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@ -530,7 +530,9 @@ void ImGui_ImplSDL2_Shutdown()
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SDL_free(bd->ClipboardTextData);
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for (ImGuiMouseCursor cursor_n = 0; cursor_n < ImGuiMouseCursor_COUNT; cursor_n++)
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SDL_FreeCursor(bd->MouseCursors[cursor_n]);
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bd->MouseLastCursor = nullptr;
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if (bd->Gamepad && bd->GamepadSelectAuto)
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SDL_GameControllerClose(bd->Gamepad);
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io.BackendPlatformName = nullptr;
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io.BackendPlatformUserData = nullptr;
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