imgui/examples
ocornut 86c2b609ef Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx11.cpp
#	backends/imgui_impl_dx12.cpp
#	backends/imgui_impl_dx9.cpp
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_opengl2.cpp
#	backends/imgui_impl_opengl3.cpp
#	imgui.cpp
2021-05-19 19:05:01 +02:00
..
example_allegro5 Merge branch 'master' into docking 2021-03-11 16:32:14 +01:00
example_android_opengl3 Examples: Android: Make Android build compatible with Gradle 7.0. (#3446) 2021-04-15 12:36:06 +02:00
example_apple_metal Examples: Reworked setup of clear color to be compatible with transparent values. (#2693, #2764, #2766, #2873, #3447, #3813, #3816) 2021-02-18 11:38:41 +01:00
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example_emscripten_wgpu Backends: WGPU: update to latest specs. (#4116, #3632) 2021-05-16 19:09:22 +02:00
example_glfw_metal Update example makefiles to check the new homebrew paths (#4003) 2021-04-06 12:46:09 +02:00
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example_marmalade Merge branch 'master' into docking 2020-12-04 19:22:15 +01:00
example_null Examples: Fix MinGW detection in makefiles. Fix example_null build due to missing IME input libs. (#2590) 2021-02-24 17:18:53 +01:00
example_sdl_directx11 Merge branch 'master' into docking 2021-03-31 16:41:17 +02:00
example_sdl_metal Examples: Reworked setup of clear color to be compatible with transparent values. (#2693, #2764, #2766, #2873, #3447, #3813, #3816) 2021-02-18 11:38:41 +01:00
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libs Normalize all the line endings. 2019-11-04 15:28:31 +01:00
imgui_examples.sln Backends, Examples: DX12: Clarify support for 32-bit building in project files and comments. (#301) 2020-09-08 20:03:34 +02:00
README.txt Documentation tweaks (#4042) 2021-04-14 15:46:55 +02:00

See BACKENDS and EXAMPLES files in the docs/ folder.

Backends = Helper code to facilitate integration with platforms/graphics api (used by Examples + should be used by your app).
Examples = Standalone applications showcasing integration with platforms/graphics api.

Once Dear ImGui is running (in either examples or your own application/game/engine),
run and refer to ImGui::ShowDemoWindow() in imgui_demo.cpp for the end-user API.