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# Conflicts: # examples/README.txt # examples/directx11_example/main.cpp # examples/directx12_example/main.cpp # examples/imgui_impl_dx10.cpp # examples/imgui_impl_dx11.cpp # examples/imgui_impl_dx12.cpp # examples/imgui_impl_glfw.cpp # examples/imgui_impl_opengl2.cpp # examples/imgui_impl_opengl2.h # examples/imgui_impl_opengl3.cpp # examples/imgui_impl_sdl2.cpp # examples/imgui_impl_sdl2.h # examples/imgui_impl_vulkan.cpp # examples/imgui_impl_vulkan.h # examples/imgui_impl_win32.cpp # examples/imgui_impl_win32.h # examples/opengl2_example/main.cpp # examples/opengl3_example/main.cpp # examples/sdl_opengl2_example/main.cpp # examples/sdl_opengl3_example/main.cpp # examples/sdl_vulkan_example/main.cpp # examples/vulkan_example/main.cpp # imgui.cpp # imgui.h |
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.. | ||
build_win32.bat | ||
main.cpp | ||
Makefile | ||
README.md | ||
sdl_opengl3_example.vcxproj | ||
sdl_opengl3_example.vcxproj.filters |
How to Build
- On Windows with Visual Studio's CLI
set SDL2DIR=path_to_your_sdl2_folder
cl /Zi /MD /I ..\.. /I ..\libs\gl3w /I %SDL2DIR%\include main.cpp imgui_impl_sdl_gl3.cpp ..\..\imgui*.cpp ..\libs\gl3w\GL\gl3w.c /link /libpath:%SDL2DIR%\lib\x86 SDL2.lib SDL2main.lib opengl32.lib /subsystem:console
- On Linux and similar Unixes
c++ `sdl2-config --cflags` -I ../.. -I ../libs/gl3w main.cpp imgui_impl_sdl_gl3.cpp ../../imgui*.cpp ../libs/gl3w/GL/gl3w.c `sdl2-config --libs` -lGL -ldl -o sdl2example
- On Mac OS X
brew install sdl2
c++ `sdl2-config --cflags` -I ../.. -I ../libs/gl3w main.cpp imgui_impl_sdl_gl3.cpp ../../imgui*.cpp ../libs/gl3w/GL/gl3w.c `sdl2-config --libs` -framework OpenGl -framework CoreFoundation -o sdl2example