mirror of
https://github.com/Drezil/imgui.git
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Moved IM_MALLOC/IM_FREE/etc. to IO structure members one can set at runtime.
This commit is contained in:
parent
85672fec2e
commit
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10
imconfig.h
10
imconfig.h
@ -1,14 +1,11 @@
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// USER IMPLEMENTATION
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// USER IMPLEMENTATION
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// This file contains compile-time options for ImGui.
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// Other options (memory allocation overrides, callbacks, etc.) can be set at runtime via the ImGuiIO structure - ImGui::GetIO().
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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#pragma once
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#pragma once
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//---- Define your own malloc/free/realloc functions if you want to override internal memory allocations for ImGui
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//#define IM_MALLOC(_SIZE) MyMalloc(_SIZE) // void* MyMalloc(size_t size);
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//#define IM_FREE(_PTR) MyFree(_PTR) // void MyFree(void *ptr);
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//#define IM_REALLOC(_PTR, _SIZE) MyRealloc(_PTR, _SIZE) // void* MyRealloc(void *ptr, size_t size);
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//---- Define your own ImVector<> type if you don't want to use the provided implementation defined in imgui.h
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//---- Define your own ImVector<> type if you don't want to use the provided implementation defined in imgui.h
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//#include <vector>
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//#include <vector>
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//#define ImVector std::vector
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//#define ImVector std::vector
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@ -17,7 +14,7 @@
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//---- Define assertion handler. Defaults to calling assert().
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//---- Define assertion handler. Defaults to calling assert().
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//#define IM_ASSERT(_EXPR) MyAssert(_EXPR)
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//#define IM_ASSERT(_EXPR) MyAssert(_EXPR)
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//---- Don't implement default clipboard handlers for Windows (so as not to link with OpenClipboard(), etc.)
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//---- Don't implement default clipboard handlers for Windows (so as not to link with OpenClipboard() and others Win32 functions)
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//#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCS
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//#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCS
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//---- Include imgui_user.cpp at the end of imgui.cpp so you can include code that extends ImGui using its private data/functions.
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//---- Include imgui_user.cpp at the end of imgui.cpp so you can include code that extends ImGui using its private data/functions.
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@ -35,6 +32,7 @@
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*/
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*/
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//---- Freely implement extra functions within the ImGui:: namespace.
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//---- Freely implement extra functions within the ImGui:: namespace.
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//---- Declare helpers or widgets implemented in imgui_user.cpp or elsewhere, so end-user doesn't need to include multiple files.
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//---- e.g. you can create variants of the ImGui::Value() helper for your low-level math types.
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//---- e.g. you can create variants of the ImGui::Value() helper for your low-level math types.
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/*
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/*
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namespace ImGui
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namespace ImGui
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77
imgui.cpp
77
imgui.cpp
@ -139,7 +139,8 @@
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API CHANGES
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API CHANGES
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===========
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===========
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- 2014/09/24 (1.12) renamed SetFontScale() to SetWindowFontScale().
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- 2014/09/24 (1.12) renamed SetFontScale() to SetWindowFontScale()
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- 2014/09/24 (1.12) moved IM_MALLOC/IM_REALLOC/IM_FREE preprocessor defines to IO.MemAllocFn/IO.MemReallocFn/IO.MemFreeFn
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- 2014/08/30 (1.09) removed IO.FontHeight (now computed automatically)
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- 2014/08/30 (1.09) removed IO.FontHeight (now computed automatically)
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- 2014/08/30 (1.09) moved IMGUI_FONT_TEX_UV_FOR_WHITE preprocessor define to IO.FontTexUvForWhite
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- 2014/08/30 (1.09) moved IMGUI_FONT_TEX_UV_FOR_WHITE preprocessor define to IO.FontTexUvForWhite
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- 2014/08/28 (1.09) changed the behaviour of IO.PixelCenterOffset following various rendering fixes
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- 2014/08/28 (1.09) changed the behaviour of IO.PixelCenterOffset following various rendering fixes
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@ -324,7 +325,12 @@ ImGuiIO::ImGuiIO()
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MouseDoubleClickTime = 0.30f;
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MouseDoubleClickTime = 0.30f;
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MouseDoubleClickMaxDist = 6.0f;
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MouseDoubleClickMaxDist = 6.0f;
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// Platform dependant default implementations
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// Memory management functions, default to posix
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MemAllocFn = malloc;
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MemReallocFn = realloc;
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MemFreeFn = free;
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// Platform dependant default implementations
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GetClipboardTextFn = GetClipboardTextFn_DefaultImpl;
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GetClipboardTextFn = GetClipboardTextFn_DefaultImpl;
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SetClipboardTextFn = SetClipboardTextFn_DefaultImpl;
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SetClipboardTextFn = SetClipboardTextFn_DefaultImpl;
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}
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}
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@ -393,7 +399,7 @@ static int ImStricmp(const char* str1, const char* str2)
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static char* ImStrdup(const char *str)
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static char* ImStrdup(const char *str)
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{
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{
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char *buff = (char*)IM_MALLOC(strlen(str) + 1);
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char *buff = (char*)ImGui::MemAlloc(strlen(str) + 1);
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IM_ASSERT(buff);
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IM_ASSERT(buff);
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strcpy(buff, str);
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strcpy(buff, str);
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return buff;
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return buff;
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@ -641,7 +647,7 @@ struct ImGuiIniData
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bool Collapsed;
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bool Collapsed;
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ImGuiIniData() { memset(this, 0, sizeof(*this)); }
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ImGuiIniData() { memset(this, 0, sizeof(*this)); }
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~ImGuiIniData() { if (Name) { IM_FREE(Name); Name = NULL; } }
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~ImGuiIniData() { if (Name) { ImGui::MemFree(Name); Name = NULL; } }
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};
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};
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struct ImGuiState
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struct ImGuiState
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@ -998,16 +1004,16 @@ ImGuiWindow::ImGuiWindow(const char* name, ImVec2 default_pos, ImVec2 default_si
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FocusIdxRequestCurrent = IM_INT_MAX;
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FocusIdxRequestCurrent = IM_INT_MAX;
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FocusIdxRequestNext = IM_INT_MAX;
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FocusIdxRequestNext = IM_INT_MAX;
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DrawList = (ImDrawList*)IM_MALLOC(sizeof(ImDrawList));
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DrawList = (ImDrawList*)ImGui::MemAlloc(sizeof(ImDrawList));
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new(DrawList) ImDrawList();
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new(DrawList) ImDrawList();
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}
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}
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ImGuiWindow::~ImGuiWindow()
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ImGuiWindow::~ImGuiWindow()
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{
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{
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DrawList->~ImDrawList();
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DrawList->~ImDrawList();
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IM_FREE(DrawList);
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ImGui::MemFree(DrawList);
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DrawList = NULL;
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DrawList = NULL;
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IM_FREE(Name);
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ImGui::MemFree(Name);
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Name = NULL;
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Name = NULL;
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}
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}
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@ -1077,6 +1083,21 @@ void ImGuiWindow::AddToRenderList()
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namespace ImGui
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namespace ImGui
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{
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{
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void* MemAlloc(size_t sz)
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{
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return GImGui.IO.MemAllocFn(sz);
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}
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void MemFree(void* ptr)
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{
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return GImGui.IO.MemFreeFn(ptr);
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}
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void* MemRealloc(void* ptr, size_t sz)
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{
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return GImGui.IO.MemReallocFn(ptr, sz);
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}
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static ImGuiIniData* FindWindowSettings(const char* name)
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static ImGuiIniData* FindWindowSettings(const char* name)
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{
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{
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ImGuiState& g = GImGui;
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ImGuiState& g = GImGui;
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@ -1087,7 +1108,7 @@ static ImGuiIniData* FindWindowSettings(const char* name)
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if (ImStricmp(ini->Name, name) == 0)
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if (ImStricmp(ini->Name, name) == 0)
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return ini;
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return ini;
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}
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}
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ImGuiIniData* ini = (ImGuiIniData*)IM_MALLOC(sizeof(ImGuiIniData));
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ImGuiIniData* ini = (ImGuiIniData*)ImGui::MemAlloc(sizeof(ImGuiIniData));
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new(ini) ImGuiIniData();
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new(ini) ImGuiIniData();
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ini->Name = ImStrdup(name);
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ini->Name = ImStrdup(name);
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ini->Collapsed = false;
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ini->Collapsed = false;
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@ -1127,12 +1148,12 @@ static void LoadSettings()
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fclose(f);
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fclose(f);
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return;
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return;
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}
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}
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char* f_data = (char*)IM_MALLOC(f_size+1);
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char* f_data = (char*)ImGui::MemAlloc(f_size+1);
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f_size = fread(f_data, 1, f_size, f); // Text conversion alter read size so let's not be fussy about return value
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f_size = fread(f_data, 1, f_size, f); // Text conversion alter read size so let's not be fussy about return value
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fclose(f);
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fclose(f);
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if (f_size == 0)
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if (f_size == 0)
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{
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{
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IM_FREE(f_data);
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ImGui::MemFree(f_data);
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return;
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return;
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}
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}
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f_data[f_size] = 0;
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f_data[f_size] = 0;
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@ -1166,7 +1187,7 @@ static void LoadSettings()
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line_start = line_end+1;
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line_start = line_end+1;
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}
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}
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IM_FREE(f_data);
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ImGui::MemFree(f_data);
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}
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}
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static void SaveSettings()
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static void SaveSettings()
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@ -1239,7 +1260,7 @@ void NewFrame()
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if (!g.Initialized)
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if (!g.Initialized)
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{
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{
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// Initialize on first frame
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// Initialize on first frame
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g.LogClipboard = (ImGuiTextBuffer*)IM_MALLOC(sizeof(ImGuiTextBuffer));
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g.LogClipboard = (ImGuiTextBuffer*)ImGui::MemAlloc(sizeof(ImGuiTextBuffer));
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new(g.LogClipboard) ImGuiTextBuffer();
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new(g.LogClipboard) ImGuiTextBuffer();
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IM_ASSERT(g.Settings.empty());
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IM_ASSERT(g.Settings.empty());
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@ -1250,7 +1271,7 @@ void NewFrame()
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const void* fnt_data;
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const void* fnt_data;
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unsigned int fnt_size;
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unsigned int fnt_size;
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ImGui::GetDefaultFontData(&fnt_data, &fnt_size, NULL, NULL);
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ImGui::GetDefaultFontData(&fnt_data, &fnt_size, NULL, NULL);
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g.IO.Font = (ImBitmapFont*)IM_MALLOC(sizeof(ImBitmapFont));
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g.IO.Font = (ImBitmapFont*)ImGui::MemAlloc(sizeof(ImBitmapFont));
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new(g.IO.Font) ImBitmapFont();
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new(g.IO.Font) ImBitmapFont();
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g.IO.Font->LoadFromMemory(fnt_data, fnt_size);
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g.IO.Font->LoadFromMemory(fnt_data, fnt_size);
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g.IO.FontYOffset = +1;
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g.IO.FontYOffset = +1;
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@ -1380,7 +1401,7 @@ void Shutdown()
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for (size_t i = 0; i < g.Windows.size(); i++)
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for (size_t i = 0; i < g.Windows.size(); i++)
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{
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{
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g.Windows[i]->~ImGuiWindow();
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g.Windows[i]->~ImGuiWindow();
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IM_FREE(g.Windows[i]);
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ImGui::MemFree(g.Windows[i]);
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}
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}
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g.Windows.clear();
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g.Windows.clear();
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g.CurrentWindowStack.clear();
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g.CurrentWindowStack.clear();
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@ -1391,7 +1412,7 @@ void Shutdown()
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for (size_t i = 0; i < g.Settings.size(); i++)
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for (size_t i = 0; i < g.Settings.size(); i++)
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{
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{
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g.Settings[i]->~ImGuiIniData();
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g.Settings[i]->~ImGuiIniData();
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IM_FREE(g.Settings[i]);
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ImGui::MemFree(g.Settings[i]);
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}
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}
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g.Settings.clear();
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g.Settings.clear();
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g.ColorEditModeStorage.Clear();
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g.ColorEditModeStorage.Clear();
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@ -1403,20 +1424,20 @@ void Shutdown()
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if (g.IO.Font)
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if (g.IO.Font)
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{
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{
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g.IO.Font->~ImBitmapFont();
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g.IO.Font->~ImBitmapFont();
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IM_FREE(g.IO.Font);
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ImGui::MemFree(g.IO.Font);
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g.IO.Font = NULL;
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g.IO.Font = NULL;
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}
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}
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if (g.PrivateClipboard)
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if (g.PrivateClipboard)
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{
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{
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IM_FREE(g.PrivateClipboard);
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ImGui::MemFree(g.PrivateClipboard);
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g.PrivateClipboard = NULL;
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g.PrivateClipboard = NULL;
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}
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}
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if (g.LogClipboard)
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if (g.LogClipboard)
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{
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{
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g.LogClipboard->~ImGuiTextBuffer();
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g.LogClipboard->~ImGuiTextBuffer();
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IM_FREE(g.LogClipboard);
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ImGui::MemFree(g.LogClipboard);
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}
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}
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g.Initialized = false;
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g.Initialized = false;
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@ -1938,7 +1959,7 @@ bool Begin(const char* name, bool* open, ImVec2 size, float fill_alpha, ImGuiWin
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if (flags & (ImGuiWindowFlags_ChildWindow | ImGuiWindowFlags_Tooltip))
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if (flags & (ImGuiWindowFlags_ChildWindow | ImGuiWindowFlags_Tooltip))
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{
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{
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// Tooltip and child windows don't store settings
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// Tooltip and child windows don't store settings
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window = (ImGuiWindow*)IM_MALLOC(sizeof(ImGuiWindow));
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window = (ImGuiWindow*)ImGui::MemAlloc(sizeof(ImGuiWindow));
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new(window) ImGuiWindow(name, ImVec2(0,0), size);
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new(window) ImGuiWindow(name, ImVec2(0,0), size);
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}
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}
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else
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else
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@ -1947,7 +1968,7 @@ bool Begin(const char* name, bool* open, ImVec2 size, float fill_alpha, ImGuiWin
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if (settings && ImLength(settings->Size) > 0.0f && !(flags & ImGuiWindowFlags_NoResize))// && ImLengthsize) == 0.0f)
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if (settings && ImLength(settings->Size) > 0.0f && !(flags & ImGuiWindowFlags_NoResize))// && ImLengthsize) == 0.0f)
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size = settings->Size;
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size = settings->Size;
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window = (ImGuiWindow*)IM_MALLOC(sizeof(ImGuiWindow));
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window = (ImGuiWindow*)ImGui::MemAlloc(sizeof(ImGuiWindow));
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new(window) ImGuiWindow(name, g.NewWindowDefaultPos, size);
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new(window) ImGuiWindow(name, g.NewWindowDefaultPos, size);
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if (settings->Pos.x != FLT_MAX)
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if (settings->Pos.x != FLT_MAX)
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@ -4068,7 +4089,7 @@ bool InputText(const char* label, char* buf, size_t buf_size, ImGuiInputTextFlag
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{
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{
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// Remove new-line from pasted buffer
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// Remove new-line from pasted buffer
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size_t clipboard_len = strlen(clipboard);
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size_t clipboard_len = strlen(clipboard);
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char* clipboard_filtered = (char*)IM_MALLOC(clipboard_len+1);
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char* clipboard_filtered = (char*)ImGui::MemAlloc(clipboard_len+1);
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int clipboard_filtered_len = 0;
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int clipboard_filtered_len = 0;
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for (int i = 0; clipboard[i]; i++)
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for (int i = 0; clipboard[i]; i++)
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{
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{
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@ -4079,7 +4100,7 @@ bool InputText(const char* label, char* buf, size_t buf_size, ImGuiInputTextFlag
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}
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}
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clipboard_filtered[clipboard_filtered_len] = 0;
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clipboard_filtered[clipboard_filtered_len] = 0;
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stb_textedit_paste(&edit_state, &edit_state.StbState, clipboard_filtered, clipboard_filtered_len);
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stb_textedit_paste(&edit_state, &edit_state.StbState, clipboard_filtered, clipboard_filtered_len);
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IM_FREE(clipboard_filtered);
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ImGui::MemFree(clipboard_filtered);
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}
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}
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}
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}
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else if (g.IO.InputCharacters[0])
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else if (g.IO.InputCharacters[0])
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@ -5206,7 +5227,7 @@ ImBitmapFont::ImBitmapFont()
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void ImBitmapFont::Clear()
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void ImBitmapFont::Clear()
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{
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{
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if (Data && DataOwned)
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if (Data && DataOwned)
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IM_FREE(Data);
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ImGui::MemFree(Data);
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Data = NULL;
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Data = NULL;
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DataOwned = false;
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DataOwned = false;
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Info = NULL;
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Info = NULL;
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@ -5242,7 +5263,7 @@ bool ImBitmapFont::LoadFromFile(const char* filename)
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fclose(f);
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fclose(f);
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return false;
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return false;
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}
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}
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if ((Data = (unsigned char*)IM_MALLOC(DataSize)) == NULL)
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if ((Data = (unsigned char*)ImGui::MemAlloc(DataSize)) == NULL)
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{
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{
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fclose(f);
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fclose(f);
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return false;
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return false;
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@ -5250,7 +5271,7 @@ bool ImBitmapFont::LoadFromFile(const char* filename)
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if (fread(Data, 1, DataSize, f) != DataSize)
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if (fread(Data, 1, DataSize, f) != DataSize)
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{
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{
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fclose(f);
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fclose(f);
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IM_FREE(Data);
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ImGui::MemFree(Data);
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return false;
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return false;
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}
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}
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fclose(f);
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fclose(f);
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@ -5493,7 +5514,7 @@ static const char* GetClipboardTextFn_DefaultImpl()
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static char* buf_local = NULL;
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static char* buf_local = NULL;
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if (buf_local)
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if (buf_local)
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{
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{
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IM_FREE(buf_local);
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ImGui::MemFree(buf_local);
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buf_local = NULL;
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buf_local = NULL;
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}
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}
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if (!OpenClipboard(NULL))
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if (!OpenClipboard(NULL))
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@ -5541,12 +5562,12 @@ static void SetClipboardTextFn_DefaultImpl(const char* text, const char* text_en
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{
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{
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if (GImGui.PrivateClipboard)
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if (GImGui.PrivateClipboard)
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{
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{
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IM_FREE(GImGui.PrivateClipboard);
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ImGui::MemFree(GImGui.PrivateClipboard);
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GImGui.PrivateClipboard = NULL;
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GImGui.PrivateClipboard = NULL;
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}
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}
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if (!text_end)
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if (!text_end)
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||||||
text_end = text + strlen(text);
|
text_end = text + strlen(text);
|
||||||
GImGui.PrivateClipboard = (char*)IM_MALLOC((size_t)(text_end - text) + 1);
|
GImGui.PrivateClipboard = (char*)ImGui::MemAlloc((size_t)(text_end - text) + 1);
|
||||||
memcpy(GImGui.PrivateClipboard, text, (size_t)(text_end - text));
|
memcpy(GImGui.PrivateClipboard, text, (size_t)(text_end - text));
|
||||||
GImGui.PrivateClipboard[(size_t)(text_end - text)] = 0;
|
GImGui.PrivateClipboard[(size_t)(text_end - text)] = 0;
|
||||||
}
|
}
|
||||||
|
37
imgui.h
37
imgui.h
@ -1,4 +1,4 @@
|
|||||||
// ImGui library v1.11
|
// ImGui library v1.11+
|
||||||
// See .cpp file for commentary.
|
// See .cpp file for commentary.
|
||||||
// See ImGui::ShowTestWindow() for sample code.
|
// See ImGui::ShowTestWindow() for sample code.
|
||||||
// Read 'Programmer guide' in .cpp for notes on how to setup ImGui in your codebase.
|
// Read 'Programmer guide' in .cpp for notes on how to setup ImGui in your codebase.
|
||||||
@ -19,18 +19,6 @@ struct ImGuiWindow;
|
|||||||
#include <stdarg.h> // va_list
|
#include <stdarg.h> // va_list
|
||||||
#include <stdlib.h> // NULL, malloc
|
#include <stdlib.h> // NULL, malloc
|
||||||
|
|
||||||
#ifndef IM_MALLOC
|
|
||||||
#define IM_MALLOC(_SIZE) malloc((_SIZE))
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifndef IM_FREE
|
|
||||||
#define IM_FREE(_PTR) free((_PTR))
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifndef IM_REALLOC
|
|
||||||
#define IM_REALLOC(_PTR, _SIZE) realloc((_PTR), (_SIZE))
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifndef IM_ASSERT
|
#ifndef IM_ASSERT
|
||||||
#include <assert.h>
|
#include <assert.h>
|
||||||
#define IM_ASSERT(_EXPR) assert(_EXPR)
|
#define IM_ASSERT(_EXPR) assert(_EXPR)
|
||||||
@ -67,8 +55,17 @@ struct ImVec4
|
|||||||
#endif
|
#endif
|
||||||
};
|
};
|
||||||
|
|
||||||
|
namespace ImGui
|
||||||
|
{
|
||||||
|
// Proxy functions to access the MemAllocFn/MemFreeFn/MemReallocFn pointers in ImGui::GetIO(). The only reason they exist here is to allow ImVector<> to compile inline.
|
||||||
|
void* MemAlloc(size_t sz);
|
||||||
|
void MemFree(void* ptr);
|
||||||
|
void* MemRealloc(void* ptr, size_t sz);
|
||||||
|
};
|
||||||
|
|
||||||
// std::vector<> like class to avoid dragging dependencies (also: windows implementation of STL with debug enabled is absurdly slow, so let's bypass it so our code runs fast in debug).
|
// std::vector<> like class to avoid dragging dependencies (also: windows implementation of STL with debug enabled is absurdly slow, so let's bypass it so our code runs fast in debug).
|
||||||
// this implementation does NOT call c++ constructors! we don't need them! also only provide the minimum functionalities we need.
|
// Use '#define ImVector std::vector' if you want to use the STL type or your own type.
|
||||||
|
// Our implementation does NOT call c++ constructors! because the data types we use don't need them (but that could be added as well). Only provide the minimum functionalities we need.
|
||||||
#ifndef ImVector
|
#ifndef ImVector
|
||||||
template<typename T>
|
template<typename T>
|
||||||
class ImVector
|
class ImVector
|
||||||
@ -84,7 +81,7 @@ public:
|
|||||||
typedef const value_type* const_iterator;
|
typedef const value_type* const_iterator;
|
||||||
|
|
||||||
ImVector() { Size = Capacity = 0; Data = NULL; }
|
ImVector() { Size = Capacity = 0; Data = NULL; }
|
||||||
~ImVector() { if (Data) IM_FREE(Data); }
|
~ImVector() { if (Data) ImGui::MemFree(Data); }
|
||||||
|
|
||||||
inline bool empty() const { return Size == 0; }
|
inline bool empty() const { return Size == 0; }
|
||||||
inline size_t size() const { return Size; }
|
inline size_t size() const { return Size; }
|
||||||
@ -95,7 +92,7 @@ public:
|
|||||||
inline value_type& operator[](size_t i) { IM_ASSERT(i < Size); return Data[i]; }
|
inline value_type& operator[](size_t i) { IM_ASSERT(i < Size); return Data[i]; }
|
||||||
inline const value_type& operator[](size_t i) const { IM_ASSERT(i < Size); return Data[i]; }
|
inline const value_type& operator[](size_t i) const { IM_ASSERT(i < Size); return Data[i]; }
|
||||||
|
|
||||||
inline void clear() { if (Data) { Size = Capacity = 0; IM_FREE(Data); Data = NULL; } }
|
inline void clear() { if (Data) { Size = Capacity = 0; ImGui::MemFree(Data); Data = NULL; } }
|
||||||
inline iterator begin() { return Data; }
|
inline iterator begin() { return Data; }
|
||||||
inline const_iterator begin() const { return Data; }
|
inline const_iterator begin() const { return Data; }
|
||||||
inline iterator end() { return Data + Size; }
|
inline iterator end() { return Data + Size; }
|
||||||
@ -106,7 +103,7 @@ public:
|
|||||||
inline const value_type& back() const { IM_ASSERT(Size > 0); return at(Size-1); }
|
inline const value_type& back() const { IM_ASSERT(Size > 0); return at(Size-1); }
|
||||||
inline void swap(ImVector<T>& rhs) { const size_t rhs_size = rhs.Size; rhs.Size = Size; Size = rhs_size; const size_t rhs_cap = rhs.Capacity; rhs.Capacity = Capacity; Capacity = rhs_cap; value_type* rhs_data = rhs.Data; rhs.Data = Data; Data = rhs_data; }
|
inline void swap(ImVector<T>& rhs) { const size_t rhs_size = rhs.Size; rhs.Size = Size; Size = rhs_size; const size_t rhs_cap = rhs.Capacity; rhs.Capacity = Capacity; Capacity = rhs_cap; value_type* rhs_data = rhs.Data; rhs.Data = Data; Data = rhs_data; }
|
||||||
|
|
||||||
inline void reserve(size_t new_capacity) { Data = (value_type*)IM_REALLOC(Data, new_capacity * sizeof(value_type)); Capacity = new_capacity; }
|
inline void reserve(size_t new_capacity) { Data = (value_type*)ImGui::MemRealloc(Data, new_capacity * sizeof(value_type)); Capacity = new_capacity; }
|
||||||
inline void resize(size_t new_size) { if (new_size > Capacity) reserve(new_size); Size = new_size; }
|
inline void resize(size_t new_size) { if (new_size > Capacity) reserve(new_size); Size = new_size; }
|
||||||
|
|
||||||
inline void push_back(const value_type& v) { if (Size == Capacity) reserve(Capacity ? Capacity * 2 : 4); Data[Size++] = v; }
|
inline void push_back(const value_type& v) { if (Size == Capacity) reserve(Capacity ? Capacity * 2 : 4); Data[Size++] = v; }
|
||||||
@ -424,6 +421,12 @@ struct ImGuiIO
|
|||||||
const char* (*GetClipboardTextFn)();
|
const char* (*GetClipboardTextFn)();
|
||||||
void (*SetClipboardTextFn)(const char* text, const char* text_end);
|
void (*SetClipboardTextFn)(const char* text, const char* text_end);
|
||||||
|
|
||||||
|
// Settings - Memory allocation
|
||||||
|
// Default to posix malloc/realloc/free functions.
|
||||||
|
void* (*MemAllocFn)(size_t sz);
|
||||||
|
void* (*MemReallocFn)(void* ptr, size_t sz);
|
||||||
|
void (*MemFreeFn)(void* ptr);
|
||||||
|
|
||||||
// Input - Fill before calling NewFrame()
|
// Input - Fill before calling NewFrame()
|
||||||
ImVec2 MousePos; // Mouse position, in pixels (set to -1,-1 if no mouse / on another screen, etc.)
|
ImVec2 MousePos; // Mouse position, in pixels (set to -1,-1 if no mouse / on another screen, etc.)
|
||||||
bool MouseDown[5]; // Mouse buttons. ImGui itself only uses button 0 (left button) but you can use others as storage for convenience.
|
bool MouseDown[5]; // Mouse buttons. ImGui itself only uses button 0 (left button) but you can use others as storage for convenience.
|
||||||
|
Loading…
Reference in New Issue
Block a user