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Window rectangles: Changed WorkRect to cover the whole region including scrolling (toward obsolete ContentsRegionRect) + using full WindowPadding*1 padding.
Tweaked InnerClipRect. TreeNode, CollapsingHeader: Fixed highlight frame not covering horizontal area fully when using horizontal scrolling. (#2211, #2579) TabBar: Fixed BeginTabBar() within a window with horizontal scrolling from creating a feedback loop with the horizontal contents size. Columns: Fixed Columns() within a window with horizontal scrolling from not covering the full horizontal area (previously only worked with an explicit contents size). (#125) Demo: Added demo code to test contentsrect/workrect
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@ -64,6 +64,12 @@ Other Changes:
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frame as clearing the focus. This was in most noticeable in back-ends such as Glfw and SDL which
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emits key release events when focusing another viewport, leading to Alt+clicking on void on another
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viewport triggering the issue. (#2609)
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- TreeNode, CollapsingHeader: Fixed highlight frame not covering horizontal area fully when using
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horizontal scrolling. (#2211, #2579)
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- TabBar: Fixed BeginTabBar() within a window with horizontal scrolling from creating a feedback
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loop with the horizontal contents size.
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- Columns: Fixed Columns() within a window with horizontal scrolling from not covering the full
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horizontal area (previously only worked with an explicit contents size). (#125)
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- Style: Added style.WindowMenuButtonPosition (left/right, defaults to ImGuiDir_Left) to move the
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collapsing/docking button to the other side of the title bar.
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- Style: Made window close button cross slightly smaller.
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