Debug
Win32
Debug
x64
Release
Win32
Release
x64
{9CDA7840-B7A5-496D-A527-E95571496D18}
example_glfw_opengl2
8.1
Application
true
MultiByte
v110
Application
true
MultiByte
v110
Application
false
true
MultiByte
v110
Application
false
true
MultiByte
v110
$(ProjectDir)$(Configuration)\
$(ProjectDir)$(Configuration)\
$(IncludePath)
$(ProjectDir)$(Configuration)\
$(ProjectDir)$(Configuration)\
$(IncludePath)
$(ProjectDir)$(Configuration)\
$(ProjectDir)$(Configuration)\
$(IncludePath)
$(ProjectDir)$(Configuration)\
$(ProjectDir)$(Configuration)\
$(IncludePath)
Level4
Disabled
..\..;..;..\libs\glfw\include;%(AdditionalIncludeDirectories)
true
..\libs\glfw\lib-vc2010-32;%(AdditionalLibraryDirectories)
opengl32.lib;glfw3.lib;%(AdditionalDependencies)
Console
msvcrt.lib
Level4
Disabled
..\..;..;..\libs\glfw\include;%(AdditionalIncludeDirectories)
EditAndContinue
true
..\libs\glfw\lib-vc2010-64;%(AdditionalLibraryDirectories)
opengl32.lib;glfw3.lib;%(AdditionalDependencies)
Console
msvcrt.lib
Level4
MaxSpeed
true
true
..\..;..;..\libs\glfw\include;%(AdditionalIncludeDirectories)
false
true
true
true
..\libs\glfw\lib-vc2010-32;%(AdditionalLibraryDirectories)
opengl32.lib;glfw3.lib;%(AdditionalDependencies)
Console
Level4
MaxSpeed
true
true
..\..;..;..\libs\glfw\include;%(AdditionalIncludeDirectories)
false
true
true
true
..\libs\glfw\lib-vc2010-64;%(AdditionalLibraryDirectories)
opengl32.lib;glfw3.lib;%(AdditionalDependencies)
Console