ocornut
|
7d5d5711c2
|
Backends: OpenGL2, OpenGL3: Backup and restore GL_SHADE_MODAL, GL_STENCIL_TEST, clear GL_NORMAL_ARRAY. Comments., (#3671, #3668)
|
2021-01-03 17:01:54 +01:00 |
|
ocornut
|
5292320110
|
Amend ffe8f0177f (#3544) + readme fixes
|
2020-10-23 11:25:26 +02:00 |
|
Louis Schnellbach
|
ffe8f0177f
|
Backends: OpenGL3: Backup/restore GL_PRIMITIVE_RESTART state (#3544)
|
2020-10-23 11:17:56 +02:00 |
|
xndcn
|
127f132447
|
Backends: OpenGL3: Add compatibility of GL_VERSION for GL 2.x (#3530)
GL_MAJOR_VERSION and GL_MINOR_VERSION are available on GL 3.0 and above.
So we have to parse GL_VERSION under GL 2.x
|
2020-10-15 19:48:45 +02:00 |
|
ocornut
|
b1a18d82e3
|
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
|
2020-10-14 14:42:00 +02:00 |
|
ocornut
|
d9b2fb7338
|
Moving backends code from examples/ to backends/ (step 1: moving source files)
|
2020-10-14 14:41:40 +02:00 |
|