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Examples: Titles/comments in headers
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// ImGui Platform Binding for: Windows (standard windows API for 32 and 64 bits applications)
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// This needs to be used along with a Renderer (e.g. DirectX11, OpenGL3, Vulkan..)
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#include "imgui.h"
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#include "imgui_impl_win32.h"
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#define WIN32_LEAN_AND_MEAN
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