Merge branch 'master' into viewport

# Conflicts:
#	imgui.cpp
This commit is contained in:
omar 2018-08-31 18:39:02 +02:00
commit fd201a90f1
6 changed files with 32 additions and 11 deletions

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@ -38,8 +38,8 @@ Changes:
- Moved README, CHANGELOG and TODO files to the docs/ folder. - Moved README, CHANGELOG and TODO files to the docs/ folder.
If you are updating dear imgui by copying files, take the chance to delete the old files. If you are updating dear imgui by copying files, take the chance to delete the old files.
- Added imgui_widgets.cpp file, extracted and moved widgets code out of imgui.cpp into imgui_widgets.cpp. - Added imgui_widgets.cpp file, extracted and moved widgets code out of imgui.cpp into imgui_widgets.cpp.
Re-ordered some of the code remaining in imgui.cpp in cleared chunks. Re-ordered some of the code remaining in imgui.cpp.
NONE OF THE FUNCTIONS HAVE CHANGED. THE CODE IS SEMANTICALLY 100% IDENTICAL, BUT ALL FUNCTIONS WERE MOVED. NONE OF THE FUNCTIONS HAVE CHANGED. THE CODE IS SEMANTICALLY 100% IDENTICAL, BUT _EVERY_ FUNCTIONS HAS BEEN MOVED.
Because of this, any local modifications to imgui.cpp will likely conflict when you update. Because of this, any local modifications to imgui.cpp will likely conflict when you update.
If you have any modifications to imgui.cpp, it is suggested that you first update to 1.63, then If you have any modifications to imgui.cpp, it is suggested that you first update to 1.63, then
isolate your patches. You can peak at imgui_widgets.cpp from 1.64 to get a sense of what is included in it, isolate your patches. You can peak at imgui_widgets.cpp from 1.64 to get a sense of what is included in it,

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@ -1,6 +1,7 @@
--------------------------------------- -----------------------------------------------------------------------
README FIRST examples/README.txt
--------------------------------------- (This is the README file for the examples/ folder. See docs/ for more documentation)
-----------------------------------------------------------------------
Dear ImGui is highly portable and only requires a few things to run and render: Dear ImGui is highly portable and only requires a few things to run and render:

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@ -7,6 +7,8 @@
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View File

@ -7,6 +7,7 @@
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@ -30,6 +31,7 @@
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@ -345,6 +345,9 @@ CODE
- 2018/XX/XX (1.XX) - Moved IME support functions from io.ImeSetInputScreenPosFn, io.ImeWindowHandle to the PlatformIO api. - 2018/XX/XX (1.XX) - Moved IME support functions from io.ImeSetInputScreenPosFn, io.ImeWindowHandle to the PlatformIO api.
- 2018/XX/XX (1.XX) - removed io.DisplayVisibleMin, io.DisplayVisibleMax settings (it was used to clip within the DisplayMin..DisplayMax range, I don't know of anyone using it) - 2018/XX/XX (1.XX) - removed io.DisplayVisibleMin, io.DisplayVisibleMax settings (it was used to clip within the DisplayMin..DisplayMax range, I don't know of anyone using it)
- 2018/08/31 (1.64) - added imgui_widgets.cpp file, extracted and moved widgets code out of imgui.cpp into imgui_widgets.cpp. Re-ordered some of the code remaining in imgui.cpp.
NONE OF THE FUNCTIONS HAVE CHANGED. THE CODE IS SEMANTICALLY 100% IDENTICAL, BUT _EVERY_ FUNCTION HAS BEEN MOVED.
Because of this, any local modifications to imgui.cpp will likely conflict when you update. Read docs/CHANGELOG.txt for suggestions.
- 2018/08/22 (1.63) - renamed IsItemDeactivatedAfterChange() to IsItemDeactivatedAfterEdit() for consistency with new IsItemEdited() API. Kept redirection function (will obsolete soonish as IsItemDeactivatedAfterChange() is very recent). - 2018/08/22 (1.63) - renamed IsItemDeactivatedAfterChange() to IsItemDeactivatedAfterEdit() for consistency with new IsItemEdited() API. Kept redirection function (will obsolete soonish as IsItemDeactivatedAfterChange() is very recent).
- 2018/08/21 (1.63) - renamed ImGuiTextEditCallback to ImGuiInputTextCallback, ImGuiTextEditCallbackData to ImGuiInputTextCallbackData for consistency. Kept redirection types (will obsolete). - 2018/08/21 (1.63) - renamed ImGuiTextEditCallback to ImGuiInputTextCallback, ImGuiTextEditCallbackData to ImGuiInputTextCallbackData for consistency. Kept redirection types (will obsolete).
- 2018/08/21 (1.63) - removed ImGuiInputTextCallbackData::ReadOnly since it is a duplication of (ImGuiInputTextCallbackData::Flags & ImGuiInputTextFlags_ReadOnly). - 2018/08/21 (1.63) - removed ImGuiInputTextCallbackData::ReadOnly since it is a duplication of (ImGuiInputTextCallbackData::Flags & ImGuiInputTextFlags_ReadOnly).
@ -816,7 +819,7 @@ CODE
Rectangles provided by ImGui are defined as (x1=left,y1=top,x2=right,y2=bottom) and NOT as (x1,y1,width,height). Rectangles provided by ImGui are defined as (x1=left,y1=top,x2=right,y2=bottom) and NOT as (x1,y1,width,height).
Q: How can I help? Q: How can I help?
A: - If you are experienced with Dear ImGui and C++, look at the github issues, or TODO.txt and see how you want/can help! A: - If you are experienced with Dear ImGui and C++, look at the github issues, or docs/TODO.txt and see how you want/can help!
- Convince your company to fund development time! Individual users: you can also become a Patron (patreon.com/imgui) or donate on PayPal! See README. - Convince your company to fund development time! Individual users: you can also become a Patron (patreon.com/imgui) or donate on PayPal! See README.
- Disclose your usage of dear imgui via a dev blog post, a tweet, a screenshot, a mention somewhere etc. - Disclose your usage of dear imgui via a dev blog post, a tweet, a screenshot, a mention somewhere etc.
You may post screenshot or links in the gallery threads (github.com/ocornut/imgui/issues/1269). Visuals are ideal as they inspire other programmers. You may post screenshot or links in the gallery threads (github.com/ocornut/imgui/issues/1269). Visuals are ideal as they inspire other programmers.

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@ -33,6 +33,11 @@ Index of this file:
#include "imgui_internal.h" #include "imgui_internal.h"
#include <ctype.h> // toupper, isprint #include <ctype.h> // toupper, isprint
#if defined(_MSC_VER) && _MSC_VER <= 1500 // MSVC 2008 or earlier
#include <stddef.h> // intptr_t
#else
#include <stdint.h> // intptr_t
#endif
// Visual Studio warnings // Visual Studio warnings
#ifdef _MSC_VER #ifdef _MSC_VER