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imgui/examples/example_win32_opengl3
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ocornut 513af1efc9 Examples: Updated all Visual Studio project file to use /utf-8 option, so string literals are UTF-8 encoded by default.
(Not to misake with "Character Set" "Use Unicode Character Set" "Use Multi-Byte Character Set" which is a VS/Windows SDK thing but not a compiler-encoding thing.)
2023-05-10 12:34:11 +02:00
..
build_win32.bat
Examples: Updated all Visual Studio project file to use /utf-8 option, so string literals are UTF-8 encoded by default.
2023-05-10 12:34:11 +02:00
example_win32_opengl3.vcxproj
Examples: Updated all Visual Studio project file to use /utf-8 option, so string literals are UTF-8 encoded by default.
2023-05-10 12:34:11 +02:00
example_win32_opengl3.vcxproj.filters
Examples: Add Win32/Winapi + OpenGL example. (#3218, #5170 and #6086, #2772, #2600, #2359, #2022, #1553)
2023-04-19 16:22:53 +02:00
main.cpp
Examples: Amend Win32/Winapi + OpenGL example. (#3218, #5170 and #6086, #2772, #2600, #2359, #2022, #1553)
2023-04-19 16:28:15 +02:00
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