mirror of
				https://github.com/Drezil/imgui.git
				synced 2025-10-31 13:11:05 +01:00 
			
		
		
		
	Backends: GLFW: Adding bound check in KeyCallback because GLFW appears to send -1 on some setups. [#4124]
This commit is contained in:
		| @@ -113,10 +113,13 @@ void ImGui_ImplGlfw_KeyCallback(GLFWwindow* window, int key, int scancode, int a | ||||
|         g_PrevUserCallbackKey(window, key, scancode, action, mods); | ||||
|  | ||||
|     ImGuiIO& io = ImGui::GetIO(); | ||||
|     if (action == GLFW_PRESS) | ||||
|         io.KeysDown[key] = true; | ||||
|     if (action == GLFW_RELEASE) | ||||
|         io.KeysDown[key] = false; | ||||
|     if (key >= 0 && key < IM_ARRAYSIZE(io.KeysDown)) | ||||
|     { | ||||
|         if (action == GLFW_PRESS) | ||||
|             io.KeysDown[key] = true; | ||||
|         if (action == GLFW_RELEASE) | ||||
|             io.KeysDown[key] = false; | ||||
|     } | ||||
|  | ||||
|     // Modifiers are not reliable across systems | ||||
|     io.KeyCtrl = io.KeysDown[GLFW_KEY_LEFT_CONTROL] || io.KeysDown[GLFW_KEY_RIGHT_CONTROL]; | ||||
|   | ||||
		Reference in New Issue
	
	Block a user