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Removed redirecting functions/enums that were marked obsolete in 1.53 (December 2017).
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@ -34,6 +34,19 @@ HOW TO UPDATE?
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-----------------------------------------------------------------------
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Breaking Changes:
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- Removed redirecting functions/enums names that were marked obsolete in 1.53 (December 2017):
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- ShowTestWindow() -> use ShowDemoWindow()
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- IsRootWindowFocused() -> use IsWindowFocused(ImGuiFocusedFlags_RootWindow)
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- IsRootWindowOrAnyChildFocused() -> use IsWindowFocused(ImGuiFocusedFlags_RootAndChildWindows)
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- SetNextWindowContentWidth(w) -> use SetNextWindowContentSize(ImVec2(w, 0.0f)
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- GetItemsLineHeightWithSpacing() -> use GetFrameHeightWithSpacing()
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- ImGuiCol_ChildWindowBg -> use ImGuiCol_ChildBg
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- ImGuiStyleVar_ChildWindowRounding -> use ImGuiStyleVar_ChildRounding
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- ImGuiTreeNodeFlags_AllowOverlapMode -> use ImGuiTreeNodeFlags_AllowItemOverlap
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- IMGUI_DISABLE_TEST_WINDOWS -> use IMGUI_DISABLE_DEMO_WINDOWS
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If you were still using the old names, while you are cleaning up, considering enabling
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IMGUI_DISABLE_OBSOLETE_FUNCTIONS in imconfig.h even temporarily to have a pass at finding
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and removing up old API calls, if any remaining.
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- Removed implicit default parameter to IsMouseDragging(int button = 0) to be consistent
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with other mouse functions (none of the other functions have it).
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- Obsoleted calling ImDrawList::PrimReserve() with a negative count (which was vaguely
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@ -22,7 +22,7 @@
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//#define IMGUI_API __declspec( dllexport )
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//#define IMGUI_API __declspec( dllimport )
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//---- Don't define obsolete functions/enums names. Consider enabling from time to time after updating to avoid using soon-to-be obsolete function/names.
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//---- Don't define obsolete functions/enums/behaviors. Consider enabling from time to time after updating to avoid using soon-to-be obsolete function/names.
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//#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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//---- Don't implement demo windows functionality (ShowDemoWindow()/ShowStyleEditor()/ShowUserGuide() methods will be empty)
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34
imgui.cpp
34
imgui.cpp
@ -353,12 +353,27 @@ CODE
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When you are not sure about a old symbol or function name, try using the Search/Find function of your IDE to look for comments or references in all imgui files.
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You can read releases logs https://github.com/ocornut/imgui/releases for more details.
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- 2019/12/08 (1.75) - removed redirecting functions/enums that were marked obsolete in 1.53 (December 2017):
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- ShowTestWindow() -> use ShowDemoWindow()
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- IsRootWindowFocused() -> use IsWindowFocused(ImGuiFocusedFlags_RootWindow)
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- IsRootWindowOrAnyChildFocused() -> use IsWindowFocused(ImGuiFocusedFlags_RootAndChildWindows)
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- SetNextWindowContentWidth(w) -> use SetNextWindowContentSize(ImVec2(w, 0.0f)
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- GetItemsLineHeightWithSpacing() -> use GetFrameHeightWithSpacing()
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- ImGuiCol_ChildWindowBg -> use ImGuiCol_ChildBg
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- ImGuiStyleVar_ChildWindowRounding -> use ImGuiStyleVar_ChildRounding
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- ImGuiTreeNodeFlags_AllowOverlapMode -> use ImGuiTreeNodeFlags_AllowItemOverlap
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- IMGUI_DISABLE_TEST_WINDOWS -> use IMGUI_DISABLE_DEMO_WINDOWS
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- 2019/12/08 (1.75) - obsoleted calling ImDrawList::PrimReserve() with a negative count (which was the vaguely documented and rarely if ever used). Instead we added an explicit PrimUnreserve() API.
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- 2019/12/06 (1.75) - removed implicit default parameter to IsMouseDragging(int button = 0) to be consistent with other mouse functions (none of the other functions have it).
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- 2019/11/21 (1.74) - ImFontAtlas::AddCustomRectRegular() now requires an ID larger than 0x110000 (instead of 0x10000) to conform with supporting Unicode planes 1-16 in a future update. ID below 0x110000 will now assert.
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- 2019/11/19 (1.74) - renamed IMGUI_DISABLE_FORMAT_STRING_FUNCTIONS to IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS for consistency.
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- 2019/11/19 (1.74) - renamed IMGUI_DISABLE_MATH_FUNCTIONS to IMGUI_DISABLE_DEFAULT_MATH_FUNCTIONS for consistency.
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- 2019/10/22 (1.74) - removed redirecting functions/enums that were marked obsolete in 1.52 (October 2017): Begin() (5 arguments signature), IsRootWindowOrAnyChildHovered(), AlignFirstTextHeightToWidgets(), SetNextWindowPosCenter(), ImFont::Glyph. See docs/Changelog.txt or grep this log for details and new names, or see how they were implemented until 1.73.
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- 2019/10/22 (1.74) - removed redirecting functions/enums that were marked obsolete in 1.52 (October 2017):
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- Begin() [old 5 args version] -> use Begin() [3 args], use SetNextWindowSize() SetNextWindowBgAlpha() if needed
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- IsRootWindowOrAnyChildHovered() -> use IsWindowHovered(ImGuiHoveredFlags_RootAndChildWindows)
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- AlignFirstTextHeightToWidgets() -> use AlignTextToFramePadding()
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- SetNextWindowPosCenter() -> use SetNextWindowPos() with a pivot of (0.5f, 0.5f)
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- ImFont::Glyph -> use ImFontGlyph
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- 2019/10/14 (1.74) - inputs: Fixed a miscalculation in the keyboard/mouse "typematic" repeat delay/rate calculation, used by keys and e.g. repeating mouse buttons as well as the GetKeyPressedAmount() function.
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if you were using a non-default value for io.KeyRepeatRate (previous default was 0.250), you can add +io.KeyRepeatDelay to it to compensate for the fix.
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The function was triggering on: 0.0 and (delay+rate*N) where (N>=1). Fixed formula responds to (N>=0). Effectively it made io.KeyRepeatRate behave like it was set to (io.KeyRepeatRate + io.KeyRepeatDelay).
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@ -537,14 +552,13 @@ CODE
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- 2015/02/01 (1.31) - removed IO.MemReallocFn (unused)
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- 2015/01/19 (1.30) - renamed ImGuiStorage::GetIntPtr()/GetFloatPtr() to GetIntRef()/GetIntRef() because Ptr was conflicting with actual pointer storage functions.
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- 2015/01/11 (1.30) - big font/image API change! now loads TTF file. allow for multiple fonts. no need for a PNG loader.
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(1.30) - removed GetDefaultFontData(). uses io.Fonts->GetTextureData*() API to retrieve uncompressed pixels.
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font init: { const void* png_data; unsigned int png_size; ImGui::GetDefaultFontData(NULL, NULL, &png_data, &png_size); <..Upload texture to GPU..>; }
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became: { unsigned char* pixels; int width, height; io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height); <..Upload texture to GPU>; io.Fonts->TexId = YourTextureIdentifier; }
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you now have more flexibility to load multiple TTF fonts and manage the texture buffer for internal needs.
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it is now recommended that you sample the font texture with bilinear interpolation.
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(1.30) - added texture identifier in ImDrawCmd passed to your render function (we can now render images). make sure to set io.Fonts->TexID.
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(1.30) - removed IO.PixelCenterOffset (unnecessary, can be handled in user projection matrix)
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(1.30) - removed ImGui::IsItemFocused() in favor of ImGui::IsItemActive() which handles all widgets
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- 2015/01/11 (1.30) - removed GetDefaultFontData(). uses io.Fonts->GetTextureData*() API to retrieve uncompressed pixels.
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- old: const void* png_data; unsigned int png_size; ImGui::GetDefaultFontData(NULL, NULL, &png_data, &png_size); [..Upload texture to GPU..];
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- new: unsigned char* pixels; int width, height; io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height); [..Upload texture to GPU..]; io.Fonts->TexId = YourTexIdentifier;
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you now have more flexibility to load multiple TTF fonts and manage the texture buffer for internal needs. It is now recommended that you sample the font texture with bilinear interpolation.
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- 2015/01/11 (1.30) - added texture identifier in ImDrawCmd passed to your render function (we can now render images). make sure to set io.Fonts->TexID.
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- 2015/01/11 (1.30) - removed IO.PixelCenterOffset (unnecessary, can be handled in user projection matrix)
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- 2015/01/11 (1.30) - removed ImGui::IsItemFocused() in favor of ImGui::IsItemActive() which handles all widgets
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- 2014/12/10 (1.18) - removed SetNewWindowDefaultPos() in favor of new generic API SetNextWindowPos(pos, ImGuiSetCondition_FirstUseEver)
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- 2014/11/28 (1.17) - moved IO.Font*** options to inside the IO.Font-> structure (FontYOffset, FontTexUvForWhite, FontBaseScale, FontFallbackGlyph)
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- 2014/11/26 (1.17) - reworked syntax of IMGUI_ONCE_UPON_A_FRAME helper macro to increase compiler compatibility
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@ -1002,7 +1016,7 @@ ImGuiIO::ImGuiIO()
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{
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// Most fields are initialized with zero
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memset(this, 0, sizeof(*this));
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IM_STATIC_ASSERT(IM_ARRAYSIZE(MouseDown) == ImGuiMouseButton_COUNT && IM_ARRAYSIZE(MouseClicked) == ImGuiMouseButton_COUNT);
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IM_ASSERT(IM_ARRAYSIZE(ImGuiIO::MouseDown) == ImGuiMouseButton_COUNT && IM_ARRAYSIZE(ImGuiIO::MouseClicked) == ImGuiMouseButton_COUNT); // Our pre-C++11 IM_STATIC_ASSERT() macros triggers warning on modern compilers so we don't use it here.
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// Settings
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ConfigFlags = ImGuiConfigFlags_None;
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26
imgui.h
26
imgui.h
@ -815,11 +815,6 @@ enum ImGuiTreeNodeFlags_
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ImGuiTreeNodeFlags_NavLeftJumpsBackHere = 1 << 13, // (WIP) Nav: left direction may move to this TreeNode() from any of its child (items submitted between TreeNode and TreePop)
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//ImGuiTreeNodeFlags_NoScrollOnOpen = 1 << 14, // FIXME: TODO: Disable automatic scroll on TreePop() if node got just open and contents is not visible
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ImGuiTreeNodeFlags_CollapsingHeader = ImGuiTreeNodeFlags_Framed | ImGuiTreeNodeFlags_NoTreePushOnOpen | ImGuiTreeNodeFlags_NoAutoOpenOnLog
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// Obsolete names (will be removed)
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#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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, ImGuiTreeNodeFlags_AllowOverlapMode = ImGuiTreeNodeFlags_AllowItemOverlap // [renamed in 1.53]
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#endif
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};
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// Flags for ImGui::Selectable()
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@ -1095,9 +1090,7 @@ enum ImGuiCol_
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// Obsolete names (will be removed)
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#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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, ImGuiCol_ModalWindowDarkening = ImGuiCol_ModalWindowDimBg // [renamed in 1.63]
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, ImGuiCol_ChildWindowBg = ImGuiCol_ChildBg // [renamed in 1.53]
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//ImGuiCol_CloseButton, ImGuiCol_CloseButtonActive, ImGuiCol_CloseButtonHovered, // [unused since 1.60+] the close button now uses regular button colors.
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//ImGuiCol_ComboBg, // [unused since 1.53+] ComboBg has been merged with PopupBg, so a redirect isn't accurate.
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//, ImGuiCol_CloseButton, ImGuiCol_CloseButtonActive, ImGuiCol_CloseButtonHovered// [unused since 1.60+] the close button now uses regular button colors.
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#endif
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};
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@ -1134,8 +1127,7 @@ enum ImGuiStyleVar_
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// Obsolete names (will be removed)
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#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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, ImGuiStyleVar_Count_ = ImGuiStyleVar_COUNT // [renamed in 1.60]
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, ImGuiStyleVar_ChildWindowRounding = ImGuiStyleVar_ChildRounding // [renamed in 1.53]
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, ImGuiStyleVar_Count_ = ImGuiStyleVar_COUNT // [renamed in 1.60]
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#endif
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};
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@ -1410,9 +1402,9 @@ struct ImGuiIO
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// Optional: Platform/Renderer back-end name (informational only! will be displayed in About Window) + User data for back-end/wrappers to store their own stuff.
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const char* BackendPlatformName; // = NULL
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const char* BackendRendererName; // = NULL
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void* BackendPlatformUserData; // = NULL
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void* BackendRendererUserData; // = NULL
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void* BackendLanguageUserData; // = NULL
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void* BackendPlatformUserData; // = NULL // User data for platform back-end
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void* BackendRendererUserData; // = NULL // User data for renderer back-end
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void* BackendLanguageUserData; // = NULL // User data for non C++ programming language back-end
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// Optional: Access OS clipboard
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// (default to use native Win32 clipboard on Windows, otherwise uses a private clipboard. Override to access OS clipboard on other architectures)
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@ -1474,7 +1466,7 @@ struct ImGuiIO
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ImVec2 MouseDelta; // Mouse delta. Note that this is zero if either current or previous position are invalid (-FLT_MAX,-FLT_MAX), so a disappearing/reappearing mouse won't have a huge delta.
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//------------------------------------------------------------------
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// [Internal] ImGui will maintain those fields. Forward compatibility not guaranteed!
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// [Internal] Dear ImGui will maintain those fields. Forward compatibility not guaranteed!
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//------------------------------------------------------------------
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ImVec2 MousePosPrev; // Previous mouse position (note that MouseDelta is not necessary == MousePos-MousePosPrev, in case either position is invalid)
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@ -1598,12 +1590,6 @@ namespace ImGui
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static inline bool IsAnyWindowFocused() { return IsWindowFocused(ImGuiFocusedFlags_AnyWindow); }
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static inline bool IsAnyWindowHovered() { return IsWindowHovered(ImGuiHoveredFlags_AnyWindow); }
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static inline ImVec2 CalcItemRectClosestPoint(const ImVec2& pos, bool on_edge = false, float outward = 0.f) { IM_UNUSED(on_edge); IM_UNUSED(outward); IM_ASSERT(0); return pos; }
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// OBSOLETED in 1.53 (between Oct 2017 and Dec 2017)
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static inline void ShowTestWindow() { return ShowDemoWindow(); }
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static inline bool IsRootWindowFocused() { return IsWindowFocused(ImGuiFocusedFlags_RootWindow); }
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static inline bool IsRootWindowOrAnyChildFocused() { return IsWindowFocused(ImGuiFocusedFlags_RootAndChildWindows); }
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static inline void SetNextWindowContentWidth(float w) { SetNextWindowContentSize(ImVec2(w, 0.0f)); }
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static inline float GetItemsLineHeightWithSpacing() { return GetFrameHeightWithSpacing(); }
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}
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typedef ImGuiInputTextCallback ImGuiTextEditCallback; // OBSOLETED in 1.63 (from Aug 2018): made the names consistent
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typedef ImGuiInputTextCallbackData ImGuiTextEditCallbackData;
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@ -115,10 +115,6 @@ Index of this file:
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// [SECTION] Forward Declarations, Helpers
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//-----------------------------------------------------------------------------
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#if !defined(IMGUI_DISABLE_OBSOLETE_FUNCTIONS) && defined(IMGUI_DISABLE_TEST_WINDOWS) && !defined(IMGUI_DISABLE_DEMO_WINDOWS) // Obsolete name since 1.53, TEST->DEMO
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#define IMGUI_DISABLE_DEMO_WINDOWS
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#endif
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#if !defined(IMGUI_DISABLE_DEMO_WINDOWS)
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// Forward Declarations
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