Backends: SDL2: Gamepad handlng: amend bf1c96d. (#3884, #6559, #6890)

This commit is contained in:
ocornut
2024-02-13 16:31:33 +01:00
parent bf1c96d4fa
commit f966da1f8f
2 changed files with 4 additions and 2 deletions

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@ -53,7 +53,7 @@ Other changes:
- Backends: SDL2: Handle gamepad disconnection + fixed increasing gamepad reference counter
continuously. Added ImGui_ImplSDL2_SelectGamepadAuto()/ImGui_ImplSDL2_SelectGamepadExplicit()
functions to respectively select automatic selection or provide a gamepad to use.
(#3884, #6559, #6890) [@ocornut, @lethal-guitar, @wn2000, @bog-dan-ro]
(#3884, #6559, #6890) [@lethal-guitar, @wn2000, @ocornut, @bog-dan-ro]
- Backends: SDLRenderer3: query newly added SDL_RenderViewportSet() to not restore
a wrong viewport if none was initially set.
- Backends: DirectX9: Using RGBA format when allowed by the driver to avoid CPU side