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Internals: Renamed ImGuiSimpleColumns to ImGuiMenuColumns to avoid confusion. Reduced internal buffer size (we only use 3 slots).
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@ -1693,7 +1693,7 @@ void ImGuiTextBuffer::appendf(const char* fmt, ...)
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// ImGuiSimpleColumns (internal use only)
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// ImGuiSimpleColumns (internal use only)
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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ImGuiSimpleColumns::ImGuiSimpleColumns()
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ImGuiMenuColumns::ImGuiMenuColumns()
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{
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{
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Count = 0;
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Count = 0;
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Spacing = Width = NextWidth = 0.0f;
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Spacing = Width = NextWidth = 0.0f;
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@ -1701,7 +1701,7 @@ ImGuiSimpleColumns::ImGuiSimpleColumns()
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memset(NextWidths, 0, sizeof(NextWidths));
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memset(NextWidths, 0, sizeof(NextWidths));
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}
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}
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void ImGuiSimpleColumns::Update(int count, float spacing, bool clear)
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void ImGuiMenuColumns::Update(int count, float spacing, bool clear)
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{
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{
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IM_ASSERT(Count <= IM_ARRAYSIZE(Pos));
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IM_ASSERT(Count <= IM_ARRAYSIZE(Pos));
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Count = count;
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Count = count;
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@ -1718,7 +1718,7 @@ void ImGuiSimpleColumns::Update(int count, float spacing, bool clear)
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}
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}
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}
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}
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float ImGuiSimpleColumns::DeclColumns(float w0, float w1, float w2) // not using va_arg because they promote float to double
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float ImGuiMenuColumns::DeclColumns(float w0, float w1, float w2) // not using va_arg because they promote float to double
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{
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{
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NextWidth = 0.0f;
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NextWidth = 0.0f;
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NextWidths[0] = ImMax(NextWidths[0], w0);
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NextWidths[0] = ImMax(NextWidths[0], w0);
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@ -1729,7 +1729,7 @@ float ImGuiSimpleColumns::DeclColumns(float w0, float w1, float w2) // not using
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return ImMax(Width, NextWidth);
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return ImMax(Width, NextWidth);
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}
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}
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float ImGuiSimpleColumns::CalcExtraSpace(float avail_w)
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float ImGuiMenuColumns::CalcExtraSpace(float avail_w)
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{
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{
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return ImMax(0.0f, avail_w - Width);
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return ImMax(0.0f, avail_w - Width);
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}
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}
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@ -35,7 +35,7 @@ struct ImRect;
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struct ImGuiColMod;
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struct ImGuiColMod;
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struct ImGuiStyleMod;
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struct ImGuiStyleMod;
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struct ImGuiGroupData;
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struct ImGuiGroupData;
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struct ImGuiSimpleColumns;
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struct ImGuiMenuColumns;
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struct ImGuiDrawContext;
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struct ImGuiDrawContext;
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struct ImGuiTextEditState;
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struct ImGuiTextEditState;
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struct ImGuiMouseCursorData;
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struct ImGuiMouseCursorData;
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@ -323,14 +323,14 @@ struct ImGuiGroupData
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};
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};
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// Simple column measurement currently used for MenuItem() only. This is very short-sighted/throw-away code and NOT a generic helper.
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// Simple column measurement currently used for MenuItem() only. This is very short-sighted/throw-away code and NOT a generic helper.
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struct IMGUI_API ImGuiSimpleColumns
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struct IMGUI_API ImGuiMenuColumns
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{
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{
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int Count;
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int Count;
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float Spacing;
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float Spacing;
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float Width, NextWidth;
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float Width, NextWidth;
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float Pos[8], NextWidths[8];
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float Pos[4], NextWidths[4];
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ImGuiSimpleColumns();
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ImGuiMenuColumns();
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void Update(int count, float spacing, bool clear);
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void Update(int count, float spacing, bool clear);
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float DeclColumns(float w0, float w1, float w2);
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float DeclColumns(float w0, float w1, float w2);
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float CalcExtraSpace(float avail_w);
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float CalcExtraSpace(float avail_w);
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@ -801,7 +801,7 @@ struct IMGUI_API ImGuiWindow
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ImRect InnerRect;
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ImRect InnerRect;
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int LastFrameActive;
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int LastFrameActive;
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float ItemWidthDefault;
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float ItemWidthDefault;
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ImGuiSimpleColumns MenuColumns; // Simplified columns storage for menu items
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ImGuiMenuColumns MenuColumns; // Simplified columns storage for menu items
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ImGuiStorage StateStorage;
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ImGuiStorage StateStorage;
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ImVector<ImGuiColumnsSet> ColumnsStorage;
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ImVector<ImGuiColumnsSet> ColumnsStorage;
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float FontWindowScale; // Scale multiplier per-window
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float FontWindowScale; // Scale multiplier per-window
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