omar
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f0364aa359
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Merge branch 'context'
# Conflicts:
# examples/allegro5_example/main.cpp
# examples/directx10_example/main.cpp
# examples/directx11_example/main.cpp
# examples/directx9_example/main.cpp
# examples/marmalade_example/main.cpp
# examples/opengl2_example/main.cpp
# examples/opengl3_example/main.cpp
# examples/sdl_opengl2_example/main.cpp
# examples/sdl_opengl3_example/main.cpp
# examples/vulkan_example/main.cpp
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2018-02-06 20:16:03 +01:00 |
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omar
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057807f4a7
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Added ImGuiKey_Space, mapped in every examples. Will be required for navigation. (#787)
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2018-02-06 19:29:31 +01:00 |
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omar
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73d493c780
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Examples: Organized header files to make available features more visible.
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2018-02-05 20:34:11 +01:00 |
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omar
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27980d9688
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Merge branch 'master' into context
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2018-01-31 16:02:26 +01:00 |
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omar
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6a25a8720a
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Examples: Using #include "imgui.h" instead of <imgui.h> appear correct-er as per standard? xcode+clang are very nitpicky there.
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2018-01-29 14:38:46 +01:00 |
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omar
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d3e826c247
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Examples: Updated for reorganized context functions. Calling CreateContext(), DestroyContext() in example code. Removed Shutdown() from binding code. (#1565, #586, #992, #1007, #1558)
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2018-01-21 20:16:55 +01:00 |
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omar
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7e7c017b75
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Examples: Simplified mouse wheel handling. (#1463)
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2018-01-20 12:45:31 +01:00 |
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omar
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0b1fecb792
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Horizontal mouse wheel: renamed io.MouseHorizWheel to io.MouseWheelH. Reorganized the code in NewFrame(). Examples: Updated GLFW+GL and SDL+GL accordingly. (#1463)
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2018-01-20 12:36:16 +01:00 |
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omar
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6f6b6194b2
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Merge branch 'tseeker/20171127-feature-horiz-wheel' of https://github.com/tseeker/imgui into tseeker-tseeker/20171127-feature-horiz-wheel
# Conflicts:
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
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2018-01-20 12:06:06 +01:00 |
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omar
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ba99900023
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Examples: GLFW+GL2: Renamed imgui_impl_glfw.* to imgui_impl_glfw_gl2.* for consistency and to emphasis on GL2-ness.
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2018-01-19 09:50:58 +01:00 |
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