//
//  debug_hud.h
//  imguiex

#pragma once

typedef struct DebugHUD
{
    bool show_test_window;
    bool show_example_window;
    float rotation_speed;
    float cubeColor1[4];
    float cubeColor2[4];
} DebugHUD;

#if __cplusplus
extern "C" {
#endif

void DebugHUD_InitDefaults( DebugHUD *hud );
void DebugHUD_DoInterface( DebugHUD *hud );

#if __cplusplus
}
#endif