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Examples: DirectX9 example cleanup to match DirectX11 structure.
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@ -180,7 +180,7 @@ LRESULT ImGui_ImplDX11_WndProcHandler(HWND hWnd, UINT msg, WPARAM wParam, LPARAM
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return 0;
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}
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static void ImGui_ImplDX11_InitFontsTexture()
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static void ImGui_ImplDX11_CreateFontsTexture()
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{
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ImGuiIO& io = ImGui::GetIO();
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@ -359,7 +359,7 @@ bool ImGui_ImplDX11_CreateDeviceObjects()
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return false;
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}
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ImGui_ImplDX11_InitFontsTexture();
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ImGui_ImplDX11_CreateFontsTexture();
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return true;
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}
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