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BeginMenu: Shuffling braces around to clarify flow
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@ -9100,15 +9100,19 @@ bool ImGui::BeginMenu(const char* label, bool enabled)
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want_close = (menu_is_open && !hovered && g.HoveredWindow == window && g.HoveredIdPreviousFrame != 0 && g.HoveredIdPreviousFrame != id && !moving_within_opened_triangle);
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want_open = (!menu_is_open && hovered && !moving_within_opened_triangle) || (!menu_is_open && hovered && pressed);
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}
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else if (menu_is_open && pressed && menuset_is_open) // Menu bar: click an open menu again to close it
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else
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{
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// Menu bar
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if (menu_is_open && pressed && menuset_is_open) // Click an open menu again to close it
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{
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want_close = true;
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want_open = menu_is_open = false;
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}
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else if (pressed || (hovered && menuset_is_open && !menu_is_open)) // menu-bar: first click to open, then hover to open others
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else if (pressed || (hovered && menuset_is_open && !menu_is_open)) // First click to open, then hover to open others
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{
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want_open = true;
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}
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}
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if (!enabled) // explicitly close if an open menu becomes disabled, facilitate users code a lot in pattern such as 'if (BeginMenu("options", has_object)) { ..use object.. }'
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want_close = true;
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