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	Window rectangles: Changed WorkRect to cover the whole region including scrolling (toward obsolete ContentsRegionRect) + using full WindowPadding*1 padding.
Tweaked InnerClipRect. TreeNode, CollapsingHeader: Fixed highlight frame not covering horizontal area fully when using horizontal scrolling. (#2211, #2579) TabBar: Fixed BeginTabBar() within a window with horizontal scrolling from creating a feedback loop with the horizontal contents size. Columns: Fixed Columns() within a window with horizontal scrolling from not covering the full horizontal area (previously only worked with an explicit contents size). (#125) Demo: Added demo code to test contentsrect/workrect
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		| @@ -17,9 +17,18 @@ | ||||
| // In this demo code, we frequently we use 'static' variables inside functions. A static variable persist across calls, so it is | ||||
| // essentially like a global variable but declared inside the scope of the function. We do this as a way to gather code and data | ||||
| // in the same place, to make the demo source code faster to read, faster to write, and smaller in size. | ||||
| // It also happens to be a convenient way of storing simple UI related information as long as your function doesn't need to be reentrant | ||||
| // or used in threads. This might be a pattern you will want to use in your code, but most of the real data you would be editing is | ||||
| // likely going to be stored outside your functions. | ||||
| // It also happens to be a convenient way of storing simple UI related information as long as your function doesn't need to be  | ||||
| // reentrant or used in multiple threads. This might be a pattern you will want to use in your code, but most of the real data | ||||
| // you would be editing is likely going to be stored outside your functions. | ||||
|  | ||||
| // The Demo code is this file is designed to be easy to copy-and-paste in into your application! | ||||
| // Because of this: | ||||
| // - We never omit the ImGui:: namespace when calling functions, even though most of our code is already in the same namespace. | ||||
| // - We try to declare static variables in the local scope, as close as possible to the code using them. | ||||
| // - We never use any of the helpers/facilities used internally by dear imgui, unless it has been exposed in the public API (imgui.h). | ||||
| // - We never use maths operators on ImVec2/ImVec4. For other imgui sources files, they are provided by imgui_internal.h w/ IMGUI_DEFINE_MATH_OPERATORS, | ||||
| //   for your own sources file they are optional and require you either enable those, either provide your own via IM_VEC2_CLASS_EXTRA in imconfig.h. | ||||
| //   Because we don't want to assume anything about your support of maths operators, we don't use them in imgui_demo.cpp. | ||||
|  | ||||
| /* | ||||
|  | ||||
| @@ -2135,6 +2144,83 @@ static void ShowDemoWindowLayout() | ||||
|             ImGui::SetScrollX(ImGui::GetScrollX() + scroll_x_delta); | ||||
|             ImGui::EndChild(); | ||||
|         } | ||||
|         ImGui::Spacing(); | ||||
|  | ||||
|         static bool show_horizontal_contents_size_demo_window = false; | ||||
|         ImGui::Checkbox("Show Horizontal contents size demo window", &show_horizontal_contents_size_demo_window); | ||||
|  | ||||
|         if (show_horizontal_contents_size_demo_window) | ||||
|         { | ||||
|             static bool show_h_scrollbar = true; | ||||
|             static bool show_button = true; | ||||
|             static bool show_tree_nodes = true; | ||||
|             static bool show_columns = true; | ||||
|             static bool show_tab_bar = true; | ||||
|             static bool explicit_content_size = false; | ||||
|             static float contents_size_x = 300.0f; | ||||
|             if (explicit_content_size) | ||||
|                 ImGui::SetNextWindowContentSize(ImVec2(contents_size_x, 0.0f)); | ||||
|             ImGui::Begin("Horizontal contents size demo window", &show_horizontal_contents_size_demo_window, show_h_scrollbar ? ImGuiWindowFlags_HorizontalScrollbar : 0); | ||||
|             ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(2, 0)); | ||||
|             ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(2, 0)); | ||||
|             HelpMarker("Test of different widgets react and impact the work rectangle growing when horizontal scrolling is enabled.\n\nUse 'Metrics->Tools->Show windows rectangles' to visualize rectangles."); | ||||
|             ImGui::Checkbox("H-scrollbar", &show_h_scrollbar); | ||||
|             ImGui::Checkbox("Button", &show_button);            // Will grow contents size (unless explicitly overwritten) | ||||
|             ImGui::Checkbox("Tree nodes", &show_tree_nodes);    // Will grow contents size and display highlight over full width | ||||
|             ImGui::Checkbox("Columns", &show_columns);          // Will use contents size | ||||
|             ImGui::Checkbox("Tab bar", &show_tab_bar);          // Will use contents size | ||||
|             ImGui::Checkbox("Explicit content size", &explicit_content_size); | ||||
|             if (explicit_content_size) | ||||
|             { | ||||
|                 ImGui::SameLine(); | ||||
|                 ImGui::SetNextItemWidth(100); | ||||
|                 ImGui::DragFloat("##csx", &contents_size_x); | ||||
|                 ImVec2 p = ImGui::GetCursorScreenPos();  | ||||
|                 ImGui::GetWindowDrawList()->AddRectFilled(p, ImVec2(p.x + 10, p.y + 10), IM_COL32_WHITE); | ||||
|                 ImGui::GetWindowDrawList()->AddRectFilled(ImVec2(p.x + contents_size_x - 10, p.y), ImVec2(p.x + contents_size_x, p.y + 10), IM_COL32_WHITE); | ||||
|                 ImGui::Dummy(ImVec2(0, 10)); | ||||
|             } | ||||
|             ImGui::PopStyleVar(2); | ||||
|             ImGui::Separator(); | ||||
|             if (show_button) | ||||
|             { | ||||
|                 ImGui::Button("this is a 300-wide button", ImVec2(300, 0)); | ||||
|             } | ||||
|             if (show_tree_nodes) | ||||
|             { | ||||
|                 bool open = true; | ||||
|                 if (ImGui::TreeNode("this is a tree node")) | ||||
|                 { | ||||
|                     if (ImGui::TreeNode("another one of those tree node...")) | ||||
|                     { | ||||
|                         ImGui::Text("Some tree contents"); | ||||
|                         ImGui::TreePop(); | ||||
|                     } | ||||
|                     ImGui::TreePop(); | ||||
|                 } | ||||
|                 ImGui::CollapsingHeader("CollapsingHeader", &open); | ||||
|             } | ||||
|             if (show_columns) | ||||
|             { | ||||
|                 ImGui::Columns(4); | ||||
|                 for (int n = 0; n < 4; n++) | ||||
|                 { | ||||
|                     ImGui::Text("Width %.2f", ImGui::GetColumnWidth()); | ||||
|                     ImGui::NextColumn(); | ||||
|                 } | ||||
|                 ImGui::Columns(1); | ||||
|             } | ||||
|             if (show_tab_bar && ImGui::BeginTabBar("Hello")) | ||||
|             { | ||||
|                 if (ImGui::BeginTabItem("OneOneOne")) { ImGui::EndTabItem(); } | ||||
|                 if (ImGui::BeginTabItem("TwoTwoTwo")) { ImGui::EndTabItem(); } | ||||
|                 if (ImGui::BeginTabItem("ThreeThreeThree")) { ImGui::EndTabItem(); } | ||||
|                 if (ImGui::BeginTabItem("FourFourFour")) { ImGui::EndTabItem(); } | ||||
|                 ImGui::EndTabBar(); | ||||
|             } | ||||
|             ImGui::End(); | ||||
|         } | ||||
|  | ||||
|         ImGui::TreePop(); | ||||
|     } | ||||
|  | ||||
|   | ||||
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