# # Cross Platform Makefile # Compatible with MSYS2/MINGW, Ubuntu 14.04.1 and Mac OS X # # You will need GLFW (http://www.glfw.org): # Linux: # apt-get install libglfw-dev # Mac OS X: # brew install glfw # MSYS2: # pacman -S --noconfirm --needed mingw-w64-x86_64-toolchain mingw-w64-x86_64-glfw # #CXX = g++ #CXX = clang++ EXE = example_glfw_opengl3 SOURCES = main.cpp SOURCES += ../imgui_impl_glfw.cpp ../imgui_impl_opengl3.cpp SOURCES += ../../imgui.cpp ../../imgui_demo.cpp ../../imgui_draw.cpp OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES)))) UNAME_S := $(shell uname -s) # Default OpenGL loader: gl3w SOURCES += ../libs/gl3w/GL/gl3w.c CXXFLAGS = -I../libs/gl3w # You can switch to glad by changing the following compilation options, # and changing the rule L73 of this Makefile # SOURCES += ../libs/glad/src/glad.c # CXXFLAGS = -I../libs/glad/include -DIMGUI_IMPL_OPENGL_LOADER_GLAD # You can also use glew are you OpenGL loader # This assumes a system-wide installation # CXXFLAGS = -lGLEW -DIMGUI_IMPL_OPENGL_LOADER_GLEW ifeq ($(UNAME_S), Linux) #LINUX ECHO_MESSAGE = "Linux" LIBS = -lGL `pkg-config --static --libs glfw3` CXXFLAGS += -I../ -I../../ `pkg-config --cflags glfw3` CXXFLAGS += -Wall -Wformat CFLAGS = $(CXXFLAGS) endif ifeq ($(UNAME_S), Darwin) #APPLE ECHO_MESSAGE = "Mac OS X" LIBS = -framework OpenGL -framework Cocoa -framework IOKit -framework CoreVideo #LIBS += -L/usr/local/lib -lglfw3 LIBS += -L/usr/local/lib -lglfw CXXFLAGS += -I../ -I../../ -I/usr/local/include CXXFLAGS += -Wall -Wformat CFLAGS = $(CXXFLAGS) endif ifeq ($(findstring MINGW,$(UNAME_S)),MINGW) ECHO_MESSAGE = "Windows" LIBS = -lglfw3 -lgdi32 -lopengl32 -limm32 CXXFLAGS += -I../ -I../../ `pkg-config --cflags glfw3` CXXFLAGS += -Wall -Wformat CFLAGS = $(CXXFLAGS) endif %.o:%.cpp $(CXX) $(CXXFLAGS) -c -o $@ $< %.o:../%.cpp $(CXX) $(CXXFLAGS) -c -o $@ $< %.o:../../%.cpp $(CXX) $(CXXFLAGS) -c -o $@ $< %.o:../libs/gl3w/GL/%.c # %.o:../libs/glad/src/%.c $(CC) $(CFLAGS) -c -o $@ $< all: $(EXE) @echo Build complete for $(ECHO_MESSAGE) $(EXE): $(OBJS) $(CXX) -o $@ $^ $(CXXFLAGS) $(LIBS) clean: rm -f $(EXE) $(OBJS)