Backends: SDL_Renderer: Amend 1d2d246, various tweaks, fixes, sync to latest. (#3926)

This commit is contained in:
ocornut
2021-09-21 19:29:39 +02:00
parent 62b17f928e
commit fba756176d
10 changed files with 123 additions and 121 deletions

View File

@ -251,11 +251,6 @@ static bool ImGui_ImplSDL2_Init(SDL_Window* window)
return true;
}
bool ImGui_ImplSDL2_InitForSDLRenderer(SDL_Window* window)
{
return ImGui_ImplSDL2_Init(window);
}
bool ImGui_ImplSDL2_InitForOpenGL(SDL_Window* window, void* sdl_gl_context)
{
IM_UNUSED(sdl_gl_context); // Viewport branch will need this.
@ -283,6 +278,11 @@ bool ImGui_ImplSDL2_InitForMetal(SDL_Window* window)
return ImGui_ImplSDL2_Init(window);
}
bool ImGui_ImplSDL2_InitForSDLRenderer(SDL_Window* window)
{
return ImGui_ImplSDL2_Init(window);
}
void ImGui_ImplSDL2_Shutdown()
{
ImGui_ImplSDL2_Data* bd = ImGui_ImplSDL2_GetBackendData();