ocornut
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ab8d2782c6
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Merge remote-tracking branch 'upstream/master' into 2015-01-truetype
Conflicts:
imgui.cpp
imgui.h
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2015-01-15 18:07:44 +00:00 |
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ocornut
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62ecdd21a5
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Examples: Added a color slider for the background color + tweak first example use of button.s
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2015-01-15 09:59:18 +00:00 |
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ocornut
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0f4d74d614
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ImFont::GetTextureData API allow to retrieve 8/32 bits data + lazily load defaults font
Examples: OpenGL3 and DirectX11 back to using 32-bits texture solely for
ease of integration.
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2015-01-11 21:06:57 +00:00 |
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ocornut
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241e8086fa
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Mde it optional to new() io.Font - however it stills needs to be loaded.
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2015-01-11 18:27:05 +00:00 |
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ocornut
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51df5874a6
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Examples' Says "OpenGL2" vs "OpenGL3" in title bar.
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2015-01-11 18:03:40 +00:00 |
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ocornut
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a09f426b89
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TAB to spaces
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2015-01-11 17:56:43 +00:00 |
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ocornut
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5ca563b5a5
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Speculative fix for warnings for GCC/Clang
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2015-01-11 17:22:04 +00:00 |
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ocornut
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20bb6270bc
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Examples: all supports TextureID in renderer, added LoadFontTexture() function.
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2015-01-11 17:17:43 +00:00 |
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ocornut
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b3a208901a
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Loading TTF file with stb_truetype. Broke setup API slightly. Font baked, packed with space for custom data. Embeds compressed ProggyClean.
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2015-01-08 23:35:01 +00:00 |
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ocornut
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c1251d2994
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Examples: Fixed warnings for Clang
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2015-01-06 17:43:23 +00:00 |
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ocornut
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1c657564ac
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Examples: Added STB_IMAGE_STATIC in examples to avoid conflicting implementation. Relate to #109
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2015-01-06 17:35:36 +00:00 |
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ocornut
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b3febabc30
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OpenGL3 example: fix growing of VBO
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2014-12-22 01:47:34 +00:00 |
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omar
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e9e0e36f98
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New and better Set[Next]Window(Pos|Size|Collapsed) API.
Removed rarely useful SetNewWindowDefaultPos() in favor of new API.
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2014-12-10 19:22:30 +00:00 |
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omar
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09bacfbe18
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OpenGL example: allow resizing window.
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2014-12-10 15:27:40 +00:00 |
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omar
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6523fb263d
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OpenGL3 example: fixed mouse handling.
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2014-12-08 17:15:08 +00:00 |
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ocornut
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987188d437
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Fix Clang warning with offsetof() macro? Added -Wall in OpenGL 3 example.
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2014-12-07 09:58:45 +00:00 |
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ocornut
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036ed3ea93
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OpenGL3 example: unregistered mouse callback for mouse click-release faster than frame interval.
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2014-12-06 20:43:08 +00:00 |
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omar
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2e5b81627f
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Examples: DirectX11: moved shader to be close to its usage location,
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2014-12-03 18:46:13 +00:00 |
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omar
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52b5376d9b
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Examples: OpenGL3: cleaned up to match features of OpenGL2 example
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2014-12-03 18:40:28 +00:00 |
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omar
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b02eed3e49
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Examples: adding title to the top of each examples. Cleaning up file headers.
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2014-12-03 18:29:46 +00:00 |
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Olivier Chatry
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2f176033c6
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fixed indentation mix, removed some unused code, updated different callback using the example_opengl code.
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2014-12-03 19:11:23 +01:00 |
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Olivier Chatry
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a8d2bc69ed
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added opengl3 sample, mix from @ocornut and @thelinked
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2014-12-03 18:37:07 +01:00 |
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