < u.delete_length; ++i)
|
|
s->undo_char[r->char_storage + i] = STB_TEXTEDIT_GETCHAR(str, u.where + i);
|
|
}
|
|
|
|
// now we can carry out the deletion
|
|
STB_TEXTEDIT_DELETECHARS(str, u.where, u.delete_length);
|
|
}
|
|
|
|
// check type of recorded action:
|
|
if (u.insert_length) {
|
|
// easy case: was a deletion, so we need to insert n characters
|
|
STB_TEXTEDIT_INSERTCHARS(str, u.where, &s->undo_char[u.char_storage], u.insert_length);
|
|
s->undo_char_point -= u.insert_length;
|
|
}
|
|
|
|
state->cursor = u.where + u.insert_length;
|
|
|
|
s->undo_point--;
|
|
s->redo_point--;
|
|
}
|
|
|
|
static void stb_text_redo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
|
|
{
|
|
StbUndoState *s = &state->undostate;
|
|
StbUndoRecord *u, r;
|
|
if (s->redo_point == STB_TEXTEDIT_UNDOSTATECOUNT)
|
|
return;
|
|
|
|
// we need to do two things: apply the redo record, and create an undo record
|
|
u = &s->undo_rec[s->undo_point];
|
|
r = s->undo_rec[s->redo_point];
|
|
|
|
// we KNOW there must be room for the undo record, because the redo record
|
|
// was derived from an undo record
|
|
|
|
u->delete_length = r.insert_length;
|
|
u->insert_length = r.delete_length;
|
|
u->where = r.where;
|
|
u->char_storage = -1;
|
|
|
|
if (r.delete_length) {
|
|
// the redo record requires us to delete characters, so the undo record
|
|
// needs to store the characters
|
|
|
|
if (s->undo_char_point + u->insert_length > s->redo_char_point) {
|
|
u->insert_length = 0;
|
|
u->delete_length = 0;
|
|
} else {
|
|
int i;
|
|
u->char_storage = s->undo_char_point;
|
|
s->undo_char_point = s->undo_char_point + u->insert_length;
|
|
|
|
// now save the characters
|
|
for (i=0; i < u->insert_length; ++i)
|
|
s->undo_char[u->char_storage + i] = STB_TEXTEDIT_GETCHAR(str, u->where + i);
|
|
}
|
|
|
|
STB_TEXTEDIT_DELETECHARS(str, r.where, r.delete_length);
|
|
}
|
|
|
|
if (r.insert_length) {
|
|
// easy case: need to insert n characters
|
|
STB_TEXTEDIT_INSERTCHARS(str, r.where, &s->undo_char[r.char_storage], r.insert_length);
|
|
s->redo_char_point += r.insert_length;
|
|
}
|
|
|
|
state->cursor = r.where + r.insert_length;
|
|
|
|
s->undo_point++;
|
|
s->redo_point++;
|
|
}
|
|
|
|
static void stb_text_makeundo_insert(STB_TexteditState *state, int where, int length)
|
|
{
|
|
stb_text_createundo(&state->undostate, where, 0, length);
|
|
}
|
|
|
|
static void stb_text_makeundo_delete(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int length)
|
|
{
|
|
int i;
|
|
STB_TEXTEDIT_CHARTYPE *p = stb_text_createundo(&state->undostate, where, length, 0);
|
|
if (p) {
|
|
for (i=0; i < length; ++i)
|
|
p[i] = STB_TEXTEDIT_GETCHAR(str, where+i);
|
|
}
|
|
}
|
|
|
|
static void stb_text_makeundo_replace(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int old_length, int new_length)
|
|
{
|
|
int i;
|
|
STB_TEXTEDIT_CHARTYPE *p = stb_text_createundo(&state->undostate, where, old_length, new_length);
|
|
if (p) {
|
|
for (i=0; i < old_length; ++i)
|
|
p[i] = STB_TEXTEDIT_GETCHAR(str, where+i);
|
|
}
|
|
}
|
|
|
|
// reset the state to default
|
|
static void stb_textedit_clear_state(STB_TexteditState *state, int is_single_line)
|
|
{
|
|
state->undostate.undo_point = 0;
|
|
state->undostate.undo_char_point = 0;
|
|
state->undostate.redo_point = STB_TEXTEDIT_UNDOSTATECOUNT;
|
|
state->undostate.redo_char_point = STB_TEXTEDIT_UNDOCHARCOUNT;
|
|
state->select_end = state->select_start = 0;
|
|
state->cursor = 0;
|
|
state->has_preferred_x = 0;
|
|
state->preferred_x = 0;
|
|
state->cursor_at_end_of_line = 0;
|
|
state->initialized = 1;
|
|
state->single_line = (unsigned char) is_single_line;
|
|
state->insert_mode = 0;
|
|
}
|
|
|
|
// API initialize
|
|
static void stb_textedit_initialize_state(STB_TexteditState *state, int is_single_line)
|
|
{
|
|
stb_textedit_clear_state(state, is_single_line);
|
|
}
|
|
#endif//STB_TEXTEDIT_IMPLEMENTATION
|