// ImGui Platform Binding for: OSX / Cocoa // This needs to be used along with a Renderer (e.g. OpenGL2, OpenGL3, Vulkan, Metal..) // [BETA] Beta bindings, not well tested. If you want a portable application, prefer using the Glfw or SDL platform bindings on Mac. // Issues: // [ ] Platform: Keys are all generally very broken. Best using [event keycode] and not [event characters].. // [ ] Platform: Mouse cursor shapes and visibility are not supported (see end of https://github.com/glfw/glfw/issues/427) // [ ] Platform: Multi-viewport / platform windows. @class NSEvent; @class NSView; IMGUI_API bool ImGui_ImplOSX_Init(); IMGUI_API void ImGui_ImplOSX_Shutdown(); IMGUI_API void ImGui_ImplOSX_NewFrame(NSView *_Nonnull view); IMGUI_API bool ImGui_ImplOSX_HandleEvent(NSEvent *_Nonnull event, NSView *_Nullable view);