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https://github.com/Drezil/imgui.git
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Popups: Changed 'int mouse_buttons' to ImGuiPopupFlags. Added ImGuiPopupFlags_NoOpenOverExistingPopup, ImGuiPopupFlags_NoOpenOverItems. Refactored signature of BeginPopupContextWindow().
This commit is contained in:
parent
5acf6d861a
commit
fed80b9537
@ -39,6 +39,8 @@ Breaking Changes:
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- Removed unncessary ID (first arg) of ImFontAtlas::AddCustomRectRegular() function. Please
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- Removed unncessary ID (first arg) of ImFontAtlas::AddCustomRectRegular() function. Please
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note that this is a Beta api and will likely be reworked to support multi-monitor multi-DPI.
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note that this is a Beta api and will likely be reworked to support multi-monitor multi-DPI.
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- Renamed OpenPopupOnItemClick() to OpenPopupContextItem(). Kept inline redirection function (will obsolete).
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- Renamed OpenPopupOnItemClick() to OpenPopupContextItem(). Kept inline redirection function (will obsolete).
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- Removed BeginPopupContextWindow(const char*, int mouse_button, bool also_over_items) in favor
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of BeginPopupContextWindow(const char*, ImGuiPopupFlags flags) with ImGuiPopupFlags_NoOverItems.
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- Removed CalcItemRectClosestPoint() entry point which was made obsolete and asserting in December 2017.
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- Removed CalcItemRectClosestPoint() entry point which was made obsolete and asserting in December 2017.
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Other Changes:
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Other Changes:
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@ -54,6 +56,13 @@ Other Changes:
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Set to an intermediary value to toggle behavior based on width (same as Firefox).
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Set to an intermediary value to toggle behavior based on width (same as Firefox).
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- Tab: Added a ImGuiTabItemFlags_NoTooltip flag to disable the tooltip for individual tab item
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- Tab: Added a ImGuiTabItemFlags_NoTooltip flag to disable the tooltip for individual tab item
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(vs ImGuiTabBarFlags_NoTooltip for entire tab bar). [@Xipiryon]
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(vs ImGuiTabBarFlags_NoTooltip for entire tab bar). [@Xipiryon]
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- Popups: All functions capable of opening popups (OpenPopup*, BeginPopupContext*) now take a new
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ImGuiPopupFlags sets of flags instead of a mouse button index. The API is automatically backward
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compatible as ImGuiPopupFlags is guaranteed to hold mouse button index in the lower bits.
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- Popups: Added ImGuiPopupFlags_NoOpenOverExistingPopup for OpenPopup*/BeginPopupContext* functions
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to first test for the presence of another popup at the same level.
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- Popups: Added ImGuiPopupFlags_NoOpenOverItems for BeginPopupContextWindow() - similar to testing
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for !IsAnyItemHovered() prior to doing an OpenPopup.
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- Popups: Added ImGuiPopupFlags_AnyPopupId and ImGuiPopupFlags_AnyPopupLevel flags for IsPopupOpen(),
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- Popups: Added ImGuiPopupFlags_AnyPopupId and ImGuiPopupFlags_AnyPopupLevel flags for IsPopupOpen(),
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allowing to check if any popup is open at the current level, if a given popup is open at any popup
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allowing to check if any popup is open at the current level, if a given popup is open at any popup
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level, if any popup is open at all.
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level, if any popup is open at all.
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34
imgui.cpp
34
imgui.cpp
@ -372,6 +372,7 @@ CODE
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When you are not sure about a old symbol or function name, try using the Search/Find function of your IDE to look for comments or references in all imgui files.
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When you are not sure about a old symbol or function name, try using the Search/Find function of your IDE to look for comments or references in all imgui files.
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You can read releases logs https://github.com/ocornut/imgui/releases for more details.
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You can read releases logs https://github.com/ocornut/imgui/releases for more details.
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- 2020/06/23 (1.77) - removed BeginPopupContextWindow(const char*, int mouse_button, bool also_over_items) in favor of BeginPopupContextWindow(const char*, ImGuiPopupFlags flags) with ImGuiPopupFlags_NoOverItems.
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- 2020/06/15 (1.77) - renamed OpenPopupOnItemClick() to OpenPopupContextItem(). Kept inline redirection function (will obsolete).
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- 2020/06/15 (1.77) - renamed OpenPopupOnItemClick() to OpenPopupContextItem(). Kept inline redirection function (will obsolete).
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- 2020/06/15 (1.77) - removed CalcItemRectClosestPoint() entry point which was made obsolete and asserting in December 2017.
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- 2020/06/15 (1.77) - removed CalcItemRectClosestPoint() entry point which was made obsolete and asserting in December 2017.
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- 2020/04/23 (1.77) - removed unnecessary ID (first arg) of ImFontAtlas::AddCustomRectRegular().
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- 2020/04/23 (1.77) - removed unnecessary ID (first arg) of ImFontAtlas::AddCustomRectRegular().
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@ -7670,21 +7671,26 @@ ImGuiWindow* ImGui::GetTopMostPopupModal()
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return NULL;
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return NULL;
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}
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}
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void ImGui::OpenPopup(const char* str_id)
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void ImGui::OpenPopup(const char* str_id, ImGuiPopupFlags popup_flags)
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{
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{
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ImGuiContext& g = *GImGui;
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ImGuiContext& g = *GImGui;
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OpenPopupEx(g.CurrentWindow->GetID(str_id));
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OpenPopupEx(g.CurrentWindow->GetID(str_id), popup_flags);
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}
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}
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// Mark popup as open (toggle toward open state).
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// Mark popup as open (toggle toward open state).
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// Popups are closed when user click outside, or activate a pressable item, or CloseCurrentPopup() is called within a BeginPopup()/EndPopup() block.
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// Popups are closed when user click outside, or activate a pressable item, or CloseCurrentPopup() is called within a BeginPopup()/EndPopup() block.
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// Popup identifiers are relative to the current ID-stack (so OpenPopup and BeginPopup needs to be at the same level).
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// Popup identifiers are relative to the current ID-stack (so OpenPopup and BeginPopup needs to be at the same level).
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// One open popup per level of the popup hierarchy (NB: when assigning we reset the Window member of ImGuiPopupRef to NULL)
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// One open popup per level of the popup hierarchy (NB: when assigning we reset the Window member of ImGuiPopupRef to NULL)
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void ImGui::OpenPopupEx(ImGuiID id)
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void ImGui::OpenPopupEx(ImGuiID id, ImGuiPopupFlags popup_flags)
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{
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{
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ImGuiContext& g = *GImGui;
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ImGuiContext& g = *GImGui;
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ImGuiWindow* parent_window = g.CurrentWindow;
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ImGuiWindow* parent_window = g.CurrentWindow;
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const int current_stack_size = g.BeginPopupStack.Size;
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const int current_stack_size = g.BeginPopupStack.Size;
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if (popup_flags & ImGuiPopupFlags_NoOpenOverExistingPopup)
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if (IsPopupOpen(0u, ImGuiPopupFlags_AnyPopupId))
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return;
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ImGuiPopupData popup_ref; // Tagged as new ref as Window will be set back to NULL if we write this into OpenPopupStack.
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ImGuiPopupData popup_ref; // Tagged as new ref as Window will be set back to NULL if we write this into OpenPopupStack.
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popup_ref.PopupId = id;
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popup_ref.PopupId = id;
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popup_ref.Window = NULL;
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popup_ref.Window = NULL;
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@ -7903,14 +7909,15 @@ void ImGui::EndPopup()
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g.WithinEndChild = false;
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g.WithinEndChild = false;
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}
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}
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bool ImGui::OpenPopupContextItem(const char* str_id, ImGuiMouseButton mouse_button)
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bool ImGui::OpenPopupContextItem(const char* str_id, ImGuiPopupFlags popup_flags)
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{
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{
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ImGuiWindow* window = GImGui->CurrentWindow;
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ImGuiWindow* window = GImGui->CurrentWindow;
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int mouse_button = (popup_flags & ImGuiPopupFlags_MouseButtonMask_);
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if (IsMouseReleased(mouse_button) && IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup))
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if (IsMouseReleased(mouse_button) && IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup))
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{
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{
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ImGuiID id = str_id ? window->GetID(str_id) : window->DC.LastItemId; // If user hasn't passed an ID, we can use the LastItemID. Using LastItemID as a Popup ID won't conflict!
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ImGuiID id = str_id ? window->GetID(str_id) : window->DC.LastItemId; // If user hasn't passed an ID, we can use the LastItemID. Using LastItemID as a Popup ID won't conflict!
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IM_ASSERT(id != 0); // You cannot pass a NULL str_id if the last item has no identifier (e.g. a Text() item)
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IM_ASSERT(id != 0); // You cannot pass a NULL str_id if the last item has no identifier (e.g. a Text() item)
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OpenPopupEx(id);
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OpenPopupEx(id, popup_flags);
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return true;
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return true;
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}
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}
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return false;
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return false;
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@ -7921,39 +7928,42 @@ bool ImGui::OpenPopupContextItem(const char* str_id, ImGuiMouseButton mouse_butt
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// - You may want to handle this on user side if you have specific needs (e.g. tweaking IsItemHovered() parameters).
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// - You may want to handle this on user side if you have specific needs (e.g. tweaking IsItemHovered() parameters).
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// - This is essentially the same as calling OpenPopupContextItem() + BeginPopup() but written to avoid
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// - This is essentially the same as calling OpenPopupContextItem() + BeginPopup() but written to avoid
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// computing the ID twice because BeginPopupContextXXX functions are called very frequently.
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// computing the ID twice because BeginPopupContextXXX functions are called very frequently.
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bool ImGui::BeginPopupContextItem(const char* str_id, ImGuiMouseButton mouse_button)
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bool ImGui::BeginPopupContextItem(const char* str_id, ImGuiPopupFlags popup_flags)
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{
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{
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ImGuiWindow* window = GImGui->CurrentWindow;
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ImGuiWindow* window = GImGui->CurrentWindow;
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if (window->SkipItems)
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if (window->SkipItems)
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return false;
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return false;
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ImGuiID id = str_id ? window->GetID(str_id) : window->DC.LastItemId; // If user hasn't passed an ID, we can use the LastItemID. Using LastItemID as a Popup ID won't conflict!
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ImGuiID id = str_id ? window->GetID(str_id) : window->DC.LastItemId; // If user hasn't passed an ID, we can use the LastItemID. Using LastItemID as a Popup ID won't conflict!
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IM_ASSERT(id != 0); // You cannot pass a NULL str_id if the last item has no identifier (e.g. a Text() item)
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IM_ASSERT(id != 0); // You cannot pass a NULL str_id if the last item has no identifier (e.g. a Text() item)
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int mouse_button = (popup_flags & ImGuiPopupFlags_MouseButtonMask_);
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if (IsMouseReleased(mouse_button) && IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup))
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if (IsMouseReleased(mouse_button) && IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup))
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OpenPopupEx(id);
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OpenPopupEx(id, popup_flags);
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return BeginPopupEx(id, ImGuiWindowFlags_AlwaysAutoResize|ImGuiWindowFlags_NoTitleBar|ImGuiWindowFlags_NoSavedSettings);
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return BeginPopupEx(id, ImGuiWindowFlags_AlwaysAutoResize|ImGuiWindowFlags_NoTitleBar|ImGuiWindowFlags_NoSavedSettings);
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}
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}
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bool ImGui::BeginPopupContextWindow(const char* str_id, ImGuiMouseButton mouse_button, bool also_over_items)
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bool ImGui::BeginPopupContextWindow(const char* str_id, ImGuiPopupFlags popup_flags)
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{
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{
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ImGuiWindow* window = GImGui->CurrentWindow;
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ImGuiWindow* window = GImGui->CurrentWindow;
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if (!str_id)
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if (!str_id)
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str_id = "window_context";
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str_id = "window_context";
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ImGuiID id = window->GetID(str_id);
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ImGuiID id = window->GetID(str_id);
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int mouse_button = (popup_flags & ImGuiPopupFlags_MouseButtonMask_);
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if (IsMouseReleased(mouse_button) && IsWindowHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup))
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if (IsMouseReleased(mouse_button) && IsWindowHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup))
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if (also_over_items || !IsAnyItemHovered())
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if (!(popup_flags & ImGuiPopupFlags_NoOpenOverItems) || !IsAnyItemHovered())
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OpenPopupEx(id);
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OpenPopupEx(id, popup_flags);
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return BeginPopupEx(id, ImGuiWindowFlags_AlwaysAutoResize|ImGuiWindowFlags_NoTitleBar|ImGuiWindowFlags_NoSavedSettings);
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return BeginPopupEx(id, ImGuiWindowFlags_AlwaysAutoResize|ImGuiWindowFlags_NoTitleBar|ImGuiWindowFlags_NoSavedSettings);
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}
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}
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bool ImGui::BeginPopupContextVoid(const char* str_id, ImGuiMouseButton mouse_button)
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bool ImGui::BeginPopupContextVoid(const char* str_id, ImGuiPopupFlags popup_flags)
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{
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{
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ImGuiWindow* window = GImGui->CurrentWindow;
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ImGuiWindow* window = GImGui->CurrentWindow;
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if (!str_id)
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if (!str_id)
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str_id = "void_context";
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str_id = "void_context";
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ImGuiID id = window->GetID(str_id);
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ImGuiID id = window->GetID(str_id);
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int mouse_button = (popup_flags & ImGuiPopupFlags_MouseButtonMask_);
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if (IsMouseReleased(mouse_button) && !IsWindowHovered(ImGuiHoveredFlags_AnyWindow))
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if (IsMouseReleased(mouse_button) && !IsWindowHovered(ImGuiHoveredFlags_AnyWindow))
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if (GetTopMostPopupModal() == NULL)
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if (GetTopMostPopupModal() == NULL)
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OpenPopupEx(id);
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OpenPopupEx(id, popup_flags);
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return BeginPopupEx(id, ImGuiWindowFlags_AlwaysAutoResize|ImGuiWindowFlags_NoTitleBar|ImGuiWindowFlags_NoSavedSettings);
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return BeginPopupEx(id, ImGuiWindowFlags_AlwaysAutoResize|ImGuiWindowFlags_NoTitleBar|ImGuiWindowFlags_NoSavedSettings);
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}
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}
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31
imgui.h
31
imgui.h
@ -606,19 +606,22 @@ namespace ImGui
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IMGUI_API bool BeginPopupModal(const char* name, bool* p_open = NULL, ImGuiWindowFlags flags = 0); // return true if the modal is open, and you can start outputting to it.
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IMGUI_API bool BeginPopupModal(const char* name, bool* p_open = NULL, ImGuiWindowFlags flags = 0); // return true if the modal is open, and you can start outputting to it.
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IMGUI_API void EndPopup(); // only call EndPopup() if BeginPopupXXX() returns true!
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IMGUI_API void EndPopup(); // only call EndPopup() if BeginPopupXXX() returns true!
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// Popups: open/close functions
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// Popups: open/close functions
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// - OpenPopup(): set popup state to open.
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// - OpenPopup(): set popup state to open. ImGuiPopupFlags are available for opening options.
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// - If not modal: they can be closed by clicking anywhere outside them, or by pressing ESCAPE.
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// - If not modal: they can be closed by clicking anywhere outside them, or by pressing ESCAPE.
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// - CloseCurrentPopup(): use inside the BeginPopup()/EndPopup() scope to close manually.
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// - CloseCurrentPopup(): use inside the BeginPopup()/EndPopup() scope to close manually.
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// - CloseCurrentPopup() is called by default by Selectable()/MenuItem() when activated (FIXME: need some options).
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// - CloseCurrentPopup() is called by default by Selectable()/MenuItem() when activated (FIXME: need some options).
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IMGUI_API void OpenPopup(const char* str_id); // call to mark popup as open (don't call every frame!).
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// - Use ImGuiPopupFlags_NoOpenOverExistingPopup to avoid opening a popup if there's already one at the same level. This is equivalent to e.g. testing for !IsAnyPopupOpen() prior to OpenPopup().
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IMGUI_API bool OpenPopupContextItem(const char* str_id = NULL, ImGuiMouseButton mouse_b = 1); // helper to open popup when clicked on last item. return true when just opened. (note: actually triggers on the mouse _released_ event to be consistent with popup behaviors)
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IMGUI_API void OpenPopup(const char* str_id, ImGuiPopupFlags popup_flags = 0); // call to mark popup as open (don't call every frame!).
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IMGUI_API bool OpenPopupContextItem(const char* str_id = NULL, ImGuiPopupFlags popup_flags = 1); // helper to open popup when clicked on last item. return true when just opened. (note: actually triggers on the mouse _released_ event to be consistent with popup behaviors)
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IMGUI_API void CloseCurrentPopup(); // manually close the popup we have begin-ed into.
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IMGUI_API void CloseCurrentPopup(); // manually close the popup we have begin-ed into.
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// Popups: open+begin combined functions helpers
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// Popups: open+begin combined functions helpers
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// - Helpers to do OpenPopup+BeginPopup where the Open action is triggered by e.g. hovering an item and right-clicking.
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// - Helpers to do OpenPopup+BeginPopup where the Open action is triggered by e.g. hovering an item and right-clicking.
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// - They are convenient to easily create context menus, hence the name.
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// - They are convenient to easily create context menus, hence the name.
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IMGUI_API bool BeginPopupContextItem(const char* str_id = NULL, ImGuiMouseButton mouse_b = 1); // open+begin popup when clicked on last item. if you can pass a NULL str_id only if the previous item had an id. If you want to use that on a non-interactive item such as Text() you need to pass in an explicit ID here. read comments in .cpp!
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// - IMPORTANT: Notice that BeginPopupContextXXX takes ImGuiPopupFlags just like OpenPopup() and unlike BeginPopup(). For full consistency, we may add ImGuiWindowFlags to the BeginPopupContextXXX functions in the future.
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IMGUI_API bool BeginPopupContextWindow(const char* str_id = NULL, ImGuiMouseButton mouse_b = 1, bool also_over_items = true); // open+begin popup when clicked on current window.
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// - We exceptionally default their flags to 1 (== ImGuiPopupFlags_MouseButtonRight) for backward compatibility with older API taking 'int mouse_button = 1' parameter. Passing a mouse button to ImGuiPopupFlags is guaranteed to be legal.
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IMGUI_API bool BeginPopupContextVoid(const char* str_id = NULL, ImGuiMouseButton mouse_b = 1); // open+begin popup when clicked in void (where there are no windows).
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IMGUI_API bool BeginPopupContextItem(const char* str_id = NULL, ImGuiPopupFlags popup_flags = 1); // open+begin popup when clicked on last item. if you can pass a NULL str_id only if the previous item had an id. If you want to use that on a non-interactive item such as Text() you need to pass in an explicit ID here. read comments in .cpp!
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IMGUI_API bool BeginPopupContextWindow(const char* str_id = NULL, ImGuiPopupFlags popup_flags = 1);// open+begin popup when clicked on current window.
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IMGUI_API bool BeginPopupContextVoid(const char* str_id = NULL, ImGuiPopupFlags popup_flags = 1); // open+begin popup when clicked in void (where there are no windows).
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// Popups: test function
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// Popups: test function
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// - IsPopupOpen(): return true if the popup is open at the current BeginPopup() level of the popup stack.
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// - IsPopupOpen(): return true if the popup is open at the current BeginPopup() level of the popup stack.
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// - IsPopupOpen() with ImGuiPopupFlags_AnyPopupId: return true if any popup is open at the current BeginPopup() level of the popup stack.
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// - IsPopupOpen() with ImGuiPopupFlags_AnyPopupId: return true if any popup is open at the current BeginPopup() level of the popup stack.
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@ -870,10 +873,21 @@ enum ImGuiTreeNodeFlags_
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ImGuiTreeNodeFlags_CollapsingHeader = ImGuiTreeNodeFlags_Framed | ImGuiTreeNodeFlags_NoTreePushOnOpen | ImGuiTreeNodeFlags_NoAutoOpenOnLog
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ImGuiTreeNodeFlags_CollapsingHeader = ImGuiTreeNodeFlags_Framed | ImGuiTreeNodeFlags_NoTreePushOnOpen | ImGuiTreeNodeFlags_NoAutoOpenOnLog
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};
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};
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// Flags for IsPopupOpen() function.
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// Flags for OpenPopup*(), BeginPopupContext*(), IsPopupOpen() functions.
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// - To be backward compatible with older API which took an 'int mouse_button = 1' argument, we need to treat
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// small flags values as a mouse button index, so we encode the mouse button in the first few bits of the flags.
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// It is therefore guaranteed to be legal to pass a mouse button index in ImGuiPopupFlags.
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// - For the same reason, we exceptionally default the ImGuiPopupFlags argument of BeginPopupContextXXX functions to 1 instead of 0.
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enum ImGuiPopupFlags_
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enum ImGuiPopupFlags_
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{
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{
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ImGuiPopupFlags_None = 0,
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ImGuiPopupFlags_None = 0,
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ImGuiPopupFlags_MouseButtonLeft = 0, // For BeginPopupContext*(): open on Left Mouse release. Guaranted to always be == 0 (same as ImGuiMouseButton_Left)
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ImGuiPopupFlags_MouseButtonRight = 1, // For BeginPopupContext*(): open on Right Mouse release. Guaranted to always be == 1 (same as ImGuiMouseButton_Right)
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ImGuiPopupFlags_MouseButtonMiddle = 2, // For BeginPopupContext*(): open on Middle Mouse release. Guaranted to always be == 2 (same as ImGuiMouseButton_Middle)
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ImGuiPopupFlags_MouseButtonMask_ = 0x1F,
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ImGuiPopupFlags_MouseButtonDefault_ = 1,
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ImGuiPopupFlags_NoOpenOverExistingPopup = 1 << 5, // For OpenPopup*(), BeginPopupContext*(): don't open if there's already a popup at the same level of the popup stack
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ImGuiPopupFlags_NoOpenOverItems = 1 << 6, // For BeginPopupContextWindow(): don't return true when hovering items, only when hovering empty space
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ImGuiPopupFlags_AnyPopupId = 1 << 7, // For IsPopupOpen(): ignore the ImGuiID parameter and test for any popup.
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ImGuiPopupFlags_AnyPopupId = 1 << 7, // For IsPopupOpen(): ignore the ImGuiID parameter and test for any popup.
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ImGuiPopupFlags_AnyPopupLevel = 1 << 8, // For IsPopupOpen(): search/test at any level of the popup stack (default test in the current level)
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ImGuiPopupFlags_AnyPopupLevel = 1 << 8, // For IsPopupOpen(): search/test at any level of the popup stack (default test in the current level)
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ImGuiPopupFlags_AnyPopup = ImGuiPopupFlags_AnyPopupId | ImGuiPopupFlags_AnyPopupLevel
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ImGuiPopupFlags_AnyPopup = ImGuiPopupFlags_AnyPopupId | ImGuiPopupFlags_AnyPopupLevel
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@ -1656,7 +1670,8 @@ struct ImGuiPayload
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namespace ImGui
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namespace ImGui
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{
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{
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// OBSOLETED in 1.77 (from June 2020)
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// OBSOLETED in 1.77 (from June 2020)
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||||||
static inline bool OpenPopupOnItemClick(const char* str_id = NULL, ImGuiMouseButton mouse_button = 1) { return OpenPopupContextItem(str_id, mouse_button); }
|
static inline bool OpenPopupOnItemClick(const char* str_id = NULL, ImGuiMouseButton mb = 1) { return OpenPopupContextItem(str_id, mb); } // Passing a mouse button to ImGuiPopupFlags is legal
|
||||||
|
static inline bool BeginPopupContextWindow(const char* str_id, ImGuiMouseButton mb, bool over_items) { return BeginPopupContextWindow(str_id, mb | (over_items ? 0 : ImGuiPopupFlags_NoOpenOverItems)); }
|
||||||
// OBSOLETED in 1.72 (from July 2019)
|
// OBSOLETED in 1.72 (from July 2019)
|
||||||
static inline void TreeAdvanceToLabelPos() { SetCursorPosX(GetCursorPosX() + GetTreeNodeToLabelSpacing()); }
|
static inline void TreeAdvanceToLabelPos() { SetCursorPosX(GetCursorPosX() + GetTreeNodeToLabelSpacing()); }
|
||||||
// OBSOLETED in 1.71 (from June 2019)
|
// OBSOLETED in 1.71 (from June 2019)
|
||||||
|
@ -1850,7 +1850,7 @@ namespace ImGui
|
|||||||
|
|
||||||
// Popups, Modals, Tooltips
|
// Popups, Modals, Tooltips
|
||||||
IMGUI_API bool BeginChildEx(const char* name, ImGuiID id, const ImVec2& size_arg, bool border, ImGuiWindowFlags flags);
|
IMGUI_API bool BeginChildEx(const char* name, ImGuiID id, const ImVec2& size_arg, bool border, ImGuiWindowFlags flags);
|
||||||
IMGUI_API void OpenPopupEx(ImGuiID id);
|
IMGUI_API void OpenPopupEx(ImGuiID id, ImGuiPopupFlags popup_flags = ImGuiPopupFlags_None);
|
||||||
IMGUI_API void ClosePopupToLevel(int remaining, bool restore_focus_to_window_under_popup);
|
IMGUI_API void ClosePopupToLevel(int remaining, bool restore_focus_to_window_under_popup);
|
||||||
IMGUI_API void ClosePopupsOverWindow(ImGuiWindow* ref_window, bool restore_focus_to_window_under_popup);
|
IMGUI_API void ClosePopupsOverWindow(ImGuiWindow* ref_window, bool restore_focus_to_window_under_popup);
|
||||||
IMGUI_API bool IsPopupOpen(ImGuiID id, ImGuiPopupFlags popup_flags);
|
IMGUI_API bool IsPopupOpen(ImGuiID id, ImGuiPopupFlags popup_flags);
|
||||||
|
@ -1517,7 +1517,7 @@ bool ImGui::BeginCombo(const char* label, const char* preview_value, ImGuiComboF
|
|||||||
{
|
{
|
||||||
if (window->DC.NavLayerCurrent == 0)
|
if (window->DC.NavLayerCurrent == 0)
|
||||||
window->NavLastIds[0] = id;
|
window->NavLastIds[0] = id;
|
||||||
OpenPopupEx(id);
|
OpenPopupEx(id, ImGuiPopupFlags_None);
|
||||||
popup_open = true;
|
popup_open = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user