mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-15 01:17:00 +00:00
+ Fix warnings.
This commit is contained in:
parent
3617a96372
commit
f822e07d76
@ -112,6 +112,7 @@
|
|||||||
#endif
|
#endif
|
||||||
#if defined(__GNUC__)
|
#if defined(__GNUC__)
|
||||||
#pragma GCC diagnostic push
|
#pragma GCC diagnostic push
|
||||||
|
#pragma GCC diagnostic ignored "-Wunknown-warning-option" // warning: unknown warning group 'xxx'
|
||||||
#pragma GCC diagnostic ignored "-Wcast-function-type" // warning: cast between incompatible function types
|
#pragma GCC diagnostic ignored "-Wcast-function-type" // warning: cast between incompatible function types
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -18,6 +18,7 @@
|
|||||||
|
|
||||||
// CHANGELOG
|
// CHANGELOG
|
||||||
// (minor and older changes stripped away, please see git history for details)
|
// (minor and older changes stripped away, please see git history for details)
|
||||||
|
// 2023-02-02: Removed SDL_MOUSEWHEEL value clamping, as values seem correct in latest Emscripten. (#4019)
|
||||||
// 2023-02-01: Flipping SDL_MOUSEWHEEL 'wheel.x' value to match other backends and offer consistent horizontal scrolling direction. (#4019, #6096, #1463)
|
// 2023-02-01: Flipping SDL_MOUSEWHEEL 'wheel.x' value to match other backends and offer consistent horizontal scrolling direction. (#4019, #6096, #1463)
|
||||||
// 2022-10-11: Using 'nullptr' instead of 'NULL' as per our switch to C++11.
|
// 2022-10-11: Using 'nullptr' instead of 'NULL' as per our switch to C++11.
|
||||||
// 2022-09-26: Inputs: Disable SDL 2.0.22 new "auto capture" (SDL_HINT_MOUSE_AUTO_CAPTURE) which prevents drag and drop across windows for multi-viewport support + don't capture when drag and dropping. (#5710)
|
// 2022-09-26: Inputs: Disable SDL 2.0.22 new "auto capture" (SDL_HINT_MOUSE_AUTO_CAPTURE) which prevents drag and drop across windows for multi-viewport support + don't capture when drag and dropping. (#5710)
|
||||||
@ -261,8 +262,8 @@ bool ImGui_ImplSDL2_ProcessEvent(const SDL_Event* event)
|
|||||||
}
|
}
|
||||||
case SDL_MOUSEWHEEL:
|
case SDL_MOUSEWHEEL:
|
||||||
{
|
{
|
||||||
float wheel_x = (event->wheel.x < 0) ? 1.0f : (event->wheel.x > 0) ? -1.0f : 0.0f; // About the clamping and flipped axis: see #4019
|
float wheel_x = -(float)event->wheel.x;
|
||||||
float wheel_y = (event->wheel.y > 0) ? 1.0f : (event->wheel.y < 0) ? -1.0f : 0.0f;
|
float wheel_y = (float)event->wheel.y;
|
||||||
io.AddMouseWheelEvent(wheel_x, wheel_y);
|
io.AddMouseWheelEvent(wheel_x, wheel_y);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -91,6 +91,8 @@ All changes:
|
|||||||
can exacerbate that. (#6114, #3644)
|
can exacerbate that. (#6114, #3644)
|
||||||
- Backends: OSX: Fixed scroll/wheel scaling for devices emitting events with
|
- Backends: OSX: Fixed scroll/wheel scaling for devices emitting events with
|
||||||
hasPreciseScrollingDeltas==false (e.g. non-Apple mices).
|
hasPreciseScrollingDeltas==false (e.g. non-Apple mices).
|
||||||
|
- Backends: SDL: Removed SDL_MOUSEWHEEL value clamping. (#4019, #6096, #6081)
|
||||||
|
Latest Emscripten seems to emit correct values.
|
||||||
- Backend: WebGPU: Fix building for latest WebGPU specs (remove implicit layout generation).
|
- Backend: WebGPU: Fix building for latest WebGPU specs (remove implicit layout generation).
|
||||||
(#6117, #4116, #3632) [@tonygrue, @bfierz]
|
(#6117, #4116, #3632) [@tonygrue, @bfierz]
|
||||||
- Examples: Win32: Fixed examples using RegisterClassW() since 1.89 to also call
|
- Examples: Win32: Fixed examples using RegisterClassW() since 1.89 to also call
|
||||||
|
Loading…
Reference in New Issue
Block a user