IO, Inputs: setting io.WantSetMousePos ignores incoming MousePos events. (#6837, #228)

Allow easily implementing wrapping behaviors.
This commit is contained in:
ocornut
2023-09-18 17:07:35 +02:00
parent ef8ff1b5d8
commit ff36fe365e
3 changed files with 15 additions and 5 deletions

View File

@ -3059,6 +3059,7 @@ namespace ImGui
IMGUI_API float GetNavTweakPressedAmount(ImGuiAxis axis);
IMGUI_API int CalcTypematicRepeatAmount(float t0, float t1, float repeat_delay, float repeat_rate);
IMGUI_API void GetTypematicRepeatRate(ImGuiInputFlags flags, float* repeat_delay, float* repeat_rate);
IMGUI_API void SetMousePos(const ImVec2& pos);
IMGUI_API void SetActiveIdUsingAllKeyboardKeys();
inline bool IsActiveIdUsingNavDir(ImGuiDir dir) { ImGuiContext& g = *GImGui; return (g.ActiveIdUsingNavDirMask & (1 << dir)) != 0; }